teststrecke-game/scripts/rounds_selection.gd

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GDScript3
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2024-11-09 12:58:22 +00:00
extends OptionButton
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
select(3-1) #preselect rounds
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass
func _on_item_selected(index: int) -> void:
Gamestate.setRounds(index+1)
print("Set rounds to "+str(index+1))