Added DEBUG_LED feature
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@ -27,6 +27,8 @@ static const unsigned long
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//#define CLEAR_ON_START // LEDs are cleared on reset
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//#define GROUND_PIN 10 // additional grounding pin (optional)
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//#define CALIBRATE // sets all LEDs to the color of the first
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//#define DEBUG_LED 13 // turns on the Arduino's built-in LED
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// if the magic word + checksum match
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// --------------------------------------------------------------------
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@ -67,6 +69,11 @@ void setup(){
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digitalWrite(GROUND_PIN, LOW);
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#endif
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#ifdef DEBUG_LED
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pinMode(DEBUG_LED, OUTPUT);
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digitalWrite(DEBUG_LED, LOW);
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#endif
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FastLED.addLeds<LED_TYPE, Led_Pin, COLOR_ORDER>(leds, Num_Leds);
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FastLED.setBrightness(Brightness);
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@ -134,6 +141,10 @@ void adalight(){
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if(chk == (hi ^ lo ^ 0x55)) {
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// Checksum looks valid. Get 16-bit LED count, add 1
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// (# LEDs is always > 0) and multiply by 3 for R,G,B.
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#ifdef DEBUG_LED
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digitalWrite(DEBUG_LED, HIGH);
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#endif
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bytesRemaining = 3L * (256L * (long)hi + (long)lo + 1L);
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outPos = 0;
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memset(leds, 0, Num_Leds * sizeof(struct CRGB));
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@ -166,6 +177,10 @@ void adalight(){
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// End of data -- issue latch:
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mode = MODE_HEADER; // Begin next header search
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FastLED.show();
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#ifdef DEBUG_LED
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digitalWrite(DEBUG_LED, LOW);
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#endif
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}
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break;
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} // end switch
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