crashtest-r0ket/firmware/l0dable
bsx fda93e381f moved flame code into core
- flames now hav an API
- default flame code handles both types simultaneously
- l0dables may claim a flame to manipulate as they wish
2011-12-22 14:33:48 +01:00
..
.gitignore nick-loadable to display nick.lcd by default 2011-08-05 00:34:55 +02:00
1boot.c added check for 'green' and 'yell0w' files for 1boot 2011-12-20 01:53:48 +01:00
EXPORTS moved flame code into core 2011-12-22 14:33:48 +01:00
Geigerct.c added geiger counter, pongo and scope l0dables 2011-08-22 22:36:35 +02:00
Makefile moved config screen to l0dable, saving 592 bytes 2011-12-22 03:18:16 +01:00
blink.c Restore state of LED at end 2011-08-12 20:27:36 +02:00
bricks.c added bricks l0dable 2011-08-22 22:19:20 +02:00
debug.c Move lcdread menu entry to debug loadable 2011-12-20 01:23:00 +01:00
invaders.c l0dable/invaders.c: fix potential buffer overflow 2011-08-12 14:21:42 +02:00
jump.c Slow down the game 2011-08-12 21:10:46 +02:00
leiwand.c Revert "Updates" 2011-08-11 15:59:17 +02:00
leiwand.h user supplied l0dables: leiwand demo and tedliz game 2011-08-11 01:06:01 +02:00
mandel.c mandel buxfix 2011-08-05 12:12:36 +02:00
minichat.c Mini short-range chat app. 2011-08-12 22:24:37 +02:00
mktable.pl Fix ifdef check to be more correct 2011-08-12 20:24:56 +02:00
nick_anim.c Make an nick_anim and nick_image 2011-08-05 14:40:07 +02:00
nick_image.c Make an nick_anim and nick_image 2011-08-05 14:40:07 +02:00
nick_invaders.c Fix invaders nickdisplay 2011-08-12 13:27:38 +02:00
nick_life.c Make simulat0r build work again 2011-08-12 20:25:27 +02:00
nick_matrix.c nick_matrix: show nick on random locations 2011-08-12 15:14:48 +02:00
nick_plain.c Remove debug pixel. 2011-08-22 01:53:58 +02:00
nick_plasma.c added nick_plasma l0adable 2011-08-22 22:27:21 +02:00
nick_scr0ll.c No "jumping", some auto speed adjustments based on renderspeed 2011-08-06 09:56:52 +02:00
nick_time.c Add nick_time animation from SvOlli 2011-08-12 20:07:09 +02:00
nick_work.c workshop nik: small fix 2011-08-13 16:15:43 +02:00
pongo.c added geiger counter, pongo and scope l0dables 2011-08-22 22:36:35 +02:00
pwgen.c Fix pointer bug. Shouldn't 've worked before 2011-08-04 21:58:33 +02:00
r0type.c Fix warnings 2011-08-12 21:21:11 +02:00
r_player.c openbeacon, game: more jitter 2011-12-21 19:54:31 +01:00
ram.ld Fix uninitialized variable problem for l0dables. 2011-08-22 21:49:38 +02:00
recvcard.c removed fs errors from exports and filetransfer, saves 260 bytes 2011-12-22 03:02:45 +01:00
rockets.c.disabled Sorry. Can't get it to fit for now, so disable graphics lib 2011-08-11 10:27:21 +02:00
scope.c made scope l0dable work as intended 2011-08-22 23:19:58 +02:00
sendcard.c workrarounds in vcard 2011-08-06 07:16:03 +02:00
showcard.c added showcard source 2011-08-10 13:43:02 +02:00
showlcd.c Add showlcd l0dable given to me late at night 2011-08-11 09:25:19 +02:00
snake.c.disabled Move snake aside until the gfx library is back 2011-08-11 18:31:07 +02:00
starfld.c Add starfield loadable 2011-08-12 20:17:11 +02:00
static.c Add simple static screen based on idea by SvOlli 2011-08-12 20:13:19 +02:00
system-include-hack.h vcard: added system includes 2011-08-04 00:50:45 +02:00
tedliz.c user supplied l0dables: leiwand demo and tedliz game 2011-08-11 01:06:01 +02:00
voltage.c Don't display comment if charging. 2011-08-22 01:40:25 +02:00
worksh.c added l0dable for workshop kit 2011-08-12 23:46:19 +02:00