added geiger counter, pongo and scope l0dables
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/*
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* geigerct.c
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*
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*
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* Created on: 11.08.2011
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* Author: Turbo J <turboj@web.de>
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*
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* Implements simple Geiger Counter
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* Counts rising edges on P3_0 = BUSINT
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* so you can directly connect the Geiger board
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* from http://mightyohm.com/blog/products/geiger-counter/
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*
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*/
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#include <sysinit.h>
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#include <string.h>
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#include "basic/basic.h"
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#include "basic/config.h"
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#include "lcd/render.h"
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#include "lcd/print.h"
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#include "usetable.h"
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// Liberated from ARM Cortex M3 CMSIS core_cm3.h
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// The processor definition headers for R0ket are incomplete :-/
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#define __I
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#define __IO volatile
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typedef struct {
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__I uint32_t CPUID; /*!< Offset: 0x000 (R/ ) CPU ID Base Register */
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__IO uint32_t ICSR; /*!< Offset: 0x004 (R/W) Interrupt Control State Register */
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__IO uint32_t VTOR; /*!< Offset: 0x008 (R/W) Vector Table Offset Register */
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__IO uint32_t AIRCR; /*!< Offset: 0x00C (R/W) Application Interrupt / Reset Control Register */
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__IO uint32_t SCR; /*!< Offset: 0x010 (R/W) System Control Register */
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__IO uint32_t CCR; /*!< Offset: 0x014 (R/W) Configuration Control Register */
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__IO uint8_t SHP[12]; /*!< Offset: 0x018 (R/W) System Handlers Priority Registers (4-7, 8-11, 12-15) */
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__IO uint32_t SHCSR; /*!< Offset: 0x024 (R/W) System Handler Control and State Register */
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__IO uint32_t CFSR; /*!< Offset: 0x028 (R/W) Configurable Fault Status Register */
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__IO uint32_t HFSR; /*!< Offset: 0x02C (R/W) Hard Fault Status Register */
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__IO uint32_t DFSR; /*!< Offset: 0x030 (R/W) Debug Fault Status Register */
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__IO uint32_t MMFAR; /*!< Offset: 0x034 (R/W) Mem Manage Address Register */
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__IO uint32_t BFAR; /*!< Offset: 0x038 (R/W) Bus Fault Address Register */
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__IO uint32_t AFSR; /*!< Offset: 0x03C (R/W) Auxiliary Fault Status Register */
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__I uint32_t PFR[2]; /*!< Offset: 0x040 (R/ ) Processor Feature Register */
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__I uint32_t DFR; /*!< Offset: 0x048 (R/ ) Debug Feature Register */
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__I uint32_t ADR; /*!< Offset: 0x04C (R/ ) Auxiliary Feature Register */
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__I uint32_t MMFR[4]; /*!< Offset: 0x050 (R/ ) Memory Model Feature Register */
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__I uint32_t ISAR[5]; /*!< Offset: 0x060 (R/ ) ISA Feature Register */
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} SCB_Type;
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#define SCS_BASE (0xE000E000UL) /*!< System Control Space Base Address */
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#define SCB_BASE (SCS_BASE + 0x0D00UL) /*!< System Control Block Base Address */
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#define SCB ((SCB_Type *) SCB_BASE) /*!< SCB configuration struct */
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uint32_t VectorTableInRAM[73] __attribute__ ((aligned(1024))); // VTOR needs 1024 Byte alignment, see UM10375.PDF
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void (*orig_handler_extint3)(void); // original EINT3 handler
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uint32_t volatile IntCtr;
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void ExtInt3_Handler();
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// Remember: ram() must be the first function, place all other code AFTER
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// because the Implementer seem not to know how to use section attributes
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static uint8_t mainloop();
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void ram(void) {
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uint8_t button;
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uint32_t LEDs;
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// populate my Vector table
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memcpy(VectorTableInRAM, 0, sizeof(VectorTableInRAM));
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orig_handler_extint3 = (void*) VectorTableInRAM[EINT3_IRQn + 16];
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VectorTableInRAM[EINT3_IRQn + 16] = (uint32_t) &ExtInt3_Handler;
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// HACK: use RAM vector table to implement own External IRQ handler
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SCB->VTOR = (uint32_t) &VectorTableInRAM[0];
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// TODO add DMB() here, as VTOR updates are NOT effective immediately
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//
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GPIO_GPIO3IEV |= 1;
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GPIO_GPIO3IE |= 1;
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GPIO_GPIO3DIR &= ~1;
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GPIO_GPIO3IS &= ~1;
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GPIO_GPIO0DATA &= ~1;
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IOCON_PIO3_0 = (1 << 3) | (1 << 5); // Pull DOWN not Up, Hyst on
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NVIC_EnableIRQ(EINT3_IRQn);
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IntCtr = 0;
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LEDs = 0;
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mainloop();
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GPIO_GPIO3IE &= ~1; // disable GPIO IRQ
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NVIC_DisableIRQ(EINT3_IRQn);
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// restore VTOR
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SCB->VTOR = 0;
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//TODO DMB(); Cortex Manual suggests DMB after setting VTOR
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// not really needed in this case
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}
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void ExtInt3_Handler() {
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if (GPIO_GPIO3RIS & 0x01) {
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GPIO_GPIO3IC |= (0x01); // ACK BUSINT
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//GPIO_GPIO0DATA|=(1<<11);
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IOCON_PIO1_11 = 0;
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GPIO_GPIO1DATA |= (1 << 7);
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GPIO_GPIO1DATA |= (1 << 11);
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IntCtr++;
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} else {
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orig_handler_extint3();
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}
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}
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static uint8_t mainloop() {
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uint32_t ioconbak = IOCON_PIO1_11;
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uint32_t volatile oldCount=IntCtr;
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uint32_t perMin=0; // counts in last 60 s
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uint32_t startTime=_timectr;
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uint8_t button;
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IOCON_PIO1_11 = 0;
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while (1) {
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//GPIO_GPIO0DATA&=~(1<<11);
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IOCON_PIO1_11 = ioconbak;
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GPIO_GPIO1DATA &= ~(1 << 7);
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GPIO_GPIO1DATA &= ~(1 << 11);
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lcdClear();
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lcdPrintln(" Geiger");
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lcdPrintln(" Counter");
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// ####
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for (int i=0; i< (14*( _timectr-startTime))/(60*100);i++) {
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lcdPrint("#");
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}
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lcdPrintln("");
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lcdPrintln("Counts:");
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lcdPrint(" ");
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lcdPrintInt(IntCtr);
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lcdPrintln(" total");
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lcdPrint(" ");
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lcdPrintInt( perMin);
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lcdPrintln("/min");
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// remember: We have a 10ms Timer counter
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if ((startTime+60 *100 ) < _timectr) {
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// dumb algo: Just use last 60 seconds count
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perMin=IntCtr-oldCount;
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startTime=_timectr;
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oldCount=IntCtr;
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}
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lcdRefresh();
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delayms(42);
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button = getInputRaw();
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if (button != BTN_NONE) {
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delayms(23);// debounce and wait till user release button
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while (getInputRaw()!=BTN_NONE) delayms(23);
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break;
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}
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}
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IOCON_PIO1_11 = ioconbak;
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return button;
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}
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/**************************************************************************/
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/*!
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@file pong.c
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@author tverrbjelke & Simon
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@date ccc2011
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@version 0.1
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@section LICENSE
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Software License Agreement (BSD License)
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Copyright (c) 2010, microBuilder SARL
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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3. Neither the name of the copyright holders nor the
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names of its contributors may be used to endorse or promote products
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derived from this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
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EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY
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DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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/**************************************************************************/
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#include <sysinit.h>
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#include <string.h>
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#include "basic/basic.h"
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#include "basic/config.h"
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#include "basic/random.h"
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#include "lcd/render.h"
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#include "lcd/display.h"
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#include "usetable.h"
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/********************************************
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** Config Stuff
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*********************************************/
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/* Ball */
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#define PONG_BALL_SIZE ( 6 )
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/********************************************
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** Datatypes
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*********************************************/
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typedef struct {
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int8_t heigth;
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int8_t width;
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int8_t offset; // size between display border and paddle
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int8_t pos;
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} paddle_t;
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typedef struct {
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paddle_t paddle;
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int8_t score;
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bool second;
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} player_t;
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typedef struct {
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int8_t x;
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int8_t y;
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int8_t size;
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int8_t angle;
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int8_t speed_x;
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int8_t speed_y;
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bool moving;
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int8_t player_has_ball;
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} ball_t;
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ball_t ball1;
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player_t player1;
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player_t player2;
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void print_score();
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void title_screen();
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void move_player();
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void draw_paddle(player_t ply);
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void draw_ball();
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void check_border();
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void check_collision_player(player_t ply);
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void move_bot();
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void end_game();
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void init();
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/* void init_ball(ball_t ball); */
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/********************************************
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** Code Section
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*********************************************/
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void game(void)
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{
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init();
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while (1)
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{
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lcdFill(0);
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if(gpioGetValue(RB_BTN0) == 0)
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{
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ram();
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return;
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}
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print_score();
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move_player();
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draw_ball();
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check_collision_player(player1);
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check_collision_player(player2);
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move_bot();
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draw_paddle(player2);
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lcdDisplay();
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delayms(100);
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}
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}
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init()
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{
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// init ball
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ball1.size = PONG_BALL_SIZE;
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ball1.x = 15;
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ball1.y = 15;
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ball1.speed_x = 5;
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ball1.speed_y = 2;
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ball1.moving = false;
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ball1.player_has_ball = 1;
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// init player1
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player1.paddle.pos = 10;
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player1.second = false;
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player1.paddle.heigth = 20;
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player1.paddle.width = 3;
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player1.paddle.offset = 10;
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player1.score = 0;
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// init player2
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player2.paddle.pos = 10;
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player2.second = true;
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player2.paddle.heigth = 20;
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player2.paddle.width = 3;
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player2.second = true;
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player2.paddle.offset = RESX - player2.paddle.width - 10;
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player2.score = 0;
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}
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void print_score(void)
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{
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DoInt(RESX/2-10, 10, player2.score);
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DoInt(RESX/2+10, 10, player1.score);
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}
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void move_player(void)
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{
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if(gpioGetValue(RB_BTN3) == 0 && player1.paddle.pos > 0 )
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{
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player1.paddle.pos-=3;
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}
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if(gpioGetValue(RB_BTN2) == 0 && player1.paddle.pos < (RESY - player1.paddle.heigth))
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{
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player1.paddle.pos+=3;
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}
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draw_paddle(player1);
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}
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void draw_paddle(player_t ply)
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{
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for(int8_t i = 0; i < ply.paddle.heigth; i++)
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{
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for(int8_t j = 0; j < ply.paddle.width; j++)
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{
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lcdSetPixel(ply.paddle.offset - j, i+ply.paddle.pos, 1);
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}
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}
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}
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void draw_ball(void)
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{
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if(ball1.moving == true)
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{
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ball1.x += ball1.speed_x;
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ball1.y += ball1.speed_y;
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check_border();
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}
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else
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{
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if(ball1.player_has_ball == 1)
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{
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ball1.y = player1.paddle.pos + player1.paddle.heigth/2 - ball1.size/2;
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ball1.x = player1.paddle.offset + 3;
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/*
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if(ball1.speed_x < 0)
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{
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fprintf(stderr, "speed change");
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ball1.speed_x = -ball1.speed_x;
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}
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*/
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if(gpioGetValue(RB_BTN1) == 0)
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{
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ball1.moving = true;
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}
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}
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else
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{
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ball1.y = player2.paddle.pos + player2.paddle.heigth/2 - ball1.size/2;
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ball1.x = player2.paddle.offset - 3;
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if(ball1.speed_x > 0) {
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ball1.speed_x = -ball1.speed_x;
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}
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ball1.moving = true;
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}
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}
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for(int8_t i = 0; i < ball1.size; i++)
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{
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for(int8_t j = 0; j < ball1.size; j++)
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{
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lcdSetPixel(ball1.x + j, ball1.y + i, 1);
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}
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}
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}
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void check_collision_player(player_t ply) {
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if (ply.second == true && ball1.moving == true) {
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if(ball1.x >= (ply.paddle.offset - ply.paddle.width - 5) ) {
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if(ball1.y > ply.paddle.pos && ball1.y < (ply.paddle.pos + ply.paddle.heigth) ) {
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ball1.speed_x = - ball1.speed_x;
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}
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}
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}
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if(ply.second == false && ball1.moving == true) {
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if(ball1.x < (ply.paddle.offset + ply.paddle.width) ) {
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if(ball1.y > ply.paddle.pos && ball1.y < (ply.paddle.pos + ply.paddle.heigth) ) {
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ball1.speed_x = - ball1.speed_x;
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}
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}
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}
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}
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void check_border() {
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if(ball1.speed_y < 0) {
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if (ball1.y < 0) {
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ball1.speed_y = - ball1.speed_y;
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}
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} else if (ball1.speed_y > 0) {
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if(ball1.y > (RESY - ball1.size) ) {
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ball1.speed_y = - ball1.speed_y;
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}
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}
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// ball is out
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if(ball1.speed_x < 0) {
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if(ball1.x < 0) {
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ball1.speed_x = - ball1.speed_x;
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player1.score++;
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ball1.moving=false;
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ball1.player_has_ball = 1;
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}
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} else {
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if(ball1.x + ball1.size > RESX) {
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ball1.speed_x = - ball1.speed_x;
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player2.score++;
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ball1.moving = false;
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ball1.player_has_ball = 2;
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}
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}
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}
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void move_bot() {
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int8_t pad_pos = player2.paddle.pos + (player2.paddle.heigth / 2);
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int8_t real_y_ball = ball1.y + (ball1.size / 2);
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int8_t m_speed = 4;
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if(ball1.speed_x < 0) {
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#ifdef SIMULATOR
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fprintf(stderr,"Ball collide\n");
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#endif
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if (pad_pos < (RESY/2) -3) {
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player2.paddle.pos += m_speed;
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} else if(pad_pos > (RESY/2) +1 ) {
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player2.paddle.pos -= m_speed;
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}
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} else {
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if ( pad_pos != real_y_ball ) {
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if(pad_pos > real_y_ball) {
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player2.paddle.pos -= m_speed;
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} else if (pad_pos < real_y_ball) {
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player2.paddle.pos += m_speed;
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}
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}
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}
|
||||
}
|
||||
|
||||
|
||||
static const struct MENU mainmenu = {"PONG", {
|
||||
{"Play Game", &game},
|
||||
// {"Multiplayer", &multi},
|
||||
{"Exit", &end_game},
|
||||
{NULL,NULL}
|
||||
}};
|
||||
|
||||
void end_game(void) {
|
||||
return;
|
||||
}
|
||||
|
||||
void ram(void) {
|
||||
handleMenu(&mainmenu);
|
||||
}
|
|
@ -0,0 +1,125 @@
|
|||
/*
|
||||
Simple oscilliscope with auto y-scale and variable x-scale.
|
||||
Use joystick to select channel and x-scale and touch the hackbus ports
|
||||
to generate some signals to see on your new oscilliscope.
|
||||
Press the button to quit.
|
||||
|
||||
Paul Gardner-Stephen paul@servalproject.org
|
||||
|
||||
I hereby place this program into the public domain so far is as possible under law.
|
||||
13 August 2011.
|
||||
*/
|
||||
#include <sysinit.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "basic/basic.h"
|
||||
#include "basic/config.h"
|
||||
#include "lcd/render.h"
|
||||
#include "lcd/display.h"
|
||||
#include "funk/mesh.h"
|
||||
#include "usetable.h"
|
||||
#include "core/adc/adc.c"
|
||||
|
||||
void ram(void) {
|
||||
int alive=0;
|
||||
int ys[96];
|
||||
DoString(5,1,"Oscilliscope");
|
||||
lcdDisplay();
|
||||
|
||||
int i;
|
||||
int ch=1;
|
||||
int kok=1;
|
||||
int xs=3,yscale=1;
|
||||
char scale[]="01234567";
|
||||
|
||||
while (1) {
|
||||
lcdSetPixel(alive,9,0);
|
||||
alive++; alive&=63;
|
||||
lcdSetPixel(alive,9,1);
|
||||
|
||||
int ticks=64>>yscale;
|
||||
for(i=10;i<60;i++) lcdSetPixel(7,i,0);
|
||||
for(i=0;i<ticks;i++)
|
||||
lcdSetPixel(7,10+50*i/ticks,1);
|
||||
|
||||
ticks=64>>xs;
|
||||
for(i=10;i<90;i++) lcdSetPixel(i,59,0);
|
||||
for(i=0;i<ticks;i++)
|
||||
lcdSetPixel(10+80*i/ticks,59,1);
|
||||
|
||||
int junk=xs;
|
||||
int x;
|
||||
int ysum;
|
||||
int gnr,lnr;
|
||||
|
||||
char n[2];
|
||||
n[1]=0;
|
||||
n[0]='Y';
|
||||
DoString(0,32,n);
|
||||
n[0]=scale[yscale];
|
||||
DoString(0,40,n);
|
||||
|
||||
n[0]='X';
|
||||
DoString(16,60,n);
|
||||
n[0]=xs/10+'0';
|
||||
if (n[0]=='0') n[0]=' ';
|
||||
DoString(24,60,n);
|
||||
n[0]=xs%10+'0';
|
||||
DoString(32,60,n);
|
||||
|
||||
n[0]='C';
|
||||
DoString(64,60,n);
|
||||
n[0]='h';
|
||||
DoString(72,60,n);
|
||||
n[0]=ch+'0';
|
||||
DoString(80,60,n);
|
||||
|
||||
int ybias=ysum/(96-8);
|
||||
ysum=0;
|
||||
if ((lnr<4)&&(yscale>1)) {
|
||||
// increase scale to fit data
|
||||
yscale--;
|
||||
} else if ((gnr>8)&&(yscale<64)) {
|
||||
// reduce scale to fit data
|
||||
yscale++;
|
||||
}
|
||||
gnr=0; lnr=0;
|
||||
for(x=8;x<96;x++) {
|
||||
int y;
|
||||
y=adcRead(ch);
|
||||
ysum+=y;
|
||||
y=y-ybias;
|
||||
y=y/yscale;
|
||||
if (y<-25||y>25) gnr++;
|
||||
else if (y<-12||y>12) lnr++;
|
||||
y+=25;
|
||||
if (y<0) y=0;
|
||||
if (y>50) y=50;
|
||||
if (y<0) y=0; if (y>31) y=31;
|
||||
if (y!=ys[x]) {
|
||||
lcdSetPixel(x,35+(ys[x]-25),0);
|
||||
lcdSetPixel(x,35+(y-25),1);
|
||||
ys[x]=y;
|
||||
}
|
||||
|
||||
// Crude means of delay with bits to deal with zealous optimisers
|
||||
int delay=xs*xs;
|
||||
for(i=0;i<delay;i++) lcdSetPixel(0,xs,0);
|
||||
|
||||
}
|
||||
|
||||
if (1) {
|
||||
int k=getInputRaw();
|
||||
switch(k) {
|
||||
case BTN_LEFT: if (kok) { xs--; xs&=63; kok=0; } break;
|
||||
case BTN_RIGHT: if (kok) { xs++; xs&=63; kok=0; } break;
|
||||
case BTN_UP: if (kok) { ch++; ch&=7; kok=0; } break;
|
||||
case BTN_DOWN: if (kok) { ch--; ch&=7; kok=0; } break;
|
||||
case BTN_ENTER: return 0;
|
||||
default: kok=1;
|
||||
}
|
||||
}
|
||||
|
||||
lcdDisplay();
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue