teststrecke-game/scenes/car.tscn
2024-11-03 19:16:30 +01:00

43 lines
1.3 KiB
Text

[gd_scene load_steps=5 format=3 uid="uid://0g7qqh7naniv"]
[ext_resource type="Script" path="res://scripts/car_node.gd" id="1_0tin3"]
[ext_resource type="Script" path="res://scripts/car.gd" id="1_i5tet"]
[ext_resource type="Texture2D" uid="uid://c2wq5xkfmca1r" path="res://sprites/car.png" id="2_48rvw"]
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_bj1hp"]
radius = 8.0
height = 34.0
[node name="Car" type="Node2D"]
script = ExtResource("1_0tin3")
[node name="Car" type="CharacterBody2D" parent="."]
script = ExtResource("1_i5tet")
[node name="Sprite2D" type="Sprite2D" parent="Car"]
z_index = 10
scale = Vector2(0.5, 0.5)
texture = ExtResource("2_48rvw")
[node name="CollisionShape2D" type="CollisionShape2D" parent="Car"]
rotation = -1.57079
shape = SubResource("CapsuleShape2D_bj1hp")
[node name="RayCast_FL" type="RayCast2D" parent="Car"]
target_position = Vector2(256, -128)
collision_mask = 2
[node name="RayCast_FR" type="RayCast2D" parent="Car"]
target_position = Vector2(256, 128)
collision_mask = 2
[node name="resetTimer" type="Timer" parent="Car"]
wait_time = 2.0
one_shot = true
[node name="RayCast_Car" type="RayCast2D" parent="Car"]
position = Vector2(-15, 0)
target_position = Vector2(31, 0)
collision_mask = 4
[connection signal="timeout" from="Car/resetTimer" to="Car" method="_on_reset_timer_timeout"]