teststrecke-game/scenes/map_05.tscn
2024-12-22 13:30:44 +01:00

153 lines
5.5 KiB
Text

[gd_scene load_steps=10 format=3 uid="uid://cu7olkgkyy2tq"]
[ext_resource type="Texture2D" uid="uid://csknopg1cbqbq" path="res://sprites/background/green_gradient.png" id="1_nq5g7"]
[ext_resource type="Texture2D" uid="uid://5l1t6nyjn022" path="res://sprites/road/road_border.png" id="3_mivmq"]
[ext_resource type="Script" path="res://scripts/roadborder.gd" id="4_8hrwh"]
[ext_resource type="Texture2D" uid="uid://gydxil7qf7jc" path="res://sprites/road/road_trim.png" id="5_5a0eo"]
[ext_resource type="Script" path="res://scripts/generate_road_polyon.gd" id="6_vdo8x"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_daqun"]
size = Vector2(23, 178.25)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_dltky"]
size = Vector2(104.875, 118)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_uys5r"]
size = Vector2(23, 111)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_82iti"]
size = Vector2(144.75, 60.5)
[node name="Map" type="Node"]
[node name="CanvasLayer" type="CanvasLayer" parent="."]
layer = -1
[node name="Sprite2D" type="Sprite2D" parent="CanvasLayer"]
z_as_relative = false
position = Vector2(659, 312)
scale = Vector2(0.496296, 0.496296)
texture = ExtResource("1_nq5g7")
[node name="Line2D2_right" type="Line2D" parent="."]
z_index = 1
points = PackedVector2Array(-270, 217, 302, 221, 395, 201, 484, 151, 554, 93, 620, 66, 755, 58, 881, 54, 995, -14, 1049, -91, 1080, -476)
width = 6.0
texture = ExtResource("3_mivmq")
texture_mode = 1
script = ExtResource("4_8hrwh")
smoothingradius = 50
minsmoothingsradius = 2
[node name="road_r" type="StaticBody2D" parent="Line2D2_right"]
collision_layer = 3
[node name="trim" type="Line2D" parent="Line2D2_right"]
width = 28.0
texture = ExtResource("5_5a0eo")
texture_mode = 1
[node name="Line2D2_left" type="Line2D" parent="."]
z_index = 1
points = PackedVector2Array(-276, -244, 284, -244, 417, -217, 507, -176, 603, -121, 693, -102, 819, -98, 906, -140, 952, -239, 951, -350)
width = 6.0
texture = ExtResource("3_mivmq")
texture_mode = 1
script = ExtResource("4_8hrwh")
smoothingradius = 50
minsmoothingsradius = 2
[node name="road_l" type="StaticBody2D" parent="Line2D2_left"]
collision_layer = 3
[node name="trim" type="Line2D" parent="Line2D2_left"]
width = 28.0
texture = ExtResource("5_5a0eo")
texture_mode = 1
[node name="Line2D2_left2" type="Line2D" parent="."]
z_index = 1
points = PackedVector2Array(954, -516, 955, -620, 703, -616, 696, -497, -73, -493, -347, -772, -493, -778, -494, -985, 35, -989, 122, -896, 241, -899, 820, -953, 866, -981, 879, -1041, 866, -1089, 821, -1119, 702, -1125, 585, -1116, 488, -1042, 400, -988, 288, -972, 160, -1016, 69, -1045, -522, -1048, -561, -988, -548, -902, -515, -838, -518, -453, 882, -440, 954, -509)
closed = true
width = 6.0
texture = ExtResource("3_mivmq")
texture_mode = 1
script = ExtResource("4_8hrwh")
smoothingradius = 50
minsmoothingsradius = 2
[node name="road_l" type="StaticBody2D" parent="Line2D2_left2"]
collision_layer = 3
[node name="trim" type="Line2D" parent="Line2D2_left2"]
width = 28.0
texture = ExtResource("5_5a0eo")
texture_mode = 1
[node name="Line2D2_right3" type="Line2D" parent="."]
z_index = 1
points = PackedVector2Array(1080, -475, 1084, -743, 626, -740, 615, -573, 384, -574, 298, -605, 210, -643, -53, -645, -265, -839, -407, -848, -410, -911, -49, -911, 91, -779, 815, -822, 943, -884, 991, -974, 1001, -1075, 979, -1199, 890, -1269, 730, -1301, 541, -1293, 428, -1240, 330, -1140, 249, -1117, 134, -1124, -592, -1127, -643, -1092, -683, -1032, -686, -930, -666, -769, -670, -364, -635, -304, -560, -266, 741, -263, 877, -304, 950, -348)
width = 6.0
texture = ExtResource("3_mivmq")
texture_mode = 1
script = ExtResource("4_8hrwh")
smoothingradius = 50
minsmoothingsradius = 2
[node name="road_r" type="StaticBody2D" parent="Line2D2_right3"]
collision_layer = 3
[node name="trim" type="Line2D" parent="Line2D2_right3"]
width = 28.0
texture = ExtResource("5_5a0eo")
texture_mode = 1
[node name="Road" type="Polygon2D" parent="." node_paths=PackedStringArray("line_road_left", "line_road_right")]
color = Color(0.314316, 0.314316, 0.314316, 1)
script = ExtResource("6_vdo8x")
line_road_left = NodePath("../Line2D2_left")
line_road_right = NodePath("../Line2D2_right")
[node name="Road2" type="Polygon2D" parent="." node_paths=PackedStringArray("line_road_left", "line_road_right")]
color = Color(0.314316, 0.314316, 0.314316, 1)
script = ExtResource("6_vdo8x")
line_road_left = NodePath("../Line2D2_left2")
line_road_right = NodePath("../Line2D2_right3")
right_road_show_closed = true
[node name="area_finish" type="Area2D" parent="."]
collision_layer = 4
collision_mask = 4
[node name="CollisionShape2D_Fin" type="CollisionShape2D" parent="area_finish"]
position = Vector2(315, -355.125)
shape = SubResource("RectangleShape2D_daqun")
[node name="area_cp0" type="Area2D" parent="."]
collision_layer = 4
collision_mask = 4
[node name="CollisionShape2D" type="CollisionShape2D" parent="area_cp0"]
position = Vector2(777, -679)
shape = SubResource("RectangleShape2D_dltky")
[node name="area_cp1" type="Area2D" parent="."]
collision_layer = 4
collision_mask = 4
[node name="CollisionShape2D" type="CollisionShape2D" parent="area_cp1"]
position = Vector2(135, -837.5)
shape = SubResource("RectangleShape2D_uys5r")
[node name="area_cp2" type="Area2D" parent="."]
collision_layer = 4
collision_mask = 4
[node name="CollisionShape2D" type="CollisionShape2D" parent="area_cp2"]
position = Vector2(-592.375, -725)
shape = SubResource("RectangleShape2D_82iti")
[node name="Scenery2D" type="Node2D" parent="."]
z_index = 20
texture_filter = 1
position = Vector2(0, 1)