72 lines
2.4 KiB
Text
72 lines
2.4 KiB
Text
[gd_resource type="TileSet" load_steps=3 format=3 uid="uid://buwxgunpmp75o"]
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[ext_resource type="Texture2D" uid="uid://basytbif120rp" path="res://sprites/spritesheet_htrohr/arrows.png" id="1_0ajl6"]
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_okif7"]
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texture = ExtResource("1_0ajl6")
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texture_region_size = Vector2i(32, 32)
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0:0/0 = 0
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1:0/0 = 0
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2:0/0 = 0
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3:0/0 = 0
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4:0/0 = 0
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5:0/0 = 0
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6:0/0 = 0
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7:0/0 = 0
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0:1/0 = 0
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1:1/0 = 0
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2:1/0 = 0
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3:1/0 = 0
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0:2/0 = 0
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1:2/0 = 0
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2:2/0 = 0
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3:2/0 = 0
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0:3/0 = 0
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1:3/0 = 0
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2:3/0 = 0
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3:3/0 = 0
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4:3/0 = 0
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5:3/0 = 0
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6:3/0 = 0
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7:3/0 = 0
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4:1/size_in_atlas = Vector2i(2, 2)
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4:1/0 = 0
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6:1/size_in_atlas = Vector2i(2, 2)
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6:1/0 = 0
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0:4/0 = 0
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0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-1, -16, -1, 16, 1, 16, 1, -16)
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1:4/0 = 0
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1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-1, -16, -1, 16, 1, 16, 1, -16)
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2:4/0 = 0
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2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-1, -16, -1, 16, 1, 16, 1, -16)
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3:4/0 = 0
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3:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-1, -16, -1, 0, 1, 0, 1, -16)
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0:5/0 = 0
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0:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-1, -16, -1, 16, 1, 16, 1, -16)
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1:5/0 = 0
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1:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-1, -16, -1, 16, 1, 16, 1, -16)
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4:4/0 = 0
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4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 0, 0, 0, 0, 16, 2, 16, 2, -2, -16, -2)
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5:4/0 = 0
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5:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 0, 0, 0, 0, 16, 2, 16, 2, -2, -16, -2)
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6:4/0 = 0
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6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -14, -16, -14, 16, -16, 16)
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7:4/0 = 0
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7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -14, -16, -14, 16, -16, 16)
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6:5/0 = 0
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6:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -14, -16, -14, 2, -16, 2)
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7:5/0 = 0
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7:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -14, -16, -14, 2, -16, 2)
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2:5/0 = 0
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2:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -14, -16, -14, 16, -16, 16)
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3:5/0 = 0
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3:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -14, -16, -14, 16, -16, 16)
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4:5/0 = 0
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4:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-15, -16, 16, 15, 15, 16, -16, -15)
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5:5/0 = 0
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5:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-15, -16, 16, 15, 15, 16, -16, -15)
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[resource]
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tile_size = Vector2i(32, 32)
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physics_layer_0/collision_layer = 2
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sources/1 = SubResource("TileSetAtlasSource_okif7")
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