45 lines
2.4 KiB
Text
45 lines
2.4 KiB
Text
[gd_resource type="TileSet" load_steps=3 format=3 uid="uid://carpfxq3rn3aa"]
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[ext_resource type="Texture2D" uid="uid://cqm2b2ftsvyvo" path="res://sprites/spritesheet_htrohr/htrohr.png" id="1_hmlue"]
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_ev3b5"]
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texture = ExtResource("1_hmlue")
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texture_region_size = Vector2i(64, 64)
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0:0/0 = 0
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0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -3, 32, -3, 32, 3, -32, 3)
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1:0/0 = 0
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1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -3, 32, -3, 32, 3, -32, 3)
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2:0/0 = 0
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2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -3, 0, -3, 0, 3, -32, 3)
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3:0/0 = 0
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3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -3, 0, -3, 3, 0, 3, 32, -3, 32, -3, 5, -5, 3, -32, 3)
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0:1/0 = 0
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0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, 3, -6, 3, -3, 6, -3, 32, 3, 32, 3, 6, 6, 3, 32, 3, 32, -3, -32, -3)
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0:2/0 = 0
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0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -3, 2, -3, 32, 27, 32, 32, 27, 32, -2, 3, -32, 3)
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1:2/0 = 0
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1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, 27, -27, 32, -32, 32)
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1:3/0 = 0
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1:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-26, -32, 3, -2, 3, 32, -3, 32, -3, 2, -32, -27, -32, -32)
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0:3/0 = 0
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0:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(27, -32, 32, -27, 32, -32)
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2:3/0 = 0
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2:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-27, -32, 32, 27, 32, 32, 27, 32, -32, -27, -32, -32)
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3:1/0 = 0
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3:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -3, 0, -3, 3, 0, 3, 32, -3, 32, -3, 5, -5, 3, -32, 3)
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1:1/0 = 0
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1:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, 3, -6, 3, -3, 6, -3, 32, 3, 32, 3, 6, 6, 3, 32, 3, 32, -3, -32, -3)
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2:1/0 = 0
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2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -3, 0, -3, 0, 3, -32, 3)
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2:2/0 = 0
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2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -27, 32, -27, 32, -21, -32, -21)
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2:2/0/physics_layer_0/polygon_1/points = PackedVector2Array(-32, 20, 32, 21, 32, 27, -32, 27)
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3:2/0 = 0
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3:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -27, 3, -27, 3, 27, -32, 27, -32, 21, -3, 21, -3, -21, -32, -21)
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3:3/0 = 0
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3:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -30, 2, -2, -2, 2, -32, -28, -32, -32)
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[resource]
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tile_size = Vector2i(64, 64)
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physics_layer_0/collision_layer = 3
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sources/0 = SubResource("TileSetAtlasSource_ev3b5")
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