teststrecke-game/scenes/burnout.tscn
2024-11-11 18:18:47 +01:00

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[gd_scene load_steps=3 format=3 uid="uid://dilif5od0ipli"]
[sub_resource type="Curve" id="Curve_sh5h6"]
_data = [Vector2(0, 0.10989), 0.0, 0.944297, 0, 0, Vector2(1, 1), 0.56508, 0.0, 0, 0]
point_count = 2
[sub_resource type="Gradient" id="Gradient_65fx1"]
colors = PackedColorArray(0, 0, 0, 1, 0, 0, 0, 0)
[node name="CPUParticles2D" type="CPUParticles2D"]
z_index = 9
position = Vector2(-11, -7)
emitting = false
amount = 100
lifetime = 2.0
emission_shape = 1
emission_sphere_radius = 1.0
direction = Vector2(-1, 0)
spread = 10.0
gravity = Vector2(0, 0)
initial_velocity_min = 100.0
initial_velocity_max = 150.0
damping_min = 100.0
damping_max = 500.0
scale_amount_min = 10.0
scale_amount_max = 10.0
scale_amount_curve = SubResource("Curve_sh5h6")
color = Color(0.0901961, 0.0901961, 0.0901961, 0.454902)
color_ramp = SubResource("Gradient_65fx1")