teststrecke-game/project.godot

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Text

; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="One-Button Racing"
run/main_scene="res://scenes/menu.tscn"
config/features=PackedStringArray("4.3", "Forward Plus")
config/icon="res://icon.svg"
[autoload]
Gamestate="*res://scripts/gamestate.gd"
ConfigFileHandler="*res://scripts/configFileHandler.gd"
HighscoreHandler="*res://scripts/highscoreHandler.gd"
[display]
window/stretch/mode="canvas_items"
[layer_names]
2d_physics/layer_1="walls"
2d_physics/layer_2="walldetection"
2d_physics/layer_3="Marking"
2d_physics/layer_4="roadguide"
[rendering]
textures/canvas_textures/default_texture_repeat=1