[gd_resource type="TileSet" load_steps=3 format=3 uid="uid://buu8w8n61kbxf"] [ext_resource type="Texture2D" uid="uid://cd0r2a2yf42my" path="res://sprites/spritesheet_road/spritesheet_markings1x1.png" id="1_hbu2l"] [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_3gx66"] texture = ExtResource("1_hbu2l") texture_region_size = Vector2i(128, 128) 0:0/0 = 0 0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-64, -35, 56, -35, 56, -13, -64, -13) 1:0/0 = 0 1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-64, -35, 64, -35, 64, -13, -64, -13) 2:0/0 = 0 2:0/0/physics_layer_1/polygon_0/points = PackedVector2Array(-64, -2, 64, -2, 64, 4, -64, 4) [resource] tile_size = Vector2i(128, 128) physics_layer_0/collision_layer = 4 physics_layer_0/collision_mask = 4 physics_layer_1/collision_layer = 8 physics_layer_1/collision_mask = 8 sources/1 = SubResource("TileSetAtlasSource_3gx66")