[gd_resource type="TileSet" load_steps=3 format=3 uid="uid://buu8w8n61kbxf"] [ext_resource type="Texture2D" uid="uid://cd0r2a2yf42my" path="res://sprites/spritesheet_road/spritesheet_markings1x1.png" id="1_hbu2l"] [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_3gx66"] texture = ExtResource("1_hbu2l") texture_region_size = Vector2i(128, 128) 0:0/0 = 0 1:0/0 = 0 2:0/0 = 0 [resource] tile_size = Vector2i(128, 128) physics_layer_0/collision_layer = 0 physics_layer_0/collision_mask = 0 sources/1 = SubResource("TileSetAtlasSource_3gx66")