add line to racetrack
This commit is contained in:
parent
1b62ac99d0
commit
7735245b05
11 changed files with 536 additions and 0 deletions
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@ -29,3 +29,7 @@ window/stretch/mode="canvas_items"
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2d_physics/layer_2="walldetection"
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2d_physics/layer_3="Marking"
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2d_physics/layer_4="Layer 4"
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[rendering]
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textures/canvas_textures/default_texture_repeat=1
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294
scenes/map_04.tscn
Normal file
294
scenes/map_04.tscn
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@ -0,0 +1,294 @@
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[gd_scene load_steps=17 format=4 uid="uid://dji2ku3464aus"]
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[ext_resource type="Texture2D" uid="uid://bu05e161cb61k" path="res://sprites/background/spritesheet_bg.png" id="1_m3cjb"]
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[ext_resource type="TileSet" uid="uid://beswbm12qkkxk" path="res://sprites/spritesheet_road/bg_road.tres" id="2_u1rh5"]
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[ext_resource type="TileSet" uid="uid://buu8w8n61kbxf" path="res://sprites/spritesheet_road/markings.tres" id="3_xmt4t"]
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[ext_resource type="Texture2D" uid="uid://cvkrjllwsen6r" path="res://sprites/htrohr/ht_rohr.png" id="4_46p8j"]
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[ext_resource type="Texture2D" uid="uid://dpuhee0x5ekud" path="res://sprites/background/spritesheet_scenery.png" id="5_unub2"]
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[ext_resource type="Script" path="res://scripts/line2d_to_collisionpolygon.gd" id="6_50nf2"]
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[ext_resource type="Texture2D" uid="uid://bal4r8rnh38dx" path="res://sprites/htrohr/ht_rohr_fitting.png" id="6_lu60n"]
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[ext_resource type="Texture2D" uid="uid://b0h14qq3jgbcw" path="res://sprites/htrohr/weights.png" id="7_7xqft"]
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_qbu02"]
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texture = ExtResource("1_m3cjb")
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texture_region_size = Vector2i(256, 256)
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1:0/0 = 0
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2:0/0 = 0
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3:0/0 = 0
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4:0/0 = 0
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5:0/0 = 0
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6:0/0 = 0
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7:0/0 = 0
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0:1/0 = 0
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1:1/0 = 0
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2:1/0 = 0
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3:1/0 = 0
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4:1/0 = 0
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5:1/0 = 0
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6:1/0 = 0
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7:1/0 = 0
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0:2/0 = 0
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1:2/0 = 0
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2:2/0 = 0
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3:2/0 = 0
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4:2/0 = 0
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5:2/0 = 0
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6:2/0 = 0
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7:2/0 = 0
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0:3/0 = 0
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1:3/0 = 0
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2:3/0 = 0
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3:3/0 = 0
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4:3/0 = 0
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5:3/0 = 0
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6:3/0 = 0
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7:3/0 = 0
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[sub_resource type="TileSet" id="TileSet_5knbn"]
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tile_size = Vector2i(256, 256)
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sources/1 = SubResource("TileSetAtlasSource_qbu02")
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_daqun"]
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size = Vector2(23, 222)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_dltky"]
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size = Vector2(19, 108)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_uys5r"]
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size = Vector2(20, 126)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_82iti"]
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size = Vector2(20, 231)
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_hclam"]
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texture = ExtResource("5_unub2")
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texture_region_size = Vector2i(128, 128)
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2:0/0 = 0
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3:0/0 = 0
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6:0/0 = 0
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7:0/0 = 0
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8:0/0 = 0
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9:0/0 = 0
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10:0/0 = 0
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11:0/0 = 0
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12:0/0 = 0
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13:0/0 = 0
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14:0/0 = 0
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15:0/0 = 0
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2:1/0 = 0
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3:1/0 = 0
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6:1/0 = 0
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7:1/0 = 0
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8:1/0 = 0
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9:1/0 = 0
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10:1/0 = 0
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11:1/0 = 0
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12:1/0 = 0
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13:1/0 = 0
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14:1/0 = 0
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15:1/0 = 0
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0:2/0 = 0
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1:2/0 = 0
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2:2/0 = 0
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3:2/0 = 0
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4:2/0 = 0
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5:2/0 = 0
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6:2/0 = 0
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7:2/0 = 0
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8:2/0 = 0
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9:2/0 = 0
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10:2/0 = 0
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11:2/0 = 0
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12:2/0 = 0
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13:2/0 = 0
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14:2/0 = 0
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15:2/0 = 0
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0:3/0 = 0
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1:3/0 = 0
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2:3/0 = 0
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3:3/0 = 0
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4:3/0 = 0
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5:3/0 = 0
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6:3/0 = 0
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7:3/0 = 0
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8:3/0 = 0
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9:3/0 = 0
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10:3/0 = 0
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11:3/0 = 0
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12:3/0 = 0
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13:3/0 = 0
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14:3/0 = 0
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15:3/0 = 0
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0:4/0 = 0
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1:4/0 = 0
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2:4/0 = 0
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3:4/0 = 0
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4:4/0 = 0
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5:4/0 = 0
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6:4/0 = 0
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7:4/0 = 0
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8:4/0 = 0
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9:4/0 = 0
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10:4/0 = 0
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11:4/0 = 0
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12:4/0 = 0
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13:4/0 = 0
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14:4/0 = 0
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15:4/0 = 0
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0:5/0 = 0
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1:5/0 = 0
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2:5/0 = 0
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3:5/0 = 0
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4:5/0 = 0
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5:5/0 = 0
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6:5/0 = 0
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7:5/0 = 0
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8:5/0 = 0
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9:5/0 = 0
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10:5/0 = 0
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11:5/0 = 0
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12:5/0 = 0
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13:5/0 = 0
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14:5/0 = 0
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15:5/0 = 0
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0:6/0 = 0
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1:6/0 = 0
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2:6/0 = 0
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3:6/0 = 0
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4:6/0 = 0
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5:6/0 = 0
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6:6/0 = 0
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7:6/0 = 0
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8:6/0 = 0
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9:6/0 = 0
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10:6/0 = 0
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11:6/0 = 0
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12:6/0 = 0
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13:6/0 = 0
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14:6/0 = 0
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15:6/0 = 0
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0:7/0 = 0
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1:7/0 = 0
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2:7/0 = 0
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3:7/0 = 0
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4:7/0 = 0
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5:7/0 = 0
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6:7/0 = 0
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7:7/0 = 0
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8:7/0 = 0
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9:7/0 = 0
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10:7/0 = 0
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11:7/0 = 0
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12:7/0 = 0
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13:7/0 = 0
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14:7/0 = 0
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15:7/0 = 0
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0:0/size_in_atlas = Vector2i(2, 2)
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0:0/0 = 0
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4:0/size_in_atlas = Vector2i(2, 2)
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4:0/0 = 0
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[sub_resource type="TileSet" id="TileSet_s6rw7"]
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tile_size = Vector2i(128, 128)
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sources/0 = SubResource("TileSetAtlasSource_hclam")
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[node name="Map" type="Node"]
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[node name="Background" type="TileMapLayer" parent="."]
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tile_map_data = PackedByteArray("AAD+/wEAAQAAAAAAAAD+/wAAAQAAAAAAAAD+////AQAAAAAAAAD+//7/AQABAAAAAAD///7/AQAAAAAAAAD///3/AQAAAAAAAAAAAP3/AQAAAAAAAAD+//3/AQABAAAAAAABAP3/AQAAAAAAAAACAP3/AQAAAAAAAAADAP3/AQABAAAAAAADAP7/AQAAAAAAAAAEAP7/AQAAAAAAAAACAP7/AQAAAAAAAAABAP7/AQAAAAAAAAAAAP7/AQAAAAAAAAAAAP//AQAAAAAAAAD/////AQAAAAAAAAABAP//AQAAAAAAAAACAP//AQAAAAAAAAADAP//AQAAAAAAAAAEAP//AQAAAAAAAAAEAAAAAQAAAAAAAAADAAAAAQABAAAAAAACAAAAAQAAAAAAAAABAAAAAQAAAAAAAAAAAAAAAQAAAAAAAAD//wAAAQAAAAAAAAD//wEAAQAAAAAAAAAAAAEAAQAAAAAAAAABAAEAAQAAAAAAAAACAAEAAQAAAAAAAAADAAEAAQAAAAAAAAAEAAEAAQABAAAAAAAEAP3/AQABAAAAAAA=")
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tile_set = SubResource("TileSet_5knbn")
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collision_enabled = false
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[node name="road_bg" type="TileMapLayer" parent="."]
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tile_set = ExtResource("2_u1rh5")
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[node name="road_bg2" type="TileMapLayer" parent="."]
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tile_set = ExtResource("2_u1rh5")
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[node name="road_bg_fixes" type="TileMapLayer" parent="."]
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tile_set = ExtResource("2_u1rh5")
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[node name="markings" type="TileMapLayer" parent="."]
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z_index = 1
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tile_map_data = PackedByteArray("AAAAAAAAAQAAAAAAAFAAAP//AQAAAAAAAHA=")
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tile_set = ExtResource("3_xmt4t")
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[node name="Line2D" type="Line2D" parent="."]
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z_index = 1
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texture_filter = 1
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points = PackedVector2Array(-137, 119, 353, 120, 429, 83, 498, 39, 621, 8, 744, 1, 859, -10, 935, -52, 935, -178, 888, -246, 825, -299, 471, -448, 256, -445, 121, -532, -32, -502, -250, -181, -308, -42, -260, 59, -146, 119, -147, 136)
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width = 8.0
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texture = ExtResource("4_46p8j")
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texture_mode = 1
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script = ExtResource("6_50nf2")
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[node name="road_r" type="StaticBody2D" parent="Line2D"]
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collision_layer = 3
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[node name="fitting" type="Sprite2D" parent="Line2D"]
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texture_filter = 1
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position = Vector2(259, 120)
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texture = ExtResource("6_lu60n")
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[node name="weight" type="Sprite2D" parent="Line2D"]
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texture = ExtResource("7_7xqft")
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region_enabled = true
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region_rect = Rect2(32, 0, 32, 32)
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[node name="Line2D2" type="Line2D" parent="."]
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z_index = 1
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points = PackedVector2Array(-97, -109, 236, -111, 298, -107, 370, -83, 452, -64, 517, -82, 661, -85, 745, -98, 784, -149, 784, -228, 466, -384, 295, -358, 207, -356, 143, -399, 106, -433, 58, -433, -177, -159, -203, -92, -176, -55, -80, -127)
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width = 6.0
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texture = ExtResource("4_46p8j")
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texture_mode = 1
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script = ExtResource("6_50nf2")
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[node name="road_l" type="StaticBody2D" parent="Line2D2"]
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collision_layer = 3
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[node name="fitting" type="Sprite2D" parent="Line2D2"]
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texture_filter = 1
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position = Vector2(259, 120)
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texture = ExtResource("6_lu60n")
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[node name="weight" type="Sprite2D" parent="Line2D2"]
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texture = ExtResource("7_7xqft")
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region_enabled = true
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region_rect = Rect2(32, 0, 32, 32)
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[node name="area_finish" type="Area2D" parent="."]
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collision_layer = 4
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collision_mask = 4
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[node name="CollisionShape2D_Fin" type="CollisionShape2D" parent="area_finish"]
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position = Vector2(89.5, -1)
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shape = SubResource("RectangleShape2D_daqun")
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[node name="area_cp0" type="Area2D" parent="."]
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collision_layer = 4
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collision_mask = 4
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[node name="CollisionShape2D" type="CollisionShape2D" parent="area_cp0"]
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position = Vector2(536, -25)
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shape = SubResource("RectangleShape2D_dltky")
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[node name="area_cp1" type="Area2D" parent="."]
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collision_layer = 4
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collision_mask = 4
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[node name="CollisionShape2D" type="CollisionShape2D" parent="area_cp1"]
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position = Vector2(364, -411)
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shape = SubResource("RectangleShape2D_uys5r")
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[node name="area_cp2" type="Area2D" parent="."]
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collision_layer = 4
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collision_mask = 4
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[node name="CollisionShape2D" type="CollisionShape2D" parent="area_cp2"]
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position = Vector2(-123, -283)
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shape = SubResource("RectangleShape2D_82iti")
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[node name="scenery" type="TileMapLayer" parent="."]
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z_index = 20
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tile_set = SubResource("TileSet_s6rw7")
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@ -127,6 +127,11 @@ layout_mode = 2
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toggle_mode = true
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icon = ExtResource("7_5f67q")
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[node name="btn_map_04" type="Button" parent="MenuDisplay/map_container"]
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layout_mode = 2
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toggle_mode = true
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icon = ExtResource("3_p822h")
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[node name="rounds_selection" type="OptionButton" parent="MenuDisplay"]
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offset_left = 690.0
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offset_top = 556.0
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131
scripts/line2d_to_collisionpolygon.gd
Normal file
131
scripts/line2d_to_collisionpolygon.gd
Normal file
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extends Line2D
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const END_FITTING_DISTANCE=1 #fitting distance from end of pipe
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const CORNER_FITTING_DISTANCE=4 #fitting of last pipe before a corner piece
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const CORNER_NEXT_FITTING_DISTANCE=8 #fitting after corner
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const PIPE_MAX_LENGTH=2*55 #1m=55,172px
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const WEIGHT_DISTANCE_FROM_PIPE=9
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const WEIGHT_RANDOM_OFFSET=0
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const WEIGHT_DISTANCE_MIN=0.5*55
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const WEIGHT_DISTANCE_MAX=4*55
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const MIN_WEIGHT_DISTANCE_FROM_CORNER=20
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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#var staticbody=get_child(0) #get road collision object (StaticBody2D)
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var rightborder=true
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var staticbody:StaticBody2D=$road_r
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if staticbody==null:
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staticbody=$road_l
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rightborder=false #is left border
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addCaps($fitting)
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addWeights($weight,rightborder)
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var line_poly=Geometry2D.offset_polyline(points,width/2)
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for poly in line_poly:
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var col = CollisionPolygon2D.new()
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col.polygon=poly
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staticbody.add_child(col)
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func addCaps(fitting:Sprite2D) -> void:
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if fitting==null:
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return
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var lastp:Vector2
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var skipfirst=true
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for p:Vector2 in points:
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if skipfirst:
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lastp=p
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skipfirst=false
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continue #skip first
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var line_angle=(p-lastp).angle()
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#print("Point="+str(p)+" lastp="+str(lastp))
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#Add end fitting
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var fitting_distance_from_end=CORNER_FITTING_DISTANCE
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if points.find(p)==points.size()-1:
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fitting_distance_from_end=END_FITTING_DISTANCE
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var line_end_fitting_point=p + (lastp-p).normalized()*fitting_distance_from_end
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var newfitting:Sprite2D=fitting.duplicate()
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newfitting.transform=Transform2D(line_angle,line_end_fitting_point)
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add_child(newfitting)
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#Add corner fitting (beginning of pipe)
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if points.find(lastp)!=0: #if this pipe segment is not the first
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var line_corner_fitting_point=lastp + (p-lastp).normalized()*CORNER_NEXT_FITTING_DISTANCE
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var newcornerfitting:Sprite2D=fitting.duplicate()
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newcornerfitting.transform=Transform2D(line_angle,line_corner_fitting_point)
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add_child(newcornerfitting)
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#add intermediate fittings
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while (p-lastp).length()>PIPE_MAX_LENGTH:
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var line_end_intfitting_point=lastp + (p-lastp).normalized()*PIPE_MAX_LENGTH
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lastp=line_end_intfitting_point #update
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var newintfitting:Sprite2D=fitting.duplicate()
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newintfitting.transform=Transform2D(line_angle,line_end_intfitting_point)
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add_child(newintfitting)
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lastp=p
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fitting.queue_free() #remote original fitting
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func addWeights(weight:Sprite2D,rightborder:bool) -> void:
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if weight==null:
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return
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print("Add weights, rightboarder="+str(rightborder))
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var lengthWithoutSupport=0
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var lastp:Vector2
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var skipfirst=true
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for p:Vector2 in points:
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if skipfirst:
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lastp=p
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skipfirst=false
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continue #skip first
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var line_angle=(p-lastp).angle()
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lengthWithoutSupport+=(p-lastp).length()
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while lengthWithoutSupport>WEIGHT_DISTANCE_MAX:
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||||
var line_weight_point=lastp + (p-lastp).normalized()*min(randf_range(WEIGHT_DISTANCE_MIN,WEIGHT_DISTANCE_MAX),(p-lastp).length()-MIN_WEIGHT_DISTANCE_FROM_CORNER)
|
||||
var newweight:Sprite2D=weight.duplicate()
|
||||
|
||||
if newweight.region_enabled:
|
||||
|
||||
var countTextures=newweight.texture.get_size().x/newweight.region_rect.size.x
|
||||
print("countTextures="+str(countTextures))
|
||||
newweight.region_rect.position.x=newweight.region_rect.size.x*randi_range(0,countTextures-1)
|
||||
print(" using pos="+str(newweight.region_rect.position))
|
||||
|
||||
newweight.transform=Transform2D(0,line_weight_point+(Vector2.ONE*WEIGHT_DISTANCE_FROM_PIPE).rotated(line_angle+(90 if rightborder else -90))+Vector2(randf_range(-WEIGHT_RANDOM_OFFSET,WEIGHT_RANDOM_OFFSET),randf_range(-WEIGHT_RANDOM_OFFSET,WEIGHT_RANDOM_OFFSET)))
|
||||
|
||||
if rad_to_deg(line_angle)<-90 or rad_to_deg(line_angle)>90:
|
||||
newweight.z_index=-1 #put behind
|
||||
else:
|
||||
newweight.z_index=1 #put in front
|
||||
if not rightborder:
|
||||
newweight.z_index*=-1 #flip for other side
|
||||
|
||||
add_child(newweight)
|
||||
lastp=line_weight_point #update
|
||||
lengthWithoutSupport=(p-lastp).length()
|
||||
|
||||
lastp=p
|
||||
|
||||
weight.queue_free()
|
BIN
sprites/htrohr/ht_rohr.png
Normal file
BIN
sprites/htrohr/ht_rohr.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 604 B |
34
sprites/htrohr/ht_rohr.png.import
Normal file
34
sprites/htrohr/ht_rohr.png.import
Normal file
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://cvkrjllwsen6r"
|
||||
path="res://.godot/imported/ht_rohr.png-2c4aa2233ed5c5f0ad051bfba014e2f4.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://sprites/htrohr/ht_rohr.png"
|
||||
dest_files=["res://.godot/imported/ht_rohr.png-2c4aa2233ed5c5f0ad051bfba014e2f4.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
BIN
sprites/htrohr/ht_rohr_fitting.png
Normal file
BIN
sprites/htrohr/ht_rohr_fitting.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 591 B |
34
sprites/htrohr/ht_rohr_fitting.png.import
Normal file
34
sprites/htrohr/ht_rohr_fitting.png.import
Normal file
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://bal4r8rnh38dx"
|
||||
path="res://.godot/imported/ht_rohr_fitting.png-343af8694706a670d2c96cb76c440cf9.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://sprites/htrohr/ht_rohr_fitting.png"
|
||||
dest_files=["res://.godot/imported/ht_rohr_fitting.png-343af8694706a670d2c96cb76c440cf9.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
BIN
sprites/htrohr/weights.png
Normal file
BIN
sprites/htrohr/weights.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.8 KiB |
34
sprites/htrohr/weights.png.import
Normal file
34
sprites/htrohr/weights.png.import
Normal file
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://b0h14qq3jgbcw"
|
||||
path="res://.godot/imported/weights.png-2da98438ecb97a452b053f13aac7a2a4.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://sprites/htrohr/weights.png"
|
||||
dest_files=["res://.godot/imported/weights.png-2da98438ecb97a452b053f13aac7a2a4.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
BIN
sprites/htrohr/weights.xcf
Normal file
BIN
sprites/htrohr/weights.xcf
Normal file
Binary file not shown.
Loading…
Reference in a new issue