add map02

This commit is contained in:
interfisch 2024-11-08 08:02:01 +01:00
parent 35315e8278
commit 11b06c5b3a
4 changed files with 367 additions and 206 deletions

View file

@ -256,5 +256,5 @@ shape = SubResource("RectangleShape2D_82iti")
[node name="scenery" type="TileMapLayer" parent="."]
z_index = 20
tile_map_data = PackedByteArray("AAAIAAAAAAAAAAAAABADAAEAAAAAAAAAAAAAAAMAAAACAAAAAAAFAP7/AAACAAAAAAACAP3/AAADAAAAAAD+//7/AAADAAAAAAD8/wQAAAADAAAAAAACAAkAAAADAAAAAAADAAcAAAADAAAAAAAFAAUAAAADAAAAAAD7/wMAAAADAAEAAAD5/wEAAAADAAEAAAD5/wIAAAACAAEAAAACAAMAAAACAAEAAAAHAP//AAACAAEAAAD2/wMAAAADAAEAAAD5/wYAAAADAAEAAAD//wcAAAACAAEAAAD0/wEAAAAAAAAAAAACAAsAAAAEAAAAAAAAAAsAAAAEAAAAAAABAAsAAAAAAAAAAAD//wwAAAAAAAAAAAD+/wsAAAAEAAAAAAD8/wwAAAAAAAAAAAD6/wsAAAAEAAAAAAD5/woAAAAAAAAAAAD2/wsAAAAEAAAAAAD1/wsAAAAAAAAAAAD3/wwAAAAAAAAAAAD5/w0AAAAAAAAAAAD6/wwAAAAAAAAAAAD9/w4AAAAAAAAAAAD8/w4AAAAAAAAAAAD//w0AAAAAAAAAAAD+/w0AAAAAAAAAAAABAA0AAAAAAAAAAAAAAA4AAAAAAAAAAAADAA0AAAAAAAAAAAAEAA0AAAAAAAAAAAADAAoAAAAAAAAAAAADAAsAAAAAAAAAAAAEAAoAAAAEAAAAAAAEAAsAAAAAAAAAAAAFAAkAAAAAAAAAAAAFAAoAAAAAAAAAAAAHAAoAAAAAAAAAAAAIAAgAAAAEAAAAAAAHAAgAAAAAAAAAAAAJAAkAAAAAAAAAAAAJAAoAAAAEAAAAAAALAAoAAAAAAAAAAAALAAgAAAAEAAAAAAANAAgAAAAAAAAAAAAHAAQAAAAEAAAAAAD8/wMAAAAEAAAAAAD1/wIAAAAEAAAAAAD2/wcAAAAEAAAAAAD2/wUAAAAAAAAAAAD0/wYAAAAAAAAAAAD+/wcAAAAGAAAAAAD+/wMAAAAGAAEAAAACAP7/AAAHAAAAAAAGAP//AAAHAAAAAAD3/wAAAAAHAAEAAAAEAP3/AAAHAAEAAAAMAAkAAAAHAAEAAAD//woAAAAHAAEAAAD7/wkAAAAHAAAAAAD3/wgAAAAHAAAAAAA=")
tile_map_data = PackedByteArray("AAAIAAAAAAAAAAAAAAADAAEAAAAAAAAAAAAAAAMAAAACAAAAAAAFAP7/AAACAAAAAAACAP3/AAADAAAAAAD+//7/AAADAAAAAAD8/wQAAAADAAAAAAACAAkAAAADAAAAAAADAAcAAAADAAAAAAAFAAUAAAADAAAAAAD7/wMAAAADAAEAAAD5/wEAAAADAAEAAAD5/wIAAAACAAEAAAACAAMAAAACAAEAAAAHAP//AAACAAEAAAD2/wMAAAADAAEAAAD5/wYAAAADAAEAAAD//wcAAAACAAEAAAD0/wEAAAAAAAAAAAACAAsAAAAEAAAAAAAAAAsAAAAEAAAAAAABAAsAAAAAAAAAAAD//wwAAAAAAAAAAAD+/wsAAAAEAAAAAAD8/wwAAAAAAAAAAAD6/wsAAAAEAAAAAAD5/woAAAAAAAAAAAD2/wsAAAAEAAAAAAD1/wsAAAAAAAAAAAD3/wwAAAAAAAAAAAD5/w0AAAAAAAAAAAD6/wwAAAAAAAAAAAD9/w4AAAAAAAAAAAD8/w4AAAAAAAAAAAD//w0AAAAAAAAAAAD+/w0AAAAAAAAAAAABAA0AAAAAAAAAAAAAAA4AAAAAAAAAAAADAA0AAAAAAAAAAAAEAA0AAAAAAAAAAAADAAoAAAAAAAAAAAADAAsAAAAAAAAAAAAEAAoAAAAEAAAAAAAEAAsAAAAAAAAAAAAFAAkAAAAAAAAAAAAFAAoAAAAAAAAAAAAHAAoAAAAAAAAAAAAIAAgAAAAEAAAAAAAHAAgAAAAAAAAAAAAJAAkAAAAAAAAAAAAJAAoAAAAEAAAAAAALAAoAAAAAAAAAAAALAAgAAAAEAAAAAAANAAgAAAAAAAAAAAAHAAQAAAAEAAAAAAD8/wMAAAAEAAAAAAD1/wIAAAAEAAAAAAD2/wcAAAAEAAAAAAD2/wUAAAAAAAAAAAD0/wYAAAAAAAAAAAD+/wcAAAAGAAAAAAD+/wMAAAAGAAEAAAACAP7/AAAHAAAAAAAGAP//AAAHAAAAAAD3/wAAAAAHAAEAAAAEAP3/AAAHAAEAAAAMAAkAAAAHAAEAAAD//woAAAAHAAEAAAD7/wkAAAAHAAAAAAD3/wgAAAAHAAAAAAA=")
tile_set = SubResource("TileSet_s6rw7")

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256
scenes/map_template.tscn Normal file
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@ -0,0 +1,256 @@
[gd_scene load_steps=14 format=4 uid="uid://da1vjw0etwu82"]
[ext_resource type="Texture2D" uid="uid://bu05e161cb61k" path="res://sprites/background/spritesheet_bg.png" id="1_c5sj7"]
[ext_resource type="TileSet" uid="uid://beswbm12qkkxk" path="res://sprites/spritesheet_road/bg_road.tres" id="2_ckuy4"]
[ext_resource type="TileSet" uid="uid://buu8w8n61kbxf" path="res://sprites/spritesheet_road/markings.tres" id="3_2xdfp"]
[ext_resource type="TileSet" uid="uid://b15864hbqomim" path="res://sprites/spritesheet_road/road.tres" id="4_1kkkf"]
[ext_resource type="Texture2D" uid="uid://dpuhee0x5ekud" path="res://sprites/background/spritesheet_scenery.png" id="5_vxc2e"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_qbu02"]
texture = ExtResource("1_c5sj7")
texture_region_size = Vector2i(256, 256)
0:0/0 = 0
1:0/0 = 0
2:0/0 = 0
3:0/0 = 0
4:0/0 = 0
5:0/0 = 0
6:0/0 = 0
7:0/0 = 0
0:1/0 = 0
1:1/0 = 0
2:1/0 = 0
3:1/0 = 0
4:1/0 = 0
5:1/0 = 0
6:1/0 = 0
7:1/0 = 0
0:2/0 = 0
1:2/0 = 0
2:2/0 = 0
3:2/0 = 0
4:2/0 = 0
5:2/0 = 0
6:2/0 = 0
7:2/0 = 0
0:3/0 = 0
1:3/0 = 0
2:3/0 = 0
3:3/0 = 0
4:3/0 = 0
5:3/0 = 0
6:3/0 = 0
7:3/0 = 0
[sub_resource type="TileSet" id="TileSet_5knbn"]
tile_size = Vector2i(256, 256)
sources/1 = SubResource("TileSetAtlasSource_qbu02")
[sub_resource type="RectangleShape2D" id="RectangleShape2D_daqun"]
size = Vector2(23, 222)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_dltky"]
size = Vector2(19, 108)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_uys5r"]
size = Vector2(20, 126)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_82iti"]
size = Vector2(20, 231)
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_hclam"]
texture = ExtResource("5_vxc2e")
texture_region_size = Vector2i(128, 128)
2:0/0 = 0
3:0/0 = 0
6:0/0 = 0
7:0/0 = 0
8:0/0 = 0
9:0/0 = 0
10:0/0 = 0
11:0/0 = 0
12:0/0 = 0
13:0/0 = 0
14:0/0 = 0
15:0/0 = 0
2:1/0 = 0
3:1/0 = 0
6:1/0 = 0
7:1/0 = 0
8:1/0 = 0
9:1/0 = 0
10:1/0 = 0
11:1/0 = 0
12:1/0 = 0
13:1/0 = 0
14:1/0 = 0
15:1/0 = 0
0:2/0 = 0
1:2/0 = 0
2:2/0 = 0
3:2/0 = 0
4:2/0 = 0
5:2/0 = 0
6:2/0 = 0
7:2/0 = 0
8:2/0 = 0
9:2/0 = 0
10:2/0 = 0
11:2/0 = 0
12:2/0 = 0
13:2/0 = 0
14:2/0 = 0
15:2/0 = 0
0:3/0 = 0
1:3/0 = 0
2:3/0 = 0
3:3/0 = 0
4:3/0 = 0
5:3/0 = 0
6:3/0 = 0
7:3/0 = 0
8:3/0 = 0
9:3/0 = 0
10:3/0 = 0
11:3/0 = 0
12:3/0 = 0
13:3/0 = 0
14:3/0 = 0
15:3/0 = 0
0:4/0 = 0
1:4/0 = 0
2:4/0 = 0
3:4/0 = 0
4:4/0 = 0
5:4/0 = 0
6:4/0 = 0
7:4/0 = 0
8:4/0 = 0
9:4/0 = 0
10:4/0 = 0
11:4/0 = 0
12:4/0 = 0
13:4/0 = 0
14:4/0 = 0
15:4/0 = 0
0:5/0 = 0
1:5/0 = 0
2:5/0 = 0
3:5/0 = 0
4:5/0 = 0
5:5/0 = 0
6:5/0 = 0
7:5/0 = 0
8:5/0 = 0
9:5/0 = 0
10:5/0 = 0
11:5/0 = 0
12:5/0 = 0
13:5/0 = 0
14:5/0 = 0
15:5/0 = 0
0:6/0 = 0
1:6/0 = 0
2:6/0 = 0
3:6/0 = 0
4:6/0 = 0
5:6/0 = 0
6:6/0 = 0
7:6/0 = 0
8:6/0 = 0
9:6/0 = 0
10:6/0 = 0
11:6/0 = 0
12:6/0 = 0
13:6/0 = 0
14:6/0 = 0
15:6/0 = 0
0:7/0 = 0
1:7/0 = 0
2:7/0 = 0
3:7/0 = 0
4:7/0 = 0
5:7/0 = 0
6:7/0 = 0
7:7/0 = 0
8:7/0 = 0
9:7/0 = 0
10:7/0 = 0
11:7/0 = 0
12:7/0 = 0
13:7/0 = 0
14:7/0 = 0
15:7/0 = 0
0:0/size_in_atlas = Vector2i(2, 2)
0:0/0 = 0
4:0/size_in_atlas = Vector2i(2, 2)
4:0/0 = 0
[sub_resource type="TileSet" id="TileSet_s6rw7"]
tile_size = Vector2i(128, 128)
sources/0 = SubResource("TileSetAtlasSource_hclam")
[node name="Map" type="Node"]
[node name="Background" type="TileMapLayer" parent="."]
tile_set = SubResource("TileSet_5knbn")
collision_enabled = false
[node name="road_bg" type="TileMapLayer" parent="."]
tile_map_data = PackedByteArray("AAD/////AgAAAAAAAGD//wAAAgAAAAAAAFAAAP//AgAAAAAAAGAAAAAAAgAAAAAAAFABAP//AgAAAAAAAGABAAAAAgAAAAAAAFA=")
tile_set = ExtResource("2_ckuy4")
[node name="road_bg2" type="TileMapLayer" parent="."]
tile_set = ExtResource("2_ckuy4")
[node name="road_bg_fixes" type="TileMapLayer" parent="."]
tile_set = ExtResource("2_ckuy4")
[node name="markings" type="TileMapLayer" parent="."]
z_index = 1
tile_map_data = PackedByteArray("AAAAAAAAAQAAAAAAAFAAAP//AQAAAAAAAHA=")
tile_set = ExtResource("3_2xdfp")
[node name="road_r" type="TileMapLayer" parent="."]
tile_map_data = PackedByteArray("AAD//wAAAgABAAAAAFAAAAAAAgABAAAAAFABAAAAAgABAAAAAFA=")
tile_set = ExtResource("4_1kkkf")
[node name="road_l" type="TileMapLayer" parent="."]
tile_map_data = PackedByteArray("AAABAP//AgABAAAAAHAAAP//AgABAAAAAHD/////AgABAAAAAHA=")
tile_set = ExtResource("4_1kkkf")
[node name="area_finish" type="Area2D" parent="."]
collision_layer = 4
collision_mask = 4
[node name="CollisionShape2D_Fin" type="CollisionShape2D" parent="area_finish"]
position = Vector2(89.5, -1)
shape = SubResource("RectangleShape2D_daqun")
[node name="area_cp0" type="Area2D" parent="."]
collision_layer = 4
collision_mask = 4
[node name="CollisionShape2D" type="CollisionShape2D" parent="area_cp0"]
position = Vector2(138, -262)
shape = SubResource("RectangleShape2D_dltky")
[node name="area_cp1" type="Area2D" parent="."]
collision_layer = 4
collision_mask = 4
[node name="CollisionShape2D" type="CollisionShape2D" parent="area_cp1"]
position = Vector2(249, -266)
shape = SubResource("RectangleShape2D_uys5r")
[node name="area_cp2" type="Area2D" parent="."]
collision_layer = 4
collision_mask = 4
[node name="CollisionShape2D" type="CollisionShape2D" parent="area_cp2"]
position = Vector2(412, -275)
shape = SubResource("RectangleShape2D_82iti")
[node name="scenery" type="TileMapLayer" parent="."]
z_index = 20
tile_set = SubResource("TileSet_s6rw7")

View file

@ -30,7 +30,7 @@ func _ready() -> void:
#Load Map
var checkpoints :Array[String]=[]
var mapscene=load("res://scenes/map_01.tscn")
var mapscene=load("res://scenes/map_02.tscn")
var mapsceneinstance=mapscene.instantiate()
add_child(mapsceneinstance)
for mapc in mapsceneinstance.get_children():