add finishline

This commit is contained in:
interfisch 2024-12-21 14:30:02 +01:00
parent 8609563436
commit 0df15ac598
3 changed files with 53 additions and 12 deletions

View file

@ -1,4 +1,4 @@
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@ -25,20 +25,21 @@
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@ -70,7 +71,7 @@ texture_mode = 1
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@ -96,7 +97,7 @@ collision_layer = 4
collision_mask = 4
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position = Vector2(275, -70.5)
position = Vector2(296, -6)
shape = SubResource("RectangleShape2D_daqun")
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@ -104,7 +105,7 @@ collision_layer = 4
collision_mask = 4
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position = Vector2(674, -375.5)
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@ -120,7 +121,7 @@ collision_layer = 4
collision_mask = 4
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position = Vector2(-371, -785)
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@ -129,11 +130,11 @@ texture_filter = 1
position = Vector2(0, 1)
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position = Vector2(-232, -43)
position = Vector2(-319, -12)
texture = ExtResource("9_cssop")
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position = Vector2(-236, 87)
texture = ExtResource("10_y6sb7")
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@ -261,7 +262,7 @@ position = Vector2(17, 143)
texture = ExtResource("29_ymjhg")
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position = Vector2(632, 178)
texture = ExtResource("30_nghlj")
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@ -451,3 +452,9 @@ texture = ExtResource("19_wyrhu")
[node name="FieldsFlower025" type="Sprite2D" parent="Scenery2D"]
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texture = ExtResource("17_upcog")
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width = 16.0
texture = ExtResource("28_t35dl")
texture_mode = 1

BIN
sprites/road/finishline.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 629 B

View file

@ -0,0 +1,34 @@
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