teststrecke-game/sprites/spritesheet_road/markings.tres

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[gd_resource type="TileSet" load_steps=3 format=3 uid="uid://buu8w8n61kbxf"]
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[ext_resource type="Texture2D" uid="uid://cd0r2a2yf42my" path="res://sprites/spritesheet_road/spritesheet_markings1x1.png" id="1_hbu2l"]
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_3gx66"]
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texture = ExtResource("1_hbu2l")
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texture_region_size = Vector2i(128, 128)
0:0/0 = 0
1:0/0 = 0
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2:0/0 = 0
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[resource]
tile_size = Vector2i(128, 128)
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physics_layer_0/collision_layer = 0
physics_layer_0/collision_mask = 0
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sources/1 = SubResource("TileSetAtlasSource_3gx66")