211 lines
4.2 KiB
Plaintext
211 lines
4.2 KiB
Plaintext
# (1) Project Information
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PROJECT_LIBS = SPI RF24 ;
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# (2) Board Information
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UPLOAD_PROTOCOL ?= stk500v1 ;
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UPLOAD_SPEED ?= 115200 ;;
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MCU = atmega328p ;
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F_CPU ?= 16000000 ;
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CORE ?= arduino ;
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VARIANT ?= standard ;
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ARDUINO_VERSION ?= 100 ;
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# (3) USB Ports
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PORTS = p4 p6 p9 u0 u1 u2 ;
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PORT_p6 = /dev/tty.usbserial-A600eHIs ;
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PORT_p4 = /dev/tty.usbserial-A40081RP ;
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PORT_p9 = /dev/tty.usbserial-A9007LmI ;
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PORT_u0 = /dev/ttyUSB0 ;
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PORT_u1 = /dev/ttyUSB1 ;
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PORT_u2 = /dev/ttyUSB2 ;
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# (4) Location of AVR tools
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#
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# This configuration assumes using avr-tools that were obtained separate from the Arduino
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# distribution.
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if $(OS) = MACOSX
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{
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AVR_BIN = /usr/local/avrtools/bin ;
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AVR_ETC = /usr/local/avrtools/etc ;
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AVR_INCLUDE = /usr/local/avrtools/include ;
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}
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else
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{
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AVR_BIN = /usr/bin ;
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AVR_INCLUDE = /usr/lib/avr/include ;
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AVR_ETC = /etc ;
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}
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# (5) Directories where Arduino core and libraries are located
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ARDUINO_DIR ?= /opt/Arduino ;
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ARDUINO_CORE = $(ARDUINO_DIR)/hardware/arduino/cores/$(CORE) $(ARDUINO_DIR)/hardware/arduino/variants/$(VARIANT) ;
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ARDUINO_LIB = $(ARDUINO_DIR)/libraries ;
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SKETCH_LIB = $(HOME)/Source/Arduino/libraries ;
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#
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# --------------------------------------------------
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# Below this line usually never needs to be modified
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#
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# Tool locations
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CC = $(AVR_BIN)/avr-gcc ;
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C++ = $(AVR_BIN)/avr-g++ ;
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LINK = $(AVR_BIN)/avr-gcc ;
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OBJCOPY = $(AVR_BIN)/avr-objcopy ;
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AVRDUDE = $(AVR_BIN)/avrdude ;
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# Flags
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DEFINES += F_CPU=$(F_CPU)L ARDUINO=$(ARDUINO_VERSION) VERSION_H ;
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OPTIM = -Os ;
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CCFLAGS = -Wall -Wextra -mmcu=$(MCU) -ffunction-sections -fdata-sections ;
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C++FLAGS = $(CCFLAGS) -fno-exceptions -fno-strict-aliasing ;
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LINKFLAGS = $(OPTIM) -lm -Wl,--gc-sections -mmcu=$(MCU) ;
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AVRDUDEFLAGS = -V -F -D -C $(AVR_ETC)/avrdude.conf -p $(MCU) -c $(UPLOAD_PROTOCOL) -b $(UPLOAD_SPEED) ;
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# Search everywhere for headers
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HDRS = $(PWD) $(AVR_INCLUDE) $(ARDUINO_CORE) $(ARDUINO_LIB)/$(PROJECT_LIBS) $(ARDUINO_LIB)/$(PROJECT_LIBS)/utility $(SKETCH_LIB)/$(PROJECT_LIBS) ;
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# Output locations
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LOCATE_TARGET = $(F_CPU) ;
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LOCATE_SOURCE = $(F_CPU) ;
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#
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# Custom rules
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#
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rule GitVersion
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{
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Always $(<) ;
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Depends all : $(<) ;
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}
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actions GitVersion
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{
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echo "const char program_version[] = \"\\" > $(<)
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git log -1 --pretty=format:%h >> $(<)
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echo "\";" >> $(<)
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}
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GitVersion version.h ;
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rule Pde
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{
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Depends $(<) : $(>) ;
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MakeLocate $(<) : $(LOCATE_SOURCE) ;
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Clean clean : $(<) ;
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}
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if ( $(ARDUINO_VERSION) < 100 )
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{
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ARDUINO_H = WProgram.h ;
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}
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else
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{
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ARDUINO_H = Arduino.h ;
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}
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actions Pde
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{
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echo "#include <$(ARDUINO_H)>" > $(<)
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echo "#line 1 \"$(>)\"" >> $(<)
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cat $(>) >> $(<)
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}
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rule C++Pde
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{
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local _CPP = $(>:B).cpp ;
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Pde $(_CPP) : $(>) ;
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C++ $(<) : $(_CPP) ;
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}
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rule UserObject
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{
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switch $(>:S)
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{
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case .ino : C++Pde $(<) : $(>) ;
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case .pde : C++Pde $(<) : $(>) ;
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}
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}
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rule Objects
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{
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local _i ;
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for _i in [ FGristFiles $(<) ]
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{
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local _b = $(_i:B)$(SUFOBJ) ;
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local _o = $(_b:G=$(SOURCE_GRIST:E)) ;
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Object $(_o) : $(_i) ;
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Depends obj : $(_o) ;
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}
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}
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rule Main
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{
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MainFromObjects $(<) : $(>:B)$(SUFOBJ) ;
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Objects $(>) ;
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}
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rule Hex
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{
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Depends $(<) : $(>) ;
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MakeLocate $(<) : $(LOCATE_TARGET) ;
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Depends hex : $(<) ;
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Clean clean : $(<) ;
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}
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actions Hex
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{
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$(OBJCOPY) -O ihex -R .eeprom $(>) $(<)
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}
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rule Upload
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{
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Depends $(1) : $(2) ;
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Depends $(2) : $(3) ;
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NotFile $(1) ;
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Always $(1) ;
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Always $(2) ;
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UploadAction $(2) : $(3) ;
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}
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actions UploadAction
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{
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$(AVRDUDE) $(AVRDUDEFLAGS) -P $(<) $(AVRDUDE_WRITE_FLASH) -U flash:w:$(>):i
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}
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#
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# Targets
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#
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# Grab everything from the core directory
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CORE_MODULES = [ GLOB $(ARDUINO_CORE) : *.c *.cpp ] ;
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# Grab everything from libraries. To avoid this "grab everything" behaviour, you
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# can specify specific modules to pick up in PROJECT_MODULES
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LIB_MODULES = [ GLOB $(ARDUINO_LIB)/$(PROJECT_LIBS) $(ARDUINO_LIB)/$(PROJECT_LIBS)/utility $(SKETCH_LIB)/$(PROJECT_LIBS) : *.cpp *.c ] ;
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# Grab everything from the current dir
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PROJECT_MODULES += [ GLOB $(PWD) : *.c *.cpp *.pde *.ino ] ;
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# Main output executable
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MAIN = $(PWD:B).elf ;
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Main $(MAIN) : $(CORE_MODULES) $(LIB_MODULES) $(PROJECT_MODULES) ;
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Hex $(MAIN:B).hex : $(MAIN) ;
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# Upload targets
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for _p in $(PORTS)
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{
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Upload $(_p) : $(PORT_$(_p)) : $(MAIN:B).hex ;
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}
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