224 lines
4.7 KiB
Plaintext
Executable File
224 lines
4.7 KiB
Plaintext
Executable File
/*
|
|
Copyright (C) 2011 James Coliz, Jr. <maniacbug@ymail.com>
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
version 2 as published by the Free Software Foundation.
|
|
*/
|
|
|
|
/**
|
|
* Interrupt-driven test for native target
|
|
*
|
|
* This example is the friendliest for the native target because it doesn't do
|
|
* any polling. Made a slight change to call done() at the end of setup.
|
|
*/
|
|
|
|
#include <SPI.h>
|
|
#include "nRF24L01.h"
|
|
#include "RF24.h"
|
|
#include "printf.h"
|
|
|
|
//
|
|
// Hardware configuration
|
|
//
|
|
|
|
// Set up nRF24L01 radio on SPI bus plus pins 8 & 9
|
|
|
|
RF24 radio(8,9);
|
|
|
|
// sets the role of this unit in hardware. Connect to GND to be the 'pong' receiver
|
|
// Leave open to be the 'ping' transmitter
|
|
const short role_pin = 7;
|
|
|
|
//
|
|
// Topology
|
|
//
|
|
|
|
// Single radio pipe address for the 2 nodes to communicate.
|
|
const uint64_t pipe = 0xE8E8F0F0E1LL;
|
|
|
|
//
|
|
// Role management
|
|
//
|
|
// Set up role. This sketch uses the same software for all the nodes in this
|
|
// system. Doing so greatly simplifies testing. The hardware itself specifies
|
|
// which node it is.
|
|
//
|
|
// This is done through the role_pin
|
|
//
|
|
|
|
// The various roles supported by this sketch
|
|
typedef enum { role_sender = 1, role_receiver } role_e;
|
|
|
|
// The debug-friendly names of those roles
|
|
const char* role_friendly_name[] = { "invalid", "Sender", "Receiver"};
|
|
|
|
// The role of the current running sketch
|
|
role_e role;
|
|
|
|
// Interrupt handler, check the radio because we got an IRQ
|
|
void check_radio(void);
|
|
|
|
void setup(void)
|
|
{
|
|
//
|
|
// Role
|
|
//
|
|
|
|
// set up the role pin
|
|
pinMode(role_pin, INPUT);
|
|
digitalWrite(role_pin,HIGH);
|
|
delay(20); // Just to get a solid reading on the role pin
|
|
|
|
// read the address pin, establish our role
|
|
if ( digitalRead(role_pin) )
|
|
role = role_sender;
|
|
else
|
|
role = role_receiver;
|
|
|
|
//
|
|
// Print preamble
|
|
//
|
|
|
|
Serial.begin(57600);
|
|
printf_begin();
|
|
printf("\n\rRF24/examples/pingpair_irq/\n\r");
|
|
printf("ROLE: %s\n\r",role_friendly_name[role]);
|
|
|
|
//
|
|
// Setup and configure rf radio
|
|
//
|
|
|
|
radio.begin();
|
|
|
|
// We will be using the Ack Payload feature, so please enable it
|
|
radio.enableAckPayload();
|
|
|
|
//
|
|
// Open pipes to other nodes for communication
|
|
//
|
|
|
|
// This simple sketch opens a single pipe for these two nodes to communicate
|
|
// back and forth. One listens on it, the other talks to it.
|
|
|
|
if ( role == role_sender )
|
|
{
|
|
radio.openWritingPipe(pipe);
|
|
}
|
|
else
|
|
{
|
|
radio.openReadingPipe(1,pipe);
|
|
}
|
|
|
|
//
|
|
// Start listening
|
|
//
|
|
|
|
if ( role == role_receiver )
|
|
radio.startListening();
|
|
|
|
//
|
|
// Dump the configuration of the rf unit for debugging
|
|
//
|
|
|
|
radio.printDetails();
|
|
|
|
//
|
|
// Attach interrupt handler to interrupt #0 (using pin 2)
|
|
// on BOTH the sender and receiver
|
|
//
|
|
|
|
attachInterrupt(0, check_radio, FALLING);
|
|
|
|
//
|
|
// On the native target, this is as far as we get
|
|
//
|
|
#if NATIVE
|
|
done();
|
|
#endif
|
|
}
|
|
|
|
static uint32_t message_count = 0;
|
|
|
|
void loop(void)
|
|
{
|
|
//
|
|
// Sender role. Repeatedly send the current time
|
|
//
|
|
|
|
if (role == role_sender)
|
|
{
|
|
// Take the time, and send it.
|
|
unsigned long time = millis();
|
|
printf("Now sending %lu\n\r",time);
|
|
radio.startWrite( &time, sizeof(unsigned long) );
|
|
|
|
// Try again soon
|
|
delay(2000);
|
|
}
|
|
|
|
//
|
|
// Receiver role: Does nothing! All the work is in IRQ
|
|
//
|
|
|
|
}
|
|
|
|
void check_radio(void)
|
|
{
|
|
// What happened?
|
|
bool tx,fail,rx;
|
|
radio.whatHappened(tx,fail,rx);
|
|
|
|
// Have we successfully transmitted?
|
|
if ( tx )
|
|
{
|
|
if ( role == role_sender )
|
|
printf("Send:OK\n\r");
|
|
|
|
if ( role == role_receiver )
|
|
printf("Ack Payload:Sent\n\r");
|
|
}
|
|
|
|
// Have we failed to transmit?
|
|
if ( fail )
|
|
{
|
|
if ( role == role_sender )
|
|
printf("Send:Failed\n\r");
|
|
|
|
if ( role == role_receiver )
|
|
printf("Ack Payload:Failed\n\r");
|
|
}
|
|
|
|
// Transmitter can power down for now, because
|
|
// the transmission is done.
|
|
if ( ( tx || fail ) && ( role == role_sender ) )
|
|
radio.powerDown();
|
|
|
|
// Did we receive a message?
|
|
if ( rx )
|
|
{
|
|
// If we're the sender, we've received an ack payload
|
|
if ( role == role_sender )
|
|
{
|
|
radio.read(&message_count,sizeof(message_count));
|
|
printf("Ack:%lu\n\r",(unsigned long)message_count);
|
|
}
|
|
|
|
// If we're the receiver, we've received a time message
|
|
if ( role == role_receiver )
|
|
{
|
|
// Get this payload and dump it
|
|
static unsigned long got_time;
|
|
radio.read( &got_time, sizeof(got_time) );
|
|
printf("Got payload %lu\n\r",got_time);
|
|
|
|
// Add an ack packet for the next time around. This is a simple
|
|
// packet counter
|
|
radio.writeAckPayload( 1, &message_count, sizeof(message_count) );
|
|
++message_count;
|
|
}
|
|
}
|
|
}
|
|
|
|
// vim:ai:cin:sts=2 sw=2 ft=cpp
|