294 lines
7.7 KiB
Plaintext
Executable File
294 lines
7.7 KiB
Plaintext
Executable File
/*
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Copyright (C) 2011 J. Coliz <maniacbug@ymail.com>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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version 2 as published by the Free Software Foundation.
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*/
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/**
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* Example RF Radio Ping Star Group
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*
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* This sketch is a more complex example of using the RF24 library for Arduino.
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* Deploy this on up to six nodes. Set one as the 'pong receiver' by tying the
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* role_pin low, and the others will be 'ping transmit' units. The ping units
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* unit will send out the value of millis() once a second. The pong unit will
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* respond back with a copy of the value. Each ping unit can get that response
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* back, and determine how long the whole cycle took.
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*
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* This example requires a bit more complexity to determine which unit is which.
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* The pong receiver is identified by having its role_pin tied to ground.
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* The ping senders are further differentiated by a byte in eeprom.
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*/
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#include <SPI.h>
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#include <EEPROM.h>
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#include "nRF24L01.h"
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#include "RF24.h"
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#include "printf.h"
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//
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// Hardware configuration
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//
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// Set up nRF24L01 radio on SPI bus plus pins 9 & 10
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RF24 radio(9,10);
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// sets the role of this unit in hardware. Connect to GND to be the 'pong' receiver
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// Leave open to be the 'pong' receiver.
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const int role_pin = 7;
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//
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// Topology
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//
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// Radio pipe addresses for the nodes to communicate. Only ping nodes need
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// dedicated pipes in this topology. Each ping node has a talking pipe
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// that it will ping into, and a listening pipe that it will listen for
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// the pong. The pong node listens on all the ping node talking pipes
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// and sends the pong back on the sending node's specific listening pipe.
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const uint64_t talking_pipes[5] = { 0xF0F0F0F0D2LL, 0xF0F0F0F0C3LL, 0xF0F0F0F0B4LL, 0xF0F0F0F0A5LL, 0xF0F0F0F096LL };
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const uint64_t listening_pipes[5] = { 0x3A3A3A3AD2LL, 0x3A3A3A3AC3LL, 0x3A3A3A3AB4LL, 0x3A3A3A3AA5LL, 0x3A3A3A3A96LL };
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//
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// Role management
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//
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// Set up role. This sketch uses the same software for all the nodes
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// in this system. Doing so greatly simplifies testing. The hardware itself specifies
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// which node it is.
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//
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// This is done through the role_pin
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//
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// The various roles supported by this sketch
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typedef enum { role_invalid = 0, role_ping_out, role_pong_back } role_e;
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// The debug-friendly names of those roles
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const char* role_friendly_name[] = { "invalid", "Ping out", "Pong back"};
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// The role of the current running sketch
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role_e role;
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//
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// Address management
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//
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// Where in EEPROM is the address stored?
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const uint8_t address_at_eeprom_location = 0;
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// What is our address (SRAM cache of the address from EEPROM)
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// Note that zero is an INVALID address. The pong back unit takes address
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// 1, and the rest are 2-6
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uint8_t node_address;
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void setup(void)
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{
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//
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// Role
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//
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// set up the role pin
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pinMode(role_pin, INPUT);
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digitalWrite(role_pin,HIGH);
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delay(20); // Just to get a solid reading on the role pin
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// read the address pin, establish our role
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if ( digitalRead(role_pin) )
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role = role_ping_out;
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else
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role = role_pong_back;
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//
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// Address
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//
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if ( role == role_pong_back )
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node_address = 1;
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else
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{
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// Read the address from EEPROM
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uint8_t reading = EEPROM.read(address_at_eeprom_location);
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// If it is in a valid range for node addresses, it is our
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// address.
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if ( reading >= 2 && reading <= 6 )
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node_address = reading;
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// Otherwise, it is invalid, so set our address AND ROLE to 'invalid'
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else
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{
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node_address = 0;
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role = role_invalid;
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}
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}
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//
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// Print preamble
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//
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Serial.begin(57600);
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printf_begin();
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printf("\n\rRF24/examples/starping/\n\r");
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printf("ROLE: %s\n\r",role_friendly_name[role]);
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printf("ADDRESS: %i\n\r",node_address);
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//
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// Setup and configure rf radio
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//
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radio.begin();
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//
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// Open pipes to other nodes for communication
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//
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// The pong node listens on all the ping node talking pipes
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// and sends the pong back on the sending node's specific listening pipe.
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if ( role == role_pong_back )
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{
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radio.openReadingPipe(1,talking_pipes[0]);
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radio.openReadingPipe(2,talking_pipes[1]);
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radio.openReadingPipe(3,talking_pipes[2]);
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radio.openReadingPipe(4,talking_pipes[3]);
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radio.openReadingPipe(5,talking_pipes[4]);
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}
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// Each ping node has a talking pipe that it will ping into, and a listening
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// pipe that it will listen for the pong.
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if ( role == role_ping_out )
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{
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// Write on our talking pipe
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radio.openWritingPipe(talking_pipes[node_address-2]);
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// Listen on our listening pipe
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radio.openReadingPipe(1,listening_pipes[node_address-2]);
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}
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//
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// Start listening
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//
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radio.startListening();
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//
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// Dump the configuration of the rf unit for debugging
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//
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radio.printDetails();
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//
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// Prompt the user to assign a node address if we don't have one
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//
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if ( role == role_invalid )
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{
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printf("\n\r*** NO NODE ADDRESS ASSIGNED *** Send 1 through 6 to assign an address\n\r");
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}
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}
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void loop(void)
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{
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//
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// Ping out role. Repeatedly send the current time
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//
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if (role == role_ping_out)
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{
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// First, stop listening so we can talk.
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radio.stopListening();
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// Take the time, and send it. This will block until complete
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unsigned long time = millis();
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printf("Now sending %lu...",time);
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radio.write( &time, sizeof(unsigned long) );
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// Now, continue listening
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radio.startListening();
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// Wait here until we get a response, or timeout (250ms)
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unsigned long started_waiting_at = millis();
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bool timeout = false;
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while ( ! radio.available() && ! timeout )
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if (millis() - started_waiting_at > 250 )
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timeout = true;
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// Describe the results
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if ( timeout )
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{
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printf("Failed, response timed out.\n\r");
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}
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else
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{
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// Grab the response, compare, and send to debugging spew
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unsigned long got_time;
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radio.read( &got_time, sizeof(unsigned long) );
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// Spew it
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printf("Got response %lu, round-trip delay: %lu\n\r",got_time,millis()-got_time);
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}
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// Try again 1s later
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delay(1000);
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}
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//
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// Pong back role. Receive each packet, dump it out, and send it back
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//
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if ( role == role_pong_back )
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{
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// if there is data ready
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uint8_t pipe_num;
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if ( radio.available(&pipe_num) )
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{
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// Dump the payloads until we've gotten everything
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unsigned long got_time;
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bool done = false;
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while (!done)
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{
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// Fetch the payload, and see if this was the last one.
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done = radio.read( &got_time, sizeof(unsigned long) );
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// Spew it
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printf("Got payload %lu from node %i...",got_time,pipe_num+1);
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}
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// First, stop listening so we can talk
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radio.stopListening();
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// Open the correct pipe for writing
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radio.openWritingPipe(listening_pipes[pipe_num-1]);
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// Retain the low 2 bytes to identify the pipe for the spew
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uint16_t pipe_id = listening_pipes[pipe_num-1] & 0xffff;
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// Send the final one back.
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radio.write( &got_time, sizeof(unsigned long) );
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printf("Sent response to %04x.\n\r",pipe_id);
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// Now, resume listening so we catch the next packets.
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radio.startListening();
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}
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}
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//
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// Listen for serial input, which is how we set the address
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//
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if (Serial.available())
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{
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// If the character on serial input is in a valid range...
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char c = Serial.read();
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if ( c >= '1' && c <= '6' )
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{
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// It is our address
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EEPROM.write(address_at_eeprom_location,c-'0');
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// And we are done right now (no easy way to soft reset)
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printf("\n\rManually reset address to: %c\n\rPress RESET to continue!",c);
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while(1) ;
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}
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}
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}
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// vim:ai:ci sts=2 sw=2 ft=cpp
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