start own controller implementation

This commit is contained in:
interfisch 2021-09-21 07:58:25 +02:00
parent c801340243
commit 811bde32a0
12 changed files with 476 additions and 64 deletions

1
flipshifter/.gitignore vendored Normal file
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.pio

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//
// !!! WARNING !!! AUTO-GENERATED FILE!
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"__ets__",
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"TCP_MSS=536",
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7
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// See http://go.microsoft.com/fwlink/?LinkId=827846
// for the documentation about the extensions.json format
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// AUTOMATICALLY GENERATED FILE. PLEASE DO NOT MODIFY IT MANUALLY
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This directory is intended for project header files.
A header file is a file containing C declarations and macro definitions
to be shared between several project source files. You request the use of a
header file in your project source file (C, C++, etc) located in `src` folder
by including it, with the C preprocessing directive `#include'.
```src/main.c
#include "header.h"
int main (void)
{
...
}
```
Including a header file produces the same results as copying the header file
into each source file that needs it. Such copying would be time-consuming
and error-prone. With a header file, the related declarations appear
in only one place. If they need to be changed, they can be changed in one
place, and programs that include the header file will automatically use the
new version when next recompiled. The header file eliminates the labor of
finding and changing all the copies as well as the risk that a failure to
find one copy will result in inconsistencies within a program.
In C, the usual convention is to give header files names that end with `.h'.
It is most portable to use only letters, digits, dashes, and underscores in
header file names, and at most one dot.
Read more about using header files in official GCC documentation:
* Include Syntax
* Include Operation
* Once-Only Headers
* Computed Includes
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html

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This directory is intended for project specific (private) libraries.
PlatformIO will compile them to static libraries and link into executable file.
The source code of each library should be placed in a an own separate directory
("lib/your_library_name/[here are source files]").
For example, see a structure of the following two libraries `Foo` and `Bar`:
|--lib
| |
| |--Bar
| | |--docs
| | |--examples
| | |--src
| | |- Bar.c
| | |- Bar.h
| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
| |
| |--Foo
| | |- Foo.c
| | |- Foo.h
| |
| |- README --> THIS FILE
|
|- platformio.ini
|--src
|- main.c
and a contents of `src/main.c`:
```
#include <Foo.h>
#include <Bar.h>
int main (void)
{
...
}
```
PlatformIO Library Dependency Finder will find automatically dependent
libraries scanning project source files.
More information about PlatformIO Library Dependency Finder
- https://docs.platformio.org/page/librarymanager/ldf.html

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; PlatformIO Project Configuration File
;
; Build options: build flags, source filter
; Upload options: custom upload port, speed and extra flags
; Library options: dependencies, extra library storages
; Advanced options: extra scripting
;
; Please visit documentation for the other options and examples
; https://docs.platformio.org/page/projectconf.html
[env:d1_mini]
platform = espressif8266
board = d1_mini
framework = arduino
monitor_speed = 115200

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#include <Arduino.h>
/*
D7 - Ser (data)
D5 - clock
D1 - _OE
D2 - latch
D3 - _clear
*/
#define PIN_DATA D7
#define PIN_CLK D5
#define PIN_OE D1 //active low
#define PIN_LATCH D2
#define PIN_CLEAR D4 //active low
#define NUMPANELS 1
uint16_t dataRow = 0;
uint8_t dataControl = 0;
uint8_t dataColumn[NUMPANELS*7]; //raw data for shift register, 7bytes per panel (last 6 bits arent used)
void sr_clear();
void shiftOutSlow(uint8_t dataPin, uint8_t clockPin, uint8_t bitOrder, uint8_t val);
unsigned long loopmillis=0;
unsigned long last_update=0;
#define UPDATE_INTERVAL 1000
void setup() {
pinMode(PIN_DATA, OUTPUT);
pinMode(PIN_CLK, OUTPUT);
pinMode(PIN_OE, OUTPUT);
pinMode(PIN_LATCH, OUTPUT);
pinMode(PIN_CLEAR, OUTPUT);
digitalWrite(PIN_OE, HIGH);
digitalWrite(PIN_LATCH, LOW);
sr_clear();
Serial.begin(115200);
}
int countz=0;
void loop() {
loopmillis = millis();
if (loopmillis > last_update + UPDATE_INTERVAL)
{
dataControl=0;
#define CONTROL_LED 1
#define CONTROL_CLEAR 128 //active low
uint8_t selectedrow=0;
dataRow=2^selectedrow; //test select one row
if (countz%2==0) {
Serial.println("0");
}else{
dataControl=CONTROL_LED;
Serial.println("1");
}
//first shifted out bytes are farthest away in the line
shiftOutSlow(PIN_DATA, PIN_CLK, MSBFIRST, dataControl); //Control. Bit 1 is Qa
shiftOutSlow(PIN_DATA, PIN_CLK, MSBFIRST, dataControl); //Control. Bit 1 is Qa
shiftOutSlow(PIN_DATA, PIN_CLK, MSBFIRST, (uint8_t)(dataRow>>8)); //High Byte
shiftOutSlow(PIN_DATA, PIN_CLK, MSBFIRST, (uint8_t)dataRow); //Low Byte
digitalWrite(PIN_LATCH, HIGH); //Latch data
delayMicroseconds(1000);
digitalWrite(PIN_LATCH, LOW);
digitalWrite(PIN_OE, LOW); //activate output
last_update=loopmillis;
Serial.print("miau=");
Serial.println(countz);
countz++;
}
}
void sr_clear() {
digitalWrite(PIN_CLEAR, LOW);
delayMicroseconds(1000);
digitalWrite(PIN_CLEAR, HIGH);
}
void shiftOutSlow(uint8_t dataPin, uint8_t clockPin, uint8_t bitOrder, uint8_t val)
{
uint8_t i;
for (i = 0; i < 8; i++) {
if (bitOrder == LSBFIRST)
digitalWrite(dataPin, !!(val & (1 << i)));
else
digitalWrite(dataPin, !!(val & (1 << (7 - i))));
delayMicroseconds(100);
digitalWrite(clockPin, HIGH);
delayMicroseconds(100);
digitalWrite(clockPin, LOW);
delayMicroseconds(100);
}
}

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This directory is intended for PlatformIO Unit Testing and project tests.
Unit Testing is a software testing method by which individual units of
source code, sets of one or more MCU program modules together with associated
control data, usage procedures, and operating procedures, are tested to
determine whether they are fit for use. Unit testing finds problems early
in the development cycle.
More information about PlatformIO Unit Testing:
- https://docs.platformio.org/page/plus/unit-testing.html

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{signal: [ {signal: [
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{name: 'clock', wave: '0..1..1......1..1.1..0..1.1..1.'}, //controlBuffer {name: '~clock', wave: '0..1..1......1..1.1..0..1.1..1.'}, //controlBuffer
{name: 'reset', wave: '0.....0......0..1.1..1..1.1..1.'}, //controlBuffer {name: '~reset', wave: '0.....0......0..1.1..1..1.1..1.'}, //controlBuffer
{name: 'select', wave: '0..1..1......1..1.0..0..0.1..1.'}, //controlBuffer, selectBoard() {name: '~select', wave: '0..1..1......1..1.0..0..0.1..1.'}, //controlBuffer, selectBoard()
{name: '~Y', wave: 'x2.2....2..2...................', data: ['0','0','65535','0',]}, //columnBuffer {name: 'Y', wave: 'x2.2....2..2...................', data: ['0','0','65535','0',]}, //columnBuffer
{name: '~Shift_SCL', wave: '01.............................'}, //high after init {name: '~Shift_SCL', wave: '01.............................'}, //high after init
{name: '~Shift_OE', wave: '01..0..........................'}, {name: '~Shift_OE', wave: '01..0..........................'},
{name: 'Shift_RCK', wave: '01010.1010.1010.1010.10.1010.10', {name: 'Shift_RCK', wave: '01010.1010.1010.1010.10.1010.10',
node: '...a..b....c....d.e..f..g.h..i.'}, //pulses high after flushRegisters(). flushregisters writes controlBuffer and columnBuffer to output node: '...a..b....c.z..d.e..f..g.h..i.'}, //pulses high after flushRegisters(). flushregisters writes controlBuffer and columnBuffer to output
], ],
config: { skin: 'narrow'} config: { skin: 'default'},
edge : ['a->b 30 ms', 'b->c 200 us', 'z->d 100 us', 'e->f 200 us', 'f->g 20 us', 'h->i 30 us']
} }

View File

@ -1,15 +1,16 @@
{signal: [ //for each of the 25 columns {signal: [ //for each of the 25 columns
{name: 'clear', wave: 'x1..1..1......0..1..1..0.'}, //controlBuffer {name: '~clear', wave: 'x.1..1..1......0..1..1..0.'}, //controlBuffer
{name: 'clock', wave: 'x1..0..1......1..0..1..1.'}, //controlBuffer {name: '~clock', wave: 'x.1..0..1......1..0..1..1.'}, //controlBuffer
{name: 'reset', wave: 'x1..1..1......1..1..1..1.'}, //controlBuffer {name: '~reset', wave: 'x.1..1..1......1..1..1..1.'}, //controlBuffer
{name: 'select', wave: 'x1..1..1......1..1..1..1.'}, //controlBuffer, selectBoard() {name: '~select', wave: 'x.1..1..1......1..1..1..1.'}, //controlBuffer, selectBoard()
{name: '~Y', wave: '2........2..2............', data: ['0','ColumnX','0']}, //columnBuffer {name: 'Y', wave: '2.........2..2............', data: ['0','ColumnX','0']}, //columnBuffer
{name: '~Shift_SCL', wave: 'x........................'}, //high after init {name: '~Shift_SCL', wave: 'x.........................'}, //high after init
{name: '~Shift_OE', wave: 'x........................'}, {name: '~Shift_OE', wave: 'x.........................'},
{name: 'Shift_RCK', wave: 'x10.10.1010.1010.10.10.10', {name: 'Shift_RCK', wave: 'x.10.10.1010.1010.10.10.10',
node: '.j..k..l.m..n.o..p..q..r.'}, //pulses high after flushRegisters(). flushregisters writes controlBuffer and columnBuffer to output node: 'i.j..k..l.m..n.o..p..q..r.'}, //pulses high after flushRegisters(). flushregisters writes controlBuffer and columnBuffer to output
], ],
config: { skin: 'narrow'} config: { skin: 'default'},
edge : ['i->j 2 ms', 'j->k 200 us', 'k->l 20 us', 'm->n 2 ms', 'o->p 200 us', 'p->q 10 us', 'q->r 40 us']
} }