Merge branch 'master' of repos.ctdo.de:interfisch/bananenkeyboard

This commit is contained in:
interfisch 2022-01-15 13:37:01 +01:00
commit 295fbaef2a
1 changed files with 22 additions and 39 deletions

61
Pi/s.py
View File

@ -8,48 +8,31 @@ pygame.init()
pygame.mixer.quit() pygame.mixer.quit()
pygame.mixer.init(buffer=32) pygame.mixer.init(buffer=32)
#SoundC = pygame.mixer.Sound('ogg/C3v16.ogg') Sound = [pygame.mixer.Sound('guitar/guitar_C3_very-long_forte_normal.wav'),
#SoundA = pygame.mixer.Sound('ogg/A3v16.ogg') pygame.mixer.Sound('guitar/guitar_D3_very-long_forte_normal.wav'),
#SoundFF = pygame.mixer.Sound('ogg/F#3v16.ogg') pygame.mixer.Sound('guitar/guitar_E3_very-long_forte_normal.wav'),
SoundC = pygame.mixer.Sound('guitar/guitar_C4_very-long_forte_normal.wav') pygame.mixer.Sound('guitar/guitar_F3_very-long_forte_normal.wav'),
SoundD = pygame.mixer.Sound('guitar/guitar_D4_very-long_forte_normal.wav') pygame.mixer.Sound('guitar/guitar_G3_very-long_forte_normal.wav'),
SoundE = pygame.mixer.Sound('guitar/guitar_E4_very-long_forte_normal.wav') pygame.mixer.Sound('guitar/guitar_A3_very-long_forte_normal.wav'),
pygame.mixer.Sound('guitar/guitar_B3_very-long_forte_normal.wav'),
pygame.mixer.Sound('guitar/guitar_C4_very-long_forte_normal.wav')
]
# port = serial.Serial("/dev/ttyS0", baudrate=115200, timeout=.001)
port = serial.Serial("/dev/ttyS0", baudrate=115200) port = serial.Serial("/dev/ttyS0", baudrate=115200)
# port = serial.Serial("/dev/ttyAMA0", baudrate=115200)
oldrcv = port.read() oldrcv = port.read()
while True: while True:
# rcv decodieren # rcv decodieren
rcv = port.read() rcv = port.read()
# Zustand merken, und nur "neu" starten, wenn sich etwas von 0 auf 1 veraendert hat.
# Zustand merken, und nur "neu" starten, wenn sich etwas von 0 auf 1 veraendert hat. for i in range(8):
if rcv[0] & ( 1 << i ) :
if not oldrcv[0] & ( 1 << i ):
Sound[i].stop()
Sound[i].play()
i+=1
else:
Sound[i].stop()
rcvstate0 = False
if rcv[0] & ( 1 << 2 ) : oldrcv = rcv
if not oldrcv[0] & ( 1 << 2 ):
print("1");
SoundE.stop()
SoundE.play()
else:
SoundE.stop()
rcvstate0 = False
if rcv[0] & ( 1 << 1 ) :
if not oldrcv[0] & ( 1 << 1 ):
print("1");
SoundD.stop()
SoundD.play()
else:
SoundD.stop()
rcvstate0 = False
if rcv[0] & ( 1 << 0 ) :
if not oldrcv[0] & ( 1 << 0 ):
print("0");
SoundC.stop()
SoundC.play()
else:
SoundC.stop()
oldrcv = rcv