2016-12-23 00:33:23 +00:00
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#!/usr/bin/env python3
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import time
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import paho.mqtt.client as mqtt
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from FlipdotSender import FlipdotSender
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import time
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2017-01-27 18:21:49 +00:00
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from hangman import Hangman
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global mode
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mode="standby"
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2017-02-16 21:30:01 +00:00
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global gametimeout
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gametimeout=0
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2016-12-23 00:33:23 +00:00
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def on_connect(client, userdata, flags, rc):
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print("Connected with result code " + str(rc))
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2017-01-27 18:21:49 +00:00
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client.subscribe("raum2/flipdot/#")
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#client.subscribe("raum2/flipdot/text")
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#client.subscribe("raum2/flipdot/scroll")
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#client.subscribe("raum2/flipdot/image")
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2016-12-23 00:33:23 +00:00
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def on_message(client, userdata, msg):
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print(msg.topic + " " + str(msg.payload.decode("utf-8")))
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2017-01-27 18:21:49 +00:00
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global mode
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2017-02-16 21:30:01 +00:00
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global gametimeout
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2016-12-23 00:33:23 +00:00
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2017-01-27 18:21:49 +00:00
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if mode=="standby":
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2017-02-16 21:30:01 +00:00
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gametimeout=0
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2017-01-27 18:21:49 +00:00
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if msg.topic == "raum2/flipdot/scroll/set":
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payload = msg.payload.decode("utf-8")
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2016-12-23 01:39:36 +00:00
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2017-02-16 21:30:01 +00:00
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if len(payload)>0 and (payload[0]).isdigit():
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2017-01-27 18:21:49 +00:00
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speed = int(payload[0])
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text = payload[1:]
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else:
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speed = 3
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text = payload
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flipdot.send_marquee(text, speed)
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if msg.topic == "raum2/flipdot/text/set":
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payload = msg.payload.decode("utf-8")
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2017-02-16 21:30:01 +00:00
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if len(payload)>0 and payload[0]=='~':
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payload=payload[1:] #remove first char
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flipdot.send_text(payload,25) #send_text with animation
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flipdot.send_text(payload) #without animation
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if msg.topic == "raum2/flipdot/textFull/set":
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payload = msg.payload.decode("utf-8")
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if len(payload)>0 and payload[0]=='~':
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payload=payload[1:]
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flipdot.send_textFull(payload,50)
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flipdot.send_textFull(payload)
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2017-01-27 18:21:49 +00:00
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if msg.topic == "raum2/flipdot/image/set":
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payload = msg.payload.decode("utf-8")
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print(payload)
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flipdot.send_bytes(payload)
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if msg.topic == "raum2/flipdot/hangman/set":
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2017-01-17 22:28:21 +00:00
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payload = msg.payload.decode("utf-8")
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2016-12-23 00:33:23 +00:00
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2017-01-27 18:21:49 +00:00
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if payload=="#start":
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hangman.setup()
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2017-02-16 21:30:01 +00:00
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gametimeout=int(round(time.time() * 1000))
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2017-01-27 18:21:49 +00:00
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client.publish("raum2/flipdot/hangman","started")
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mode="hangman"
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elif (mode=="hangman") and (len(payload)>0): #try entered character
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2017-02-16 21:30:01 +00:00
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gametimeout=int(round(time.time() * 1000))
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2017-01-27 18:21:49 +00:00
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trychar=payload[-1]
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gamestatus=hangman.step(trychar)
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2017-02-16 21:30:01 +00:00
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client.publish("raum2/flipdot/hangman","char="+trychar.upper())
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2017-01-27 18:21:49 +00:00
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if gamestatus!=1: #game has ended
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mode="standby"
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if gamestatus==2: #gameover
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client.publish("raum2/flipdot/hangman","gameover")
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elif gamestatus==3: #won
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client.publish("raum2/flipdot/hangman","won")
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elif gamestatus==0: #ended in another way
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client.publish("raum2/flipdot/hangman","ended")
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if payload=="#stop":
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mode="standby"
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client.publish("raum2/flipdot/hangman","ended")
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2017-02-16 22:16:08 +00:00
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2016-12-23 00:33:23 +00:00
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2017-02-16 22:16:08 +00:00
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flipdot = FlipdotSender("::1", 2323)
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2017-02-16 23:01:21 +00:00
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2017-02-16 23:24:25 +00:00
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2017-02-16 22:16:08 +00:00
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hangman= Hangman("::1", 2323,flipdot)
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2017-01-27 18:21:49 +00:00
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2016-12-23 00:33:23 +00:00
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client = mqtt.Client()
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client.on_connect = on_connect
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client.on_message = on_message
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client.connect("raum.ctdo.de", 1883, 60)
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client.loop_start()
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while True:
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2017-02-16 21:30:01 +00:00
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millis = int(round(time.time() * 1000))
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if gametimeout!=0:
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if millis-120000 > gametimeout: #timeout
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print("Game Timeout")
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mode="standby"
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gametimeout=0
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2016-12-23 00:33:23 +00:00
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time.sleep(2)
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