Refactoring completed, New: RandomFadeSingle, Icon (with Continue of old Effect), Random, RandomFade. Set OTA-Brightness
This commit is contained in:
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ce70f346e6
commit
498a689e1e
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@ -37,9 +37,15 @@ void NeoPatterns::Update() {
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case RANDOM_FADE:
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case RANDOM_FADE:
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RandomFadeUpdate();
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RandomFadeUpdate();
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break;
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break;
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case RANDOM_FADE_SINGLE:
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RandomFadeSingleUpdate();
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break;
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case SMOOTH:
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case SMOOTH:
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SmoothUpdate();
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SmoothUpdate();
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break;
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break;
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case ICON:
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IconUpdate();
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break;
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case NONE:
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case NONE:
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break;
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break;
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default:
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default:
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@ -244,15 +250,52 @@ void NeoPatterns::RandomFade(uint8_t interval ) {
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TotalSteps = 255;
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TotalSteps = 255;
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Index = 0;
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Index = 0;
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}
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}
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void NeoPatterns::RandomFadeUpdate() {
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void NeoPatterns::RandomFadeUpdate() {
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ColorSet(Wheel(Index));
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ColorSet(Wheel(Index));
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Increment();
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Increment();
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}
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}
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void NeoPatterns::RandomFadeSingle(uint8_t interval, uint8_t speed) {
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ActivePattern = RANDOM_FADE_SINGLE;
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Interval = interval;
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TotalSteps = 255;
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Index = 0;
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WheelSpeed = speed;
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RandomBuffer();
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}
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void NeoPatterns::RandomFadeSingleUpdate() {
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for (int i = 0; i < numPixels(); i++) {
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pixelR_buffer[i] += random(0, random(0, WheelSpeed + 1) + 1); //use buffer red channel for color wheel
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setPixelColor(i, Wheel(pixelR_buffer[i]));
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}
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show();
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Increment();
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}
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void NeoPatterns::RandomBuffer()
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{
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for (int i = 0; i < numPixels(); i++) {
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uint32_t c = Wheel(random(0, 256));
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pixelR_buffer[i] = (uint8_t)(c >> 16);
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pixelG_buffer[i] = (uint8_t)(c >> 8);
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pixelB_buffer[i] = (uint8_t)c;
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}
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}
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void NeoPatterns::Random()
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{
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None(); // Stop all other effects
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for (int i = 0; i < numPixels(); i++) {
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setPixelColor(i, Wheel(random(0, 256)));
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}
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show();
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}
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void NeoPatterns::Smooth(uint8_t wheelSpeed, uint8_t smoothing, uint8_t strength, uint8_t interval) {
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void NeoPatterns::Smooth(uint8_t wheelSpeed, uint8_t smoothing, uint8_t strength, uint8_t interval) {
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ActivePattern = SMOOTH;
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ActivePattern = SMOOTH;
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Interval = interval;
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Interval = interval;
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// TotalSteps = 1; // TODO: Beim Smooth nicht sinnvoll?
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Index = 0;
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Index = 0;
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WheelSpeed = wheelSpeed;
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WheelSpeed = wheelSpeed;
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Smoothing = smoothing;
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Smoothing = smoothing;
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@ -353,8 +396,57 @@ void NeoPatterns::SmoothUpdate() {
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}
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}
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show();
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show();
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// Increment();
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}
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/****************** Icon ******************/
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void NeoPatterns::Icon(uint8_t fontchar, String iconcolor, uint8_t interval)
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{
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// Save last effect, should be called after completion again
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SavedPattern = ActivePattern;
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SavedInterval = Interval;
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SavedTotalSteps = TotalSteps;
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SavedIndex = Index;
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SavedColor1 = Color1;
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SavedDirection = Direction;
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ActivePattern = ICON;
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Interval = interval;
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TotalSteps = 80;
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Index = 80;
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Color1 = parseColor(iconcolor);
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FontChar = fontchar;
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Direction = REVERSE;
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}
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void NeoPatterns::IconUpdate()
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{
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for (int i = 0; i < numPixels(); i++) {
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uint64_t mask = 1LL << (uint64_t)i;
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if ( (font[FontChar]&mask) == 0) {
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setPixelColor(numToPos(i), Color(0, 0, 0)); //bit is 0 at pos i
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} else {
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float _brightness = 1.0 - ( (TotalSteps - Index) * 1.0 / TotalSteps );
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uint8_t _r = (uint8_t)(Color1 >> 16);
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uint8_t _g = (uint8_t)(Color1 >> 8);
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uint8_t _b = (uint8_t)Color1;
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setPixelColor(numToPos(i), Color(_r * _brightness, _g * _brightness, _b * _brightness)); //bit is 1 at pos i
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}
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}
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show();
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Increment();
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}
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void NeoPatterns::IconComplete()
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{
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// Reload last effect
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ActivePattern = SavedPattern;
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Interval = SavedInterval;
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TotalSteps = SavedTotalSteps;
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Index = SavedIndex;
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Color1 = SavedColor1;
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Direction = SavedDirection;
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}
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}
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/****************** Helper functions ******************/
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/****************** Helper functions ******************/
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@ -527,3 +619,7 @@ uint32_t NeoPatterns::parseColor(String value) {
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}
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}
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return 0;
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return 0;
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}
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}
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@ -1,7 +1,8 @@
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#include <Adafruit_NeoPixel.h>
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#include <Adafruit_NeoPixel.h>
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#include "font.h"
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// Pattern types supported:
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// Pattern types supported:
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enum pattern { NONE, RAINBOW_CYCLE, THEATER_CHASE, COLOR_WIPE, SCANNER, FADE, RANDOM_FADE, SMOOTH };
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enum pattern { NONE, RAINBOW_CYCLE, THEATER_CHASE, COLOR_WIPE, SCANNER, FADE, RANDOM_FADE, SMOOTH, ICON, RANDOM_FADE_SINGLE };
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// Patern directions supported:
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// Patern directions supported:
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enum direction { FORWARD, REVERSE };
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enum direction { FORWARD, REVERSE };
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@ -20,14 +21,21 @@ class NeoPatterns : public Adafruit_NeoPixel
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void TheaterChaseUpdate();
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void TheaterChaseUpdate();
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void ColorWipe(uint32_t color, uint8_t interval, direction dir = FORWARD);
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void ColorWipe(uint32_t color, uint8_t interval, direction dir = FORWARD);
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void ColorWipeUpdate();
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void ColorWipeUpdate();
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void Scanner(uint32_t color1, uint8_t interval = 40, bool colorful = false, bool spiral = false);
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void Scanner(uint32_t color1 = 16711680, uint8_t interval = 40, bool colorful = false, bool spiral = false);
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void ScannerUpdate();
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void ScannerUpdate();
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void Fade(uint32_t color1, uint32_t color2, uint16_t steps, uint8_t interval, direction dir = FORWARD);
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void Fade(uint32_t color1, uint32_t color2, uint16_t steps, uint8_t interval, direction dir = FORWARD);
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void FadeUpdate();
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void FadeUpdate();
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void RandomFade(uint8_t interval = 100);
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void RandomFade(uint8_t interval = 100);
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void RandomFadeUpdate();
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void RandomFadeUpdate();
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void RandomFadeSingle(uint8_t interval = 100, uint8_t speed = 5);
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void RandomFadeSingleUpdate();
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void RandomBuffer();
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void Random();
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void Smooth(uint8_t wheelSpeed = 16, uint8_t smoothing = 80, uint8_t strength = 50, uint8_t interval = 40);
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void Smooth(uint8_t wheelSpeed = 16, uint8_t smoothing = 80, uint8_t strength = 50, uint8_t interval = 40);
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void SmoothUpdate();
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void SmoothUpdate();
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void Icon(uint8_t fontchar, String iconcolor = "#FFFFFF", uint8_t interval = 30);
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void IconUpdate();
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void IconComplete();
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void SetColor1(uint32_t color);
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void SetColor1(uint32_t color);
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void SetColor2(uint32_t color);
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void SetColor2(uint32_t color);
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@ -47,14 +55,20 @@ class NeoPatterns : public Adafruit_NeoPixel
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// Member Variables:
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// Member Variables:
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pattern ActivePattern; // which pattern is running
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pattern ActivePattern; // which pattern is running
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pattern SavedPattern;
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direction Direction; // direction to run the pattern
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direction Direction; // direction to run the pattern
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direction SavedDirection;
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unsigned long Interval; // milliseconds between updates
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unsigned long Interval; // milliseconds between updates
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unsigned long SavedInterval;
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unsigned long lastUpdate; // last update of position
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unsigned long lastUpdate; // last update of position
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uint32_t Color1, Color2; // What colors are in use
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uint32_t Color1, Color2; // What colors are in use
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uint32_t SavedColor1;
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uint16_t TotalSteps; // total number of steps in the pattern
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uint16_t TotalSteps; // total number of steps in the pattern
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uint16_t SavedTotalSteps;
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uint16_t Index; // current step within the pattern
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uint16_t Index; // current step within the pattern
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uint16_t SavedIndex;
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uint8_t Every; // Turn every "Every" pixel in Color1/Color2
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uint8_t Every; // Turn every "Every" pixel in Color1/Color2
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byte wPos;
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byte wPos;
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@ -73,6 +87,8 @@ class NeoPatterns : public Adafruit_NeoPixel
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uint8_t *pixelG_buffer;
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uint8_t *pixelG_buffer;
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uint8_t *pixelB_buffer;
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uint8_t *pixelB_buffer;
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uint8_t FontChar;
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uint32_t DimColor(uint32_t color);
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uint32_t DimColor(uint32_t color);
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void Increment();
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void Increment();
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void (*OnComplete)(); // Callback on completion of pattern
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void (*OnComplete)(); // Callback on completion of pattern
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@ -2,7 +2,6 @@
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#include <Adafruit_NeoPixel.h>
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#include <Adafruit_NeoPixel.h>
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#include <ArduinoOTA.h>
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#include <ArduinoOTA.h>
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#include "NeoPatterns.h"
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#include "NeoPatterns.h"
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#include "font.h"
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#ifdef __AVR__
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#ifdef __AVR__
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#include <avr/power.h>
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#include <avr/power.h>
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#endif
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#endif
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@ -10,12 +9,18 @@
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#define PIN D1 //data pin for ws2812 (pixelprojektor @ ctdo: PIN 2)
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#define PIN D1 //data pin for ws2812 (pixelprojektor @ ctdo: PIN 2)
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#define NUMPIXELS 64
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#define NUMPIXELS 64
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NeoPatterns strip = NeoPatterns(NUMPIXELS, PIN, NEO_GRB + NEO_KHZ800, &StripComplete);
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bool stopAfterCompletion;
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void StripComplete() {
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void StripComplete() {
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if (stopAfterCompletion)
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{
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strip.IconComplete();
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}
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return;
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return;
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}
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}
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NeoPatterns strip = NeoPatterns(NUMPIXELS, PIN, NEO_GRB + NEO_KHZ800, &StripComplete);
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HomieNode homieNode("pixel", "commands");
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HomieNode homieNode("pixel", "commands");
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@ -61,6 +66,7 @@ bool onSetBrightness(const HomieRange& range, const String& value) {
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}
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}
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bool onSetEffect(const HomieRange& range, const String& value) {
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bool onSetEffect(const HomieRange& range, const String& value) {
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stopAfterCompletion = false;
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String effect = value;
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String effect = value;
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effect.toLowerCase();
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effect.toLowerCase();
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if (effect == "scanner") {
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if (effect == "scanner") {
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@ -75,7 +81,7 @@ bool onSetEffect(const HomieRange& range, const String& value) {
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else if (effect == "rainbowcycle") {
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else if (effect == "rainbowcycle") {
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strip.RainbowCycle(50);
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strip.RainbowCycle(50);
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}
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}
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else if (effect == "theaterchase") {
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else if (effect == "theaterchase" || effect == "chase") {
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strip.TheaterChase(strip.Color(255, 0, 0), strip.Color(0, 0, 255), 100);
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strip.TheaterChase(strip.Color(255, 0, 0), strip.Color(0, 0, 255), 100);
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}
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}
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else if (effect == "fade") {
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else if (effect == "fade") {
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@ -84,7 +90,9 @@ bool onSetEffect(const HomieRange& range, const String& value) {
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else if (effect == "randomfade") {
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else if (effect == "randomfade") {
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strip.RandomFade();
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strip.RandomFade();
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}
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}
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else if (effect == "smooth") { //example: smooth|[wheelspeed]|[smoothing]|[strength] wheelspeed=1-255, smoothing=0-100, strength=1-255
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else if (effect == "random") {
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strip.Random();
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} else if (effect == "smooth") { //example: smooth|[wheelspeed]|[smoothing]|[strength] wheelspeed=1-255, smoothing=0-100, strength=1-255
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strip.Smooth(16, 80, 50, 40);
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strip.Smooth(16, 80, 50, 40);
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}
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}
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else {
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else {
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@ -92,16 +100,36 @@ bool onSetEffect(const HomieRange& range, const String& value) {
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int sep = value.indexOf("|");
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int sep = value.indexOf("|");
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String command = value.substring(0, sep);
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String command = value.substring(0, sep);
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String parameters = value.substring(sep + 1);
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String parameters = value.substring(sep + 1);
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if (command.equals("fill"))
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if (command.equals("fill")) {
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{
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strip.ColorSetParameters(parameters);
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strip.ColorSetParameters(parameters);
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} else {
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}
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else if (command.equals("randomfade")) {
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int sepparam = parameters.indexOf("|");
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int p1 = parameters.substring(0, sepparam).toInt();
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if (p1 <= 0) {
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p1 = 5;
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}
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strip.RandomFadeSingle(p1);
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}
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else {
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strip.None();
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strip.None();
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}
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}
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}
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}
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homieNode.setProperty("effect").send(value);
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homieNode.setProperty("effect").send(value);
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}
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}
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bool onSetIcon(const HomieRange& range, const String& value) {
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stopAfterCompletion = true;
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String _iconname = value;
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if (value[0] == '#') { //color given
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strip.Icon(value.substring(7)[0], value.substring(0, 6));
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}
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else {
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strip.Icon(value[0]);
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}
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homieNode.setProperty("icon").send(value);
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}
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bool onSetClear(const HomieRange& range, const String& value) {
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bool onSetClear(const HomieRange& range, const String& value) {
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strip.None();
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strip.None();
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strip.clear();
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strip.clear();
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@ -122,7 +150,6 @@ bool onSetLength(const HomieRange& range, const String& value) {
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void loopHandler() {
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void loopHandler() {
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strip.Update();
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strip.Update();
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}
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}
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void setup() {
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void setup() {
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@ -137,7 +164,7 @@ void setup() {
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homieNode.advertise("effect").settable(onSetEffect);
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homieNode.advertise("effect").settable(onSetEffect);
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homieNode.advertise("clear").settable(onSetClear);
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homieNode.advertise("clear").settable(onSetClear);
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homieNode.advertise("length").settable(onSetLength);
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homieNode.advertise("length").settable(onSetLength);
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homieNode.advertise("icon").settable(onSetIcon);
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Homie.setup();
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Homie.setup();
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@ -145,11 +172,12 @@ void setup() {
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strip.clear();
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strip.clear();
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strip.setBrightness(64);
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strip.setBrightness(64);
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strip.show();
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strip.show();
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stopAfterCompletion = false; // Default
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ArduinoOTA.setHostname("pixelprojektor");
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ArduinoOTA.setHostname("pixelprojektor");
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ArduinoOTA.onStart([]() {
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ArduinoOTA.onStart([]() {
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strip.clear();
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strip.clear();
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strip.setBrightness(64);
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});
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});
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ArduinoOTA.onEnd([]() {
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ArduinoOTA.onEnd([]() {
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strip.clear();
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strip.clear();
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@ -184,29 +212,6 @@ void loop() {
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/************ Old stuff ************/
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/************ Old stuff ************/
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||||||
/*
|
/*
|
||||||
int fadespeedmax = 5; //1 to 255
|
int fadespeedmax = 5; //1 to 255
|
||||||
int iconCountStart = 0; //for percentage calculation
|
|
||||||
int iconCountdown = 0; //0=off
|
|
||||||
uint8_t iconchar = 0; //last displayed char
|
|
||||||
int32_t iconcolor = 0; //last icon color
|
|
||||||
|
|
||||||
long lastMillis = 0;
|
|
||||||
long fpsdelay = 1000 / FPS;
|
|
||||||
|
|
||||||
|
|
||||||
uint32_t wheel(byte WheelPos) {
|
|
||||||
WheelPos = 255 - WheelPos;
|
|
||||||
if (WheelPos < 85) {
|
|
||||||
return strip.Color(255 - WheelPos * 3, 0, WheelPos * 3);
|
|
||||||
}
|
|
||||||
if (WheelPos < 170) {
|
|
||||||
WheelPos -= 85;
|
|
||||||
return strip.Color(0, WheelPos * 3, 255 - WheelPos * 3);
|
|
||||||
}
|
|
||||||
WheelPos -= 170;
|
|
||||||
return strip.Color(WheelPos * 3, 255 - WheelPos * 3, 0);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
void led_random()
|
void led_random()
|
||||||
{
|
{
|
||||||
|
@ -222,37 +227,6 @@ void loop() {
|
||||||
// line(0,0,950*cos(radians(iAngle)),-950*sin(radians(iAngle)));
|
// line(0,0,950*cos(radians(iAngle)),-950*sin(radians(iAngle)));
|
||||||
}
|
}
|
||||||
|
|
||||||
void led_larson()
|
|
||||||
{
|
|
||||||
int EyeSize = 5;
|
|
||||||
uint32_t rgb[3] = {0};
|
|
||||||
wheelPos++;
|
|
||||||
if (wheelPos >= 256) {
|
|
||||||
wheelPos = 0;
|
|
||||||
}
|
|
||||||
int Color1 = wheel(wheelPos);
|
|
||||||
|
|
||||||
for (int i = 0; i < strip.numPixels(); i++)
|
|
||||||
{
|
|
||||||
int realpos = numToSpiralPos(i);
|
|
||||||
if (i == Index) // Scan Pixel to the right
|
|
||||||
{
|
|
||||||
strip.setPixelColor(realpos, Color1);
|
|
||||||
}
|
|
||||||
else if (i == ((strip.numPixels() - 1) * 2) - Index) // Scan Pixel to the left
|
|
||||||
{
|
|
||||||
strip.setPixelColor(realpos, Color1);
|
|
||||||
}
|
|
||||||
else // Fading tail
|
|
||||||
{
|
|
||||||
strip.setPixelColor(realpos, DimColor(strip.getPixelColor(realpos)));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
strip.show();
|
|
||||||
Increment();
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void led_spiral()
|
void led_spiral()
|
||||||
{
|
{
|
||||||
|
@ -274,48 +248,6 @@ void loop() {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void led_randomfade()
|
|
||||||
{
|
|
||||||
for (int i = 0; i < strip.numPixels(); i++) {
|
|
||||||
pixelR_buffer[i] += random(0, random(0, fadespeedmax + 1) + 1); //use buffer red channel for color wheel
|
|
||||||
strip.setPixelColor(i, wheel(pixelR_buffer[i]));
|
|
||||||
}
|
|
||||||
strip.show();
|
|
||||||
}
|
|
||||||
|
|
||||||
void led_icon(uint8_t fontchar, uint32_t iconcolor)
|
|
||||||
{
|
|
||||||
for (int i = 0; i < strip.numPixels(); i++) {
|
|
||||||
uint64_t mask = 1LL << (uint64_t)i;
|
|
||||||
|
|
||||||
if ( (font[fontchar]&mask) == 0) {
|
|
||||||
strip.setPixelColor(numToPos(i), strip.Color(0, 0, 0)); //bit is 0 at pos i
|
|
||||||
} else {
|
|
||||||
|
|
||||||
float _brightness = 1.0 - ( (iconCountStart - iconCountdown) * 1.0 / iconCountStart );
|
|
||||||
uint8_t _r = (uint8_t)(iconcolor >> 16);
|
|
||||||
uint8_t _g = (uint8_t)(iconcolor >> 8);
|
|
||||||
uint8_t _b = (uint8_t)iconcolor;
|
|
||||||
strip.setPixelColor(numToPos(i), strip.Color(_r * _brightness, _g * _brightness, _b * _brightness)); //bit is 1 at pos i
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
strip.show();
|
|
||||||
}
|
|
||||||
|
|
||||||
void set_randomBuffer()
|
|
||||||
{
|
|
||||||
for (int i = 0; i < strip.numPixels(); i++) {
|
|
||||||
uint32_t c = wheel(random(0, 256));
|
|
||||||
pixelR_buffer[i] = (uint8_t)(c >> 16);
|
|
||||||
pixelG_buffer[i] = (uint8_t)(c >> 8);
|
|
||||||
pixelB_buffer[i] = (uint8_t)c;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
bool effectHandler(const HomieRange& range, const String& value) {
|
bool effectHandler(const HomieRange& range, const String& value) {
|
||||||
Homie.getLogger() << "-> " << value << endl;
|
Homie.getLogger() << "-> " << value << endl;
|
||||||
int sep = value.indexOf("|");
|
int sep = value.indexOf("|");
|
||||||
|
@ -434,26 +366,5 @@ void loop() {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool iconHandler(const HomieRange& range, const String& value) {
|
|
||||||
String _iconname = value;
|
|
||||||
iconcolor = strip.Color(255, 255, 255); //default color
|
|
||||||
if (value[0] == '#') { //color given
|
|
||||||
iconcolor = parseColor(value.substring(0, 6));
|
|
||||||
_iconname = value.substring(7); // example: #ff00dc|A (pipe will be ignored)
|
|
||||||
}
|
|
||||||
|
|
||||||
iconCountStart = FPS * 2;
|
|
||||||
iconCountdown = iconCountStart;
|
|
||||||
if (_iconname.length() == 1) { //only one character
|
|
||||||
iconchar = value[0];
|
|
||||||
} else {
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
strip.show();
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
*/
|
*/
|
||||||
|
|
Loading…
Reference in New Issue