#include "basic/basic.h" #include "core/i2c/i2c.h" #define FLAME_I2C_WRITE 0xC4 #define FLAME_I2C_READ 0xC5 #define FLAME_I2C_CR_INPUT 0x00 #define FLAME_I2C_CR_PSC0 0x01 #define FLAME_I2C_CR_PWM0 0x02 #define FLAME_I2C_CR_PSC1 0x03 #define FLAME_I2C_CR_PWM1 0x04 #define FLAME_I2C_CR_LS0 0x05 #define FLAME_I2C_LS0_OFF 0x00 #define FLAME_I2C_LS0_ON 0x01 #define FLAME_I2C_LS0_PWM0 0x02 #define FLAME_I2C_LS0_PWM1 0x03 #define FLAME_I2C_LS0_LED0 0x00 #define FLAME_I2C_LS0_LED1 0x02 #define FLAME_I2C_LS0_LED2 0x04 #define FLAME_I2C_LS0_LED3 0x06 #define FLAME_MODE_ON 0x00 #define FLAME_MODE_A 0x01 #define FLAME_MODE_B 0x02 #define FLAME_MODE_C 0x03 #define FLAME_MODE_MIN 0x00 #define FLAME_MODE_MAX 0x03 void ReinvokeISP(void); /**************************************************************************/ void flameSetI2C(uint8_t cr, uint8_t value) { I2CMasterBuffer[0] = FLAME_I2C_WRITE; I2CMasterBuffer[1] = cr; I2CMasterBuffer[2] = value; I2CWriteLength = 3; I2CReadLength = 0; i2cEngine(); } void tick_flame(void) { // every 10ms } void main_flame(void) { i2cInit(I2CMASTER); // Init I2C // flameSetI2C(FLAME_I2C_CR_LS0, FLAME_I2C_LS0_ON << FLAME_I2C_LS0_LED0); // set led to on // flameSetI2C(FLAME_I2C_CR_LS0, FLAME_I2C_LS0_OFF << FLAME_I2C_LS0_LED0); // set led to off flameSetI2C(FLAME_I2C_CR_PSC0, 0x66); // set prescaler flameSetI2C(FLAME_I2C_CR_PWM0, 0x33); // set pwm flameSetI2C(FLAME_I2C_CR_LS0, FLAME_I2C_LS0_PWM0 << FLAME_I2C_LS0_LED0); // set led to pwm char key; while (1) { key = getInput(); if (key == BTN_LEFT) { DoString(0,50,"ISP!"); lcdDisplay(); ISPandReset(); } } return; }