#include #include "basic/basic.h" #include "lcd/lcd.h" static void draw_rakett (int x, int y, int angle); void main_rockets (void) { char test[512]; /* scratch space */ o_init (test, sizeof(test)); int frame_no; while (1) { o_identity (); /* reset transforms */ o_rectangle (0,0,RESX, RESY); o_set_gray (500); o_fill (); /* fill with 50% gray */ draw_rakett (20, 20, 10*frame_no++); draw_rakett (50, 40, 450+14*frame_no++); lcdDisplay(); delayms(1); } } signed char rakett[] = { ' ', 'm',38,6, 'c',38,6,36,13,36,15, 'c',24,22,23,26,21,32,'c',19,41,23,61,23,61,'c',15,73,14,95,17,110,'l',26,109,'c',26,102,26,87,30,83,'c',30,83,30,88,30,95,'c',31,103,31,108,31,108,'l',36,108,'c',36,108,35,98,36,91,'c',37,83,38,80,38,80,'c',41,79,43,80,47,79,'c',56,85,56,89,58,99,'c',58,103,58,108,58,108,'l',68,108,'c',67,89,69,73,54,58,'c',54,58,56,41,53,31,'c',50,21,40,15,40,15,'l',38,6,'z','g',0,'f','g',100,'s', ' ', 'm',33,20,'c',31,20,29,21,27,22,'c',25,24,23,27,22,29,'c',20,35,21,38,21,38,'c',26,38,29,36,34,33,'c',38,31,42,24,34,21,'c',34,21,33,20,33,20,'z','g',100,'f','\0' }; static void draw_rakett (int x, int y, int angle) { //o_save (); o_identity (); /* reset transform stack */ o_translate(x * 1000, y * 1000); o_rotate (angle); o_scale (500, 500); o_translate (-37000, -60000); o_render (rakett); /* render a rocket */ //o_restore (); }