#include #include "basic/basic.h" #include "lcd/backlight.h" #include "lcd/render.h" #include "lcd/display.h" #include "lcd/allfonts.h" #define BITSET_X (RESX+2) #define BITSET_Y (RESY+2) #define BITSET_SIZE (BITSET_X*BITSET_Y) #include "cbitset.h" typedef uint8_t uchar; unsigned char rnd1(); void draw_rect(char x0, char y0, char x1, char y1) { for(char x=x0; x<=x1; ++x) { lcdSetPixel(x,y0,true); lcdSetPixel(x,y1,true); } for(char y=y0+1; y