#include "simulator.h" #include "../firmware/basic/basic.h" #include "../firmware/basic/config.h" #include "../firmware/lcd/display.h" #include <unistd.h> void simlcdDisplayUpdate() { write(1,"\033[H",3); const char* symbolOff=GLOBAL(lcdinvert)?"_":"@"; const char* symbolOn=GLOBAL(lcdinvert)?"#":"."; for(int y=0; y<RESY; ++y) { for(int x=0; x<RESX; ++x) { write(1,(lcdGetPixel((GLOBAL(lcdmirror) /* LCD_MIRRORX */ )?(RESX-x-1):x,(0 /* & LCD_MIRRORY */)?(RESY-y-1):y)?symbolOn:symbolOff),1); } write(1,("\n"),1); } } int simButtonPressed(int button) { return 1; // TODO } void simSetLEDHook(int led) { // TODO } int main(void) { simulator_main(); }