Commit Graph

36 Commits

Author SHA1 Message Date
Stefan `Sec` Zehl 2c8ec43a1e Make change to memmove for l0dables complete. 2012-01-27 22:25:30 +01:00
schneider 57d7f7dd51 player: set signal strength to max 2011-12-27 13:02:45 +01:00
Stefan `Sec` Zehl 8f93286de9 forgot EXPORTS in last commit (and a newline) 2011-12-25 20:48:38 +01:00
bsx 8002095eb4 Merge branch 'master' of github.com:r0ket/r0ket 2011-12-23 09:41:48 +01:00
schneider 6c2c5127c6 reactivated graphic lib 2011-12-22 20:11:03 +01:00
bsx fda93e381f moved flame code into core
- flames now hav an API
- default flame code handles both types simultaneously
- l0dables may claim a flame to manipulate as they wish
2011-12-22 14:33:48 +01:00
schneider 6e93dd4002 moved config screen to l0dable, saving 592 bytes 2011-12-22 03:18:16 +01:00
schneider 77dd1c4b56 removed fs errors from exports and filetransfer, saves 260 bytes 2011-12-22 03:02:45 +01:00
schneider 6697274019 game: added jitter and interval fields, added text display 2011-12-20 02:38:18 +01:00
Stefan `Sec` Zehl a005118640 Move lcdread menu entry to debug loadable
(add: lcdInit EXPORT, lcdRead needs it)
2011-12-20 01:23:00 +01:00
schneider 6e87b9579d disabled lcdread from main menu, added lcdRead() to exports 2011-12-18 02:06:27 +01:00
schneider 0eaf74fa87 Merge branch 'master' of github.com:r0ket/r0ket 2011-08-13 01:10:59 +02:00
Stefan `Sec` Zehl 0c2d4c5420 Whoops. This shouldn't be here. And even if, not in the middle. 2011-08-13 00:42:58 +02:00
schneider f9018b2195 added l0dable for workshop kit 2011-08-12 23:46:19 +02:00
ranzwertig 8f4d81f8f4 added randomInit and increased speed 2011-08-12 20:51:58 +02:00
Stefan `Sec` Zehl 3bf8d5f903 Sorry. Can't get it to fit for now, so disable graphics lib
This does brak the rokets l0dable. Will try to fix this after the camp
2011-08-11 10:27:21 +02:00
Stefan `Sec` Zehl a659245364 improve vector lib 2011-08-06 02:37:43 +02:00
Stefan `Sec` Zehl 6bf6f3de96 Commit of pippin vector/graphics lib. Yay! 2011-08-05 19:17:31 +02:00
Stefan `Sec` Zehl b1b5516b42 Move ramcode to clean address. Also sort exported symbols and add a few 2011-08-05 18:53:40 +02:00
Stefan `Sec` Zehl f5fdb1d5dd Move font into invaders. Smaller main firmware, yay 2011-08-05 15:17:05 +02:00
Stefan `Sec` Zehl 2f4171b257 Add f_lseek on request 2011-08-05 02:54:01 +02:00
Stefan `Sec` Zehl c505028b41 FIrst mesh slowdown patch 2011-08-05 02:19:22 +02:00
Stefan `Sec` Zehl ccb45a6fc2 nick-loadable to display nick.lcd by default 2011-08-05 00:34:55 +02:00
iggy 8537ef4b3d 1boot bigmenu 2011-08-04 21:46:28 +02:00
Stefan `Sec` Zehl bc2ba6ecc2 more functions 2011-08-04 21:23:29 +02:00
iggy b844a2b1a1 invaders can exit, size reduction with static fkts 2011-08-04 20:37:02 +02:00
Stefan `Sec` Zehl a41ca4d93d queue_plus: allows for incremental queue stuff (nrf receive mostly) 2011-08-04 19:10:22 +02:00
Stefan `Sec` Zehl b933ebce40 add menuflags export for iggy's 1boot 2011-08-04 16:59:01 +02:00
Stefan `Sec` Zehl 16da194336 Support l0dable nickname display. 2011-08-04 16:57:18 +02:00
Stefan `Sec` Zehl 64d22980f2 Add nrf_check_reset, and run it every 5 seconds.
Also: add more debugging
2011-08-04 13:11:28 +02:00
schneider cf2824511e added exports for vcard 2011-08-04 00:49:46 +02:00
Stefan `Sec` Zehl fe500650e9 invaders now do meshscore 2011-08-03 23:13:44 +02:00
schneider 77d35aff7a added spaceinvaders l0dable 2011-08-03 19:09:03 +02:00
schneider 2799821daf added receive card l0adable 2011-08-03 19:00:26 +02:00
schneider 6dcdaf17fe added sendcard l0dable 2011-08-03 17:38:30 +02:00
Stefan `Sec` Zehl ce87f3b8f5 New loadable style with big dispatcher table. 2011-08-03 16:34:09 +02:00