added secs night detection
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@ -33,8 +33,6 @@
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#define FLAME_DOWN 0x03
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#define FLAME_DOWN 0x03
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#define FLAME_DOWN_WAIT 0x04
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#define FLAME_DOWN_WAIT 0x04
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uint8_t isNight = 1; //TODO SEC implement me
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void ReinvokeISP(void);
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void ReinvokeISP(void);
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/**************************************************************************/
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/**************************************************************************/
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@ -58,7 +56,7 @@ void tick_flame(void) { // every 10ms
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flameTicks++;
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flameTicks++;
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if (flameMode == FLAME_OFF) {
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if (flameMode == FLAME_OFF) {
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if (isNight == 1) {
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if (isNight()) {
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flameTicks = 0;
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flameTicks = 0;
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flameMode = FLAME_UP;
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flameMode = FLAME_UP;
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}
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}
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