queue_plus: allows for incremental queue stuff (nrf receive mostly)
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009897df88
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a41ca4d93d
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@ -205,5 +205,12 @@ const char* IntToStr(int num, unsigned int mxlen, char flag);
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// global
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#define SYSTICKSPEED 10
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#ifdef __arm__
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#define WFI __asm volatile ("WFI")
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#else
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#define WFI delayms(SYSTICKSPEED)
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#endif
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#endif
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@ -13,36 +13,70 @@ extern uint32_t simTimeCounter();
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/**************************************************************************/
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void work_queue(void){
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void (*elem)(void);
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uint8_t work_queue_minimal(void){
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int start;
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if (the_queue.qstart == the_queue.qend){
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#ifdef __arm__
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__asm volatile ("WFI");
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#else
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delayms(SYSTICKSPEED);
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#endif
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return;
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return 0;
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};
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start=the_queue.qstart;
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start=(start+1)%MAXQENTRIES;
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elem=the_queue.queue[start].callback;
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if(the_queue.queue[start].type == QT_NORMAL){
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void (*elem)(void);
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elem=the_queue.queue[start].u.callback;
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the_queue.qstart=start;
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elem();
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return 0;
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}else if(the_queue.queue[start].type == QT_PLUS){
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uint8_t (*elem)(uint8_t);
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uint8_t state=the_queue.queue[start].state;
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elem=the_queue.queue[start].u.callbackplus;
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state=elem(state);
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if(state==QS_END){
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the_queue.qstart=start;
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return 0;
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}else{
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the_queue.queue[start].state=state;
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return 1;
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};
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};
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};
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void work_queue(void){
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int start;
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if (the_queue.qstart == the_queue.qend){
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WFI;
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return;
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};
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while(work_queue_minimal());
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};
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uint8_t delayms_queue_plus(uint32_t ms, uint8_t final){
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int ret;
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int end=_timectr+ms/SYSTICKSPEED;
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do {
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if (the_queue.qstart == the_queue.qend){
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WFI;
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}else{
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ret=work_queue_minimal();
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};
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} while (end >_timectr);
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if(ret && final){
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while(work_queue_minimal());
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};
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return ret;
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};
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void delayms_queue(uint32_t ms){
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int end=_timectr+ms/SYSTICKSPEED;
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do {
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if (the_queue.qstart == the_queue.qend){
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#ifdef __arm__
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__asm volatile ("WFI");
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#else
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delayms(SYSTICKSPEED);
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#endif
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WFI;
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}else{
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work_queue();
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};
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@ -53,11 +87,7 @@ void delayms_power(uint32_t ms){
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ms/=SYSTICKSPEED;
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ms+=_timectr;
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do {
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#ifdef __arm__
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__asm volatile ("WFI");
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#else
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delayms(SYSTICKSPEED);
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#endif
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WFI;
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} while (ms >_timectr);
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};
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@ -70,7 +100,25 @@ int push_queue(void (*new)(void)){
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if(end == the_queue.qstart) // Queue full
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return -1;
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the_queue.queue[end].callback=new;
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the_queue.queue[end].u.callback=new;
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the_queue.queue[end].type=QT_NORMAL;
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the_queue.qend=end;
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return 0;
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};
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int push_queue_plus(uint8_t (*new)(uint8_t)){
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int end;
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end=the_queue.qend;
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end=(end+1)%MAXQENTRIES;
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if(end == the_queue.qstart) // Queue full
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return -1;
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the_queue.queue[end].u.callbackplus=new;
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the_queue.queue[end].type=QT_PLUS;
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the_queue.queue[end].state=QS_START;
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the_queue.qend=end;
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return 0;
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@ -3,8 +3,18 @@
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#define MAXQENTRIES 8
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#define QT_NORMAL 0
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#define QT_PLUS 1
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#define QS_START 0x0
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#define QS_END 0x7f
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typedef struct {
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union {
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void (*callback)(void);
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uint8_t (*callbackplus)(uint8_t);
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} u;
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unsigned type :1;
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unsigned state :7;
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} QENTRY;
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typedef struct {
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@ -17,10 +27,12 @@ extern QUEUE the_queue;
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extern volatile uint32_t _timectr;
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void work_queue(void);
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uint8_t work_queue_minimal(void);
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void delayms_queue(uint32_t);
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uint8_t delayms_queue_plus(uint32_t, uint8_t);
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void delayms_power(uint32_t);
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int push_queue(void (*qnew)(void));
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int magic(void *qnew);
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int push_queue_plus(uint8_t (*qnew)(uint8_t));
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// Note:
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// Our time implementation will fail after 497 days of continous uptime.
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@ -84,7 +84,7 @@ void mesh_sendloop(void){
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// Update [T]ime packet
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MO_TIME_set(meshbuffer[0].pkt,getSeconds());
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MO_GEN_set(meshbuffer[0].pkt,meshgen);
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if(GLOBAL(provacy)==0)
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if(GLOBAL(privacy)==0)
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uint32touint8p(GetUUID32(),MO_BODY(meshbuffer[0].pkt));
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else
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uint32touint8p(0,MO_BODY(meshbuffer[0].pkt));
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@ -152,12 +152,12 @@ uint8_t mesh_recvqloop_work(void){
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// Skip locked packet
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if(mpkt->flags&MF_LOCK)
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return 1;
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return 2;
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// only accept newer/better packets
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if(mpkt->flags==MF_USED)
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if(MO_TIME(buf)<=MO_TIME(mpkt->pkt))
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return 1;
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return 2;
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if((MO_TYPE(buf)>='A' && MO_TYPE(buf)<='C') ||
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(MO_TYPE(buf)>='A' && MO_TYPE(buf)<='C'))
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@ -165,6 +165,7 @@ uint8_t mesh_recvqloop_work(void){
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memcpy(mpkt->pkt,buf,MESHPKTSIZE);
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mpkt->flags=MF_USED;
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return 1;
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};
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void mesh_recvqloop_end(void){
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@ -187,12 +188,39 @@ void mesh_recvloop(void){
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mesh_recvqloop_end();
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};
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uint8_t mesh_recvloop_plus(uint8_t state){
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static int recvend=0;
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static int pktctr=0;
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if (state==0){
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recvend=M_RECVTIM/SYSTICKSPEED+getTimer();
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pktctr=0;
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mesh_recvqloop_setup();
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state=1;
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};
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if(state==1){
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if( mesh_recvqloop_work() ){
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pktctr++;
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}else{
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delayms_power(10);
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};
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if(getTimer()>recvend || pktctr>MESHBUFSIZE)
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state=0xff;
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};
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if(state==0xff){
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return 0xff;
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};
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return state;
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};
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void mesh_systick(void){
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static int rcvctr=0;
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static int sendctr=0;
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if(rcvctr--<0){
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push_queue(&mesh_recvloop);
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push_queue_plus(&mesh_recvloop_plus);
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rcvctr=M_RECVINT/SYSTICKSPEED/2;
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rcvctr+=getRandom()%(rcvctr*2);
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};
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@ -78,3 +78,4 @@ nickfont
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setExtFont
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getFontHeight
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menuflags
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delayms_queue_plus
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@ -22,11 +22,12 @@ void ram(void) {
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dy=(RESY-getFontHeight())/2;
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lcdClear();
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lcdSetPixel(1,1,1);
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DoString(dx,dy,GLOBAL(nickname));
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lcdRefresh();
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while(getInputRaw()==BTN_NONE){
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work_queue();
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delayms_queue_plus(10,0);
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};
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return;
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}
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