save space by telling the compiler that lcdRefresh is actually lcdDisplay
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@ -216,6 +216,7 @@ void lcdDisplay(void) {
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lcd_deselect();
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}
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void lcdRefresh() __attribute__ ((weak, alias ("lcdDisplay")));
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inline void lcdInvert(void) {
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GLOBAL(lcdinvert)=!GLOBAL(lcdinvert);
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@ -53,9 +53,6 @@ void lcdClear(){
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lcdFill(0);
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};
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void lcdRefresh(){
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lcdDisplay();
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};
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void lcdMoveCrsr(signed int dx,signed int dy){
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x+=dx;
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