Whoops... removed accidental Y-mirror in simulat0r
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@ -100,7 +100,7 @@ public:
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for (int x = 0; x < dimx; ++x) {
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for(int y=0; y<dimy; ++y) {
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int color;
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color=lcdGetPixel((GLOBAL(lcdmirror) /* LCD_MIRRORX */ )?(RESX-x-1):x,( 1 /* LCD_MIRRORY */)?(RESY-y-1):y)?colorInvertedPixelOn:colorInvertedPixelOff;
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color=lcdGetPixel((GLOBAL(lcdmirror) /* LCD_MIRRORX */ )?(RESX-x-1):x,( 0 /* LCD_MIRRORY */)?(RESY-y-1):y)?pixelOn:pixelOff;
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for(int minix=0; minix<pixw; ++minix) {
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for(int miniy=0; miniy<pixh; ++miniy) {
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@ -12,7 +12,7 @@ void simlcdDisplayUpdate() {
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for(int y=0; y<RESY; ++y) {
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for(int x=0; x<RESX; ++x) {
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write(1,(lcdGetPixel((GLOBAL(lcdmirror) /* LCD_MIRRORX */ )?(RESX-x-1):x,(1 /* & LCD_MIRRORY */)?(RESY-y-1):y)?symbolOn:symbolOff),1);
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write(1,(lcdGetPixel((GLOBAL(lcdmirror) /* LCD_MIRRORX */ )?(RESX-x-1):x,(0 /* & LCD_MIRRORY */)?(RESY-y-1):y)?symbolOn:symbolOff),1);
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}
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write(1,("\n"),1);
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}
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