removed old lodable dir

This commit is contained in:
schneider 2011-12-11 18:39:50 +01:00
parent 50e16d52cd
commit 6e30f473f7
10 changed files with 0 additions and 1446 deletions

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@ -1,4 +0,0 @@
*.elf
*.bin
*.h
loadable.ld

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# Make doesn't allow dependencies on parent directory, so we need to
# run make from one level up:
MAKEFILE=loadable/Makefile.sub
MAKE+=--no-print-directory
all:
@cd .. && $(MAKE) -f $(MAKEFILE)
clean:
@cd .. && $(MAKE) -f $(MAKEFILE) clean

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@ -1,57 +0,0 @@
DIR?= loadable
##########################################################################
# User configuration and firmware specific object files
##########################################################################
SRCS = $(wildcard $(DIR)/*.c)
OBJS = $(foreach mod,$(SRCS),$(subst .c,.o,$(mod)))
ELFS = $(foreach mod,$(SRCS),$(subst .c,.elf,$(mod)))
BINS = $(foreach mod,$(SRCS),$(subst .c,.bin,$(mod)))
HDRS = $(foreach mod,$(SRCS),$(subst .c,.h,$(mod)))
##########################################################################
# GNU GCC compiler flags
##########################################################################
ROOT_PATH?= .
INCLUDE_PATHS = -I$(ROOT_PATH) -I$(ROOT_PATH)/core
include $(ROOT_PATH)/Makefile.inc
##########################################################################
# Compiler settings, parameters and flags
##########################################################################
FIRMWARE=$(ROOT_PATH)/$(OUTFILE).elf
LDSRCFILE=$(DIR)/ram.ld
LDFILE=$(DIR)/loadable.ld
CFLAGS+=-mlong-calls -fno-toplevel-reorder
LDFLAGS+= -R $(FIRMWARE)
all: $(OBJS) $(ELFS) $(BINS) $(HDRS)
$(LDFILE):
-@echo "MEMORY" > $(LDFILE)
-@echo "{" >> $(LDFILE)
-@echo " sram(rwx): ORIGIN = 0x10002000 - $(RAMCODE), LENGTH = $(RAMCODE)" >> $(LDFILE)
-@echo "}" >> $(LDFILE)
-@echo "INCLUDE $(LDSRCFILE)" >> $(LDFILE)
%.o : %.c
$(CC) $(CFLAGS) -o $@ $<
%.elf: %.o $(FIRMWARE) $(LDFILE)
$(LD) $(LDFLAGS) -T $(LDFILE) -o $@ $<
$(SIZE) $@
%.bin: %.elf
$(OBJCOPY) $(OCFLAGS) -O binary $< $@
%.h: %.bin $(DIR)/bin2h.pl
$(DIR)/bin2h.pl $<
clean:
cd $(DIR) && rm -f *.o *.elf *.bin
.SUFFIXES:
.PHONY: $(LDFILE)

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@ -1,41 +0,0 @@
#!/usr/bin/perl
#
# vim:set ts=4 sw=4:
use strict;
sub dwim{
local $/=undef;
my $file=shift;
open(IN,"<:bytes",$file) || die "Can't open $file: $!";
my @bytes=unpack("C*",<IN>);
close(IN);
$file=~s/\.[^.]+$//;
open(OUT,">","${file}.h") || die "Can't write ${file}.h: $!";
$file=~s!.*/!!;
print OUT "const uint16_t loadable_${file}_size = ", scalar @bytes, ";\n";
print OUT "const uint8_t loadable_${file}[] = {\n";
my $ctr=0;
for(@bytes){
print OUT "\t" if($ctr==0);
printf OUT "0x%02x, ",$_;
if(++$ctr==8){
print OUT "\n";
$ctr=0;
};
};
print OUT "\n" if($ctr!=0);
print OUT "};\n";
close(OUT);
};
for(@ARGV){
dwim($_);
};

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@ -1,10 +0,0 @@
#include <sysinit.h>
#include "basic/basic.h"
void ram(void){
for (int x=0;x<20;x++){
gpioSetValue (RB_LED1, x%2);
delayms(50);
};
};

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@ -1,190 +0,0 @@
#include <sysinit.h>
#include "basic/basic.h"
#include "lcd/render.h"
#include "lcd/display.h"
#include "lcd/allfonts.h"
#define FIXSIZE 25
#define mul(a,b) ((((long long)a)*(b))>>FIXSIZE)
#define fixpt(a) ((long)(((a)*(1<<FIXSIZE))))
#define integer(a) (((a)+(1<<(FIXSIZE-1)))>>FIXSIZE)
#define ZOOM_RATIO 0.90
#define ITERATION_MAX 150
void mandelInit();
void mandelMove();
void mandelUpdate();
void ram(void) {
int key;
mandelInit();
while (1) {
lcdDisplay();
mandelMove();
mandelUpdate();
// Exit on enter+direction
key=getInputRaw();
if(key&BTN_ENTER && key>BTN_ENTER)
return;
}
return;
}
struct mb {
long rmin, rmax, imin, imax;
bool dirty, dup, ddown, dleft, dright, clickmark;
int count, limitZIn, limitZOut;
} mandel;
void mandelInit() {
//mandel.rmin = -2.2*0.9;
//mandel.rmax = 1.0*0.9;
//mandel.imin = -2.0*0.9;
//mandel.imax = 2.0*0.9;
mandel.rmin = fixpt(-2);
mandel.rmax = fixpt(1);
mandel.imin = fixpt(-2);
mandel.imax = fixpt(2);
mandel.count = 0;
mandel.limitZIn = 40;
mandel.limitZOut = 30;
mandel.dirty = true;
mandel.dup = false;
mandel.ddown = false;
mandel.dleft = false;
mandel.dright = false;
mandel.clickmark = false;
}
void mandelMove() {
//long delta_r = (mandel.rmax - mandel.rmin)/10;
//long delta_i = (mandel.imax - mandel.imin)/10;
long rs =(mandel.rmax-mandel.rmin)/RESY;
long is =(mandel.imax-mandel.imin)/RESX;
char key = getInputRaw();
if (key == BTN_LEFT) {
mandel.imax -=is;
mandel.imin -=is;
mandel.dleft = true;
} else if (key == BTN_RIGHT) {
mandel.imax += is;
mandel.imin += is;
mandel.dright = true;
} else if (key == BTN_DOWN) {
mandel.rmax += rs;
mandel.rmin += rs;
mandel.ddown = true;
} else if (key == BTN_UP) {
mandel.rmax -= rs;
mandel.rmin -= rs;
mandel.dup = true;
} else if (key == BTN_ENTER) {
if (mandel.count < mandel.limitZIn) {
mandel.count = mandel.count + 1;
}
} else if (key == BTN_NONE) {
if(mandel.count > 0 ) {
mandel.count = mandel.count - 1;
mandel.clickmark = true;
}
if (mandel.count == 0 ) {
mandel.clickmark = false;
}
}
if (mandel.count > mandel.limitZOut && mandel.clickmark && key == BTN_ENTER) {
mandel.imin = mandel.imin - (mandel.imax-mandel.imin)/10;
mandel.imax = mandel.imax + (mandel.imax-mandel.imin)/10;
mandel.rmin = mandel.rmin -(mandel.rmax-mandel.rmin)/10;
mandel.rmax = mandel.rmax +(mandel.rmax-mandel.rmin)/10;
mandel.dirty = true;
}
if (mandel.count == mandel.limitZIn && key == BTN_ENTER) {
mandel.imin = mandel.imin + (mandel.imax-mandel.imin)/10;
mandel.imax = mandel.imax - (mandel.imax-mandel.imin)/10;
mandel.rmin = mandel.rmin +(mandel.rmax-mandel.rmin)/10;
mandel.rmax = mandel.rmax -(mandel.rmax-mandel.rmin)/10;
mandel.dirty = true;
}
}
void mandelPixel(int x, int y) {
long r0,i0,rn, p,q;
long rs,is;
int iteration;
rs=(mandel.rmax-mandel.rmin)/RESY;
is=(mandel.imax-mandel.imin)/RESX;
//p=fixpt(mandel.rmin+y*rs);
//q=fixpt(mandel.imin+x*is);
p=mandel.rmin+y*rs;
q=mandel.imin+x*is;
rn=0;
r0=0;
i0=0;
iteration=0;
while ((mul(rn,rn)+mul(i0,i0))<fixpt(4) && ++iteration<ITERATION_MAX) {
rn=mul((r0+i0),(r0-i0)) +p;
i0=mul(fixpt(2),mul(r0,i0)) +q;
r0=rn;
}
if (iteration==ITERATION_MAX) iteration=1;
bool pixel = ( iteration>1);
lcdSetPixel(x, y, pixel);
}
void mandelUpdate() {
int xmin,xmax,ymin,ymax;
if (mandel.dirty) {
xmin = 0;
xmax = RESX;
ymin = 0;
ymax = RESY;
mandel.dirty = false;
} else if (mandel.dleft) {
lcdShift(1,0,false);
xmin = 0;
xmax = 1;
ymin = 0;
ymax = RESY;
mandel.dleft = false;
} else if (mandel.dright) {
lcdShift(-1,0,false);
xmin = RESX-1;
xmax = RESX;
ymin = 0;
ymax = RESY;
mandel.dright = false;
} else if (mandel.dup) {
lcdShift(0,-1,true);
xmin=0;
xmax=RESX;
ymin=0;
ymax=1;
mandel.dup = false;
} else if (mandel.ddown) {
lcdShift(0,1,true);
xmin=0;
xmax=RESX;
ymin=RESY-1;
ymax=RESY;
mandel.ddown = false;
} else {
return;
}
for (int x = xmin; x<xmax; x++) {
for (int y = ymin; y<ymax; y++) {
mandelPixel(x,y);
}
}
}

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sram_top = ORIGIN(sram) + LENGTH(sram);
ENTRY(boot_entry)
SECTIONS
{
.text :
{
*(.text*)
*(.rodata*)
} > sram
/*
* More information about Special Section Indexes is available in the
* free "ELF for the ARM Architecture" document from ARM Limited
* http://infocenter.arm.com/help/topic/com.arm.doc.ihi0044d/IHI0044D_aaelf.pdf
*
*/
.ARM.extab : { *(.ARM.extab* .gnu.linkonce.armextab.*) } > sram
__exidx_start = .;
.ARM.exidx : { *(.ARM.exidx* .gnu.linkonce.armexidx.*) } > sram
__exidx_end = .;
_etext = .;
.data : AT (__exidx_end)
{
_data = .;
*(vtable)
*(.data*)
_edata = .;
} > sram
/* zero initialized data */
.bss :
{
_bss = .;
*(.bss*)
*(COMMON)
_ebss = .;
} > sram
end = .;
/* For GDB compatibility we decrease the top with 16 bytes */
stack_entry = sram_top - 16;
}

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@ -1,338 +0,0 @@
#include <sysinit.h>
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include <stdint.h>
#include "basic/basic.h"
#include "lcd/render.h"
#include "lcd/allfonts.h"
#include "basic/ecc.h"
#include "funk/nrf24l01p.h"
#include "filesystem/ff.h"
#include "filesystem/diskio.h"
#include "funk/filetransfer.h"
#include "lcd/print.h"
uint8_t mac[5] = {1,2,3,2,1};
void ram(void)
{
if( sendKeys() )
return;
char priv[42];
UINT readbytes;
FIL file;
if( f_open(&file, "priv.key", FA_OPEN_EXISTING|FA_READ) ){
return;
}
if( f_read(&file, priv, 41, &readbytes) || readbytes != 41 ){
return;
}
f_close(&file);
priv[41] = 0;
uint8_t done = 0;
uint8_t key;
uint8_t k1[16], k2[16], rx[4*NUMWORDS], ry[4*NUMWORDS];
while( !done ){
lcdClear();
lcdPrintln("Receiving file");
lcdPrintln("Down=Abort");
lcdRefresh();
key = getInput();
delayms(20);
if( key == BTN_DOWN ){
return -1;
}
if( receiveR(rx,ry) )
continue;
lcdPrintln("Creating key");
lcdRefresh();
ECIES_decryptkeygen(rx, ry, k1, k2, priv);
if( filetransfer_receive(mac,(uint32_t*)k1) < 0 )
continue;
lcdPrintln("Right=OK");
lcdPrintln("Left=Retry");
lcdPrintln("Down=Abort");
lcdRefresh();
while(1){
key = getInput();
delayms(20);
if( key == BTN_LEFT ){
break;
}else if( key == BTN_RIGHT ){
done = 1;
break;
}else if( key == BTN_DOWN ){
return -1;
}
}
}
}
void sendPublicKey(void)
{
uint8_t exp[2 + 4*NUMWORDS + 2];
char buf[42];
UINT readbytes;
FIL file;
if( f_open(&file, "pubx.key", FA_OPEN_EXISTING|FA_READ) ){
return;
}
if( f_read(&file, buf, 41, &readbytes) || readbytes != 41 ){
return;
}
f_close(&file);
buf[41] = 0;
exp[0] = 'P';
bitstr_parse_export((char*)exp+2, buf);
exp[1] = 'X';
nrf_snd_pkt_crc(32, exp);
delayms(10);
if( f_open(&file, "puby.key", FA_OPEN_EXISTING|FA_READ) ){
return;
}
if( f_read(&file, buf, 41, &readbytes) || readbytes != 41 ){
return;
}
f_close(&file);
buf[41] = 0;
exp[1] = 'Y';
bitstr_parse_export((char*)exp+2, buf);
nrf_snd_pkt_crc(32, exp);
delayms(10);
}
int receiveKey(uint8_t type, uint8_t *x, uint8_t *y)
{
uint8_t buf[32];
uint8_t n;
n = nrf_rcv_pkt_time(1000, 32, buf);
if( n == 32 && buf[0] == type && buf[1] == 'X' ){
for(int i=0; i<NUMWORDS*4; i++)
x[i] = buf[i+2];
n = nrf_rcv_pkt_time(100, 32, buf);
if( n == 32 && buf[0] ==type && buf[1] == 'Y' ){
for(int i=0; i<NUMWORDS*4; i++)
y[i] = buf[i+2];
return 0;
}
}
return -1;
}
int receiveR(uint8_t *rx, uint8_t *ry)
{
return receiveKey('R',rx,ry);
}
void sendMac(void)
{
uint8_t buf[32];
buf[0] = 'M';
buf[1] = 'C';
buf[2] = mac[0];
buf[3] = mac[1];
buf[4] = mac[2];
buf[5] = mac[3];
buf[6] = mac[4];
nrf_snd_pkt_crc(32, buf);
delayms(10);
}
int sendKeys(void)
{
uint8_t done = 0;
char key;
while( !done ){
lcdClear();
lcdPrintln("Sending PUBKEY");lcdRefresh();
sendPublicKey();
sendMac();
lcdPrintln("Done");
lcdPrintln("Right=OK");
lcdPrintln("Left=Retry");
lcdPrintln("Down=Abort");
lcdRefresh();
while(1){
key = getInput();
delayms(20);
if( key == BTN_LEFT ){
break;
}else if( key == BTN_RIGHT ){
done = 1;
break;
}else if( key == BTN_DOWN ){
return -1;
}
}
}
return 0;
}
#include <string.h>
#include "funk/nrf24l01p.h"
#include "funk/filetransfer.h"
#include "funk/rftransfer.h"
#include "basic/basic.h"
#include "basic/xxtea.h"
#include "filesystem/ff.h"
#include "lcd/print.h"
int filetransfer_receive(uint8_t *mac, uint32_t const k[4])
{
uint8_t buf[MAXSIZE+1];
uint16_t size;
uint8_t n;
UINT written = 0;
FIL file;
FRESULT res;
//uint8_t macbuf[5];
//nrf_get_rx_max(0,5,macbuf);
uint8_t metadata[32];
//nrf_set_rx_mac(0, 32, 5, mac);
n = nrf_rcv_pkt_time_encr(3000, 32, metadata, k);
if( n != 32 )
return 1; //timeout
//nrf_set_rx_mac(0, 32, 5, macbuf);
//lcdPrintln("got meta"); lcdRefresh();
metadata[19] = 0; //enforce termination
size = (metadata[20] << 8) | metadata[21];
if( size > MAXSIZE ) {lcdPrintln("too big"); lcdRefresh(); while(1);}
if( size > MAXSIZE ) return 1; //file to big
//if(fileexists(metadata)) return 1; //file already exists
//lcdPrint("open"); lcdPrintln((const char*)metadata); lcdRefresh();
res = f_open(&file, (const char*)metadata, FA_OPEN_ALWAYS|FA_WRITE);
//lcdPrintln("file opened"); lcdRefresh();
if( res ) {lcdPrintln("res"); lcdPrint(f_get_rc_string(res)); lcdRefresh(); while(1);}
if( res )
return res;
uint16_t wordcount = (size+3)/4;
//nrf_set_rx_mac(0, 32, 5, mac);
//lcdPrintln("get file"); lcdRefresh();
int fres = rftransfer_receive(buf, wordcount*4, 1000);
if( fres == -1 ){
lcdPrintln("checksum wrong");
}else if( fres == -2 ){
lcdPrintln("timeout");
}else{
//lcdPrintln("got file");
}
lcdRefresh();
if( fres < 0 )
return 1;
//nrf_set_rx_mac(0, 32, 5, macbuf);
xxtea_decode_words((uint32_t *)buf, wordcount, k);
res = f_write(&file, buf, size, &written);
f_close(&file);
if( res )
return res;
if( written != size )
return 1; //error while writing
lcdClear();
lcdPrintln("Received"); lcdPrintln((const char*)metadata); lcdRefresh();
return 0;
}
#define MAXPACKET 32
int16_t rftransfer_receive(uint8_t *buffer, uint16_t maxlen, uint16_t timeout)
{
uint8_t buf[MAXPACKET];
uint8_t state = 0;
uint16_t pos = 0, seq = 0, size = 0, rand = 0, crc = 0;
int n,i;
unsigned int currentTick = systickGetTicks();
unsigned int startTick = currentTick;
while(systickGetTicks() < (startTick+timeout) ){//this fails if either overflows
n = nrf_rcv_pkt_time(1000, MAXPACKET, buf);
switch(state){
case 0:
if( n == 32 && buf[0] == 'L' ){
size = (buf[1] << 8) | buf[2];
rand = (buf[3] << 8) | buf[4];
seq = 0;
pos = 0;
if( size <= maxlen ){
//lcdClear();
//lcdPrint("got l="); lcdPrintInt(size);
//lcdPrintln(""); lcdRefresh();
state = 1;
}
}
break;
case 1:
if( n == 32 && buf[0] == 'D' && ((buf[3]<<8)|buf[4])==rand ){
//lcdPrint("got d"); lcdRefresh();
if( seq == ((buf[1]<<8)|buf[2]) ){
//lcdPrintln(" in seq"); lcdRefresh();
for(i=5; i<n-2 && pos<size; i++,pos++){
buffer[pos] = buf[i];
}
seq++;
}
}
if( pos == size ){
//lcdPrintln("got all"); lcdRefresh();
crc = crc16(buffer, size);
state = 2;
}
break;
case 2:
if( n == 32 && buf[0] == 'C' && ((buf[3]<<8)|buf[4])==rand){
//lcdPrint("got crc"); lcdRefresh();
if( crc == ((buf[1]<<8)|buf[2]) ){
//lcdPrintln(" ok"); lcdRefresh();
return size;
}else{
//lcdPrintln(" nok"); lcdRefresh();
return -1;
}
}
break;
};
}
//lcdPrintln("Timeout"); lcdRefresh();
return -2;
}
int ECIES_decryptkeygen(uint8_t *rx, uint8_t *ry,
uint8_t k1[16], uint8_t k2[16], const char *privkey)
{
elem_t Rx, Ry, Zx, Zy;
exp_t d;
bitstr_import(Rx, (char*)rx);
bitstr_import(Ry, (char*)ry);
if (ECIES_embedded_public_key_validation(Rx, Ry) < 0)
return -1;
bitstr_parse(d, privkey);
point_copy(Zx, Zy, Rx, Ry);
point_mult(Zx, Zy, d);
point_double(Zx, Zy); /* cofactor h = 2 on B163 */
if (point_is_zero(Zx, Zy))
return -1;
ECIES_kdf((char*)k1,(char*) k2, Zx, Rx, Ry);
return 0;
}

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#include <sysinit.h>
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include <stdint.h>
#include "basic/basic.h"
#include "lcd/render.h"
#include "lcd/allfonts.h"
#include "basic/ecc.h"
#include "funk/nrf24l01p.h"
#include "filesystem/ff.h"
#include "filesystem/diskio.h"
#include "funk/filetransfer.h"
#include "lcd/print.h"
uint8_t mac[5] = {1,2,3,2,1};
void ram(void)
{
char file[13];
selectFile(file,"TXT");
sendFile(file);
}
void sendR(uint8_t *rx, uint8_t *ry)
{
uint8_t exp[2 + 4*NUMWORDS + 2];
exp[0] = 'R';
for(int i=0; i<4*NUMWORDS; i++)
exp[2+i] = rx[i];
exp[1] = 'X';
nrf_snd_pkt_crc(32, exp);
delayms(10);
exp[1] = 'Y';
for(int i=0; i<4*NUMWORDS; i++)
exp[2+i] = ry[i];
nrf_snd_pkt_crc(32, exp);
delayms(10);
}
int receiveKey(uint8_t type, uint8_t *x, uint8_t *y)
{
uint8_t buf[32];
uint8_t n;
n = nrf_rcv_pkt_time(1000, 32, buf);
if( n == 32 && buf[0] == type && buf[1] == 'X' ){
for(int i=0; i<NUMWORDS*4; i++)
x[i] = buf[i+2];
n = nrf_rcv_pkt_time(100, 32, buf);
if( n == 32 && buf[0] ==type && buf[1] == 'Y' ){
for(int i=0; i<NUMWORDS*4; i++)
y[i] = buf[i+2];
return 0;
}
}
return -1;
}
int receivePublicKey(uint8_t *px, uint8_t *py)
{
return receiveKey('P',px,py);
}
void sendMac(void)
{
uint8_t buf[32];
buf[0] = 'M';
buf[1] = 'C';
buf[2] = mac[0];
buf[3] = mac[1];
buf[4] = mac[2];
buf[5] = mac[3];
buf[6] = mac[4];
nrf_snd_pkt_crc(32, buf);
delayms(10);
}
int receiveMac(uint8_t *mac)
{
uint8_t buf[32];
uint8_t n;
n = nrf_rcv_pkt_time(100, 32, buf);
if( n == 32 && buf[0] == 'M' && buf[1] == 'C' ){
for(int i=0; i<5; i++)
mac[i] = buf[i+2];
return 0;
}
return -1;
}
int receiveKeys(uint8_t *px, uint8_t *py, uint8_t *mac)
{
uint8_t done = 0;
char key;
while( !done ){
lcdClear();
lcdPrintln("Recv. PUBKEY");
lcdPrintln("Down=Abort");
lcdRefresh();
key = getInput();
delayms(20);
if( key == BTN_DOWN ){
return -1;
}
if( receivePublicKey(px,py) )
continue;
if( receiveMac(mac) )
continue;
lcdClear();
lcdPrintln("Got PUBKEY"); lcdRefresh();
lcdPrintln("Hash:");
lcdPrintln("Right=OK");
lcdPrintln("Left=Retry");
lcdPrintln("Down=Abort");
lcdRefresh();
while(1){
key = getInput();
delayms(20);
if( key == BTN_LEFT ){
break;
}else if( key == BTN_RIGHT ){
done = 1;
break;
}else if( key == BTN_DOWN ){
return -1;
}
}
}
return 0;
}
void sendFile(char *filename)
{
uint8_t px[4*NUMWORDS];
uint8_t py[4*NUMWORDS];
uint8_t mac[5];
if( receiveKeys(px, py, mac) )
return;
uint8_t done = 0;
uint8_t key;
uint8_t k1[16], k2[16], rx[4*NUMWORDS], ry[4*NUMWORDS];
lcdClear();
lcdPrintln("Creating key"); lcdRefresh();
ECIES_encyptkeygen(px, py, k1, k2, rx, ry);
while( !done ){
lcdPrintln("Sending file");lcdRefresh();
sendR(rx,ry);
delayms(3000);
filetransfer_send((uint8_t*)filename, 0, mac, (uint32_t*)k1);
lcdPrintln("Done");
lcdPrintln("Right=OK");
lcdPrintln("Left=Retry");
lcdRefresh();
while(1){
key = getInput();
delayms(20);
if( key == BTN_LEFT ){
break;
}else if( key == BTN_RIGHT ){
done = 1;
break;
}
}
lcdClear();
}
}
#include <string.h>
#include "funk/nrf24l01p.h"
#include "funk/filetransfer.h"
#include "funk/rftransfer.h"
#include "basic/basic.h"
#include "basic/xxtea.h"
#include "filesystem/ff.h"
#include "lcd/print.h"
//TODO: use a proper MAC to sign the message
int filetransfer_send(uint8_t *filename, uint16_t size,
uint8_t *mac, uint32_t const k[4])
{
uint8_t buf[MAXSIZE];
FIL file;
FRESULT res;
UINT readbytes;
if( size > MAXSIZE )
return 1; //File to big
res=f_open(&file, (const char*)filename, FA_OPEN_EXISTING|FA_READ);
if( res )
return res;
//res = f_read(&file, (char *)buf, size, &readbytes);
for(uint16_t i=0; i<MAXSIZE; i++)
buf[i] = 0;
res = f_read(&file, (char *)buf, MAXSIZE, &readbytes);
size = readbytes;
if( res )
return res;
if( size != readbytes)
return 1; //Error while reading
uint16_t wordcount = (size+3)/4;
//uint8_t macbuf[5];
uint8_t metadata[32];
if( strlen((char*)filename) < 20 )
strcpy((char*)metadata, (char*)filename);
else
return 1; //File name too long
metadata[20] = size >> 8;
metadata[21] = size & 0xFF;
//nrf_get_tx_max(5,macbuf);
//nrf_set_tx_mac(5, mac);
nrf_snd_pkt_crc_encr(32, metadata, k);
delayms(20);
xxtea_encode_words((uint32_t *)buf, wordcount, k);
rftransfer_send(wordcount*4, buf);
//nrf_set_tx_mac(5, macbuf);
return 0;
}
#include "funk/rftransfer.h"
#include "funk/nrf24l01p.h"
#include <basic/basic.h>
#include <basic/random.h>
#include <core/systick/systick.h>
#include <lcd/print.h>
#define MAXPACKET 32
void rftransfer_send(uint16_t size, uint8_t *data)
{
uint8_t buf[MAXPACKET];
buf[0] = 'L';
buf[1] = size >> 8;
buf[2] = size & 0xFF;
uint16_t rand = getRandom() & 0xFFFF;
buf[3] = rand >> 8;
buf[4] = rand & 0xFF;
nrf_snd_pkt_crc(32,buf); //setup packet
delayms(20);
uint16_t index = 0;
uint8_t i;
uint16_t crc = crc16(data,size);
while(size){
buf[0] = 'D';
buf[1] = index >> 8;
buf[2] = index & 0xFF;
buf[3] = rand >> 8;
buf[4] = rand & 0xFF;
for(i=5; i<MAXPACKET-2 && size>0; i++,size--){
buf[i] = *data++;
}
index++;
nrf_snd_pkt_crc(32,buf); //data packet
delayms(20);
}
buf[0] = 'C';
buf[1] = crc >> 8;
buf[2] = crc & 0xFF;
buf[3] = rand >> 8;
buf[4] = rand & 0xFF;
nrf_snd_pkt_crc(32,buf); //setup packet
delayms(20);
}

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@ -1,462 +0,0 @@
#include <sysinit.h>
#include <string.h>
#include "basic/basic.h"
#include "basic/random.h"
#include "lcd/render.h"
#include "lcd/display.h"
#include "lcd/allfonts.h"
/**************************************************************************/
#define POS_PLAYER_Y 60
#define POS_PLAYER_X RESX/2-3
#define POS_UFO_Y 0
#define ENEMY_ROWS 3
#define ENEMY_COLUMNS 6
#define DISABLED 255
#define UFO_PROB 1024
#define TYPE_PLAYER 1
#define TYPE_ENEMY_A 3
#define TYPE_ENEMY_B 2
#define TYPE_ENEMY_C 4
#define TYPE_UFO 5
#define BUNKERS 3
#define BUNKER_WIDTH 10
static const uint8_t BUNKER_X[] = {15, RESX/2-BUNKER_WIDTH/2,RESX-BUNKER_WIDTH-15};
static const uint8_t ENEMY_WIDTHS[] = {8,10,12};
struct gamestate {
char player;
char ufo;
char shot_x, shot_y;
char shots_x[ENEMY_COLUMNS];
char shots_y[ENEMY_COLUMNS];
char alive;
int16_t move;
char direction, lastcol;
bool killed;
bool step;
uint32_t score;
uint16_t level;
int8_t rokets;
char enemy_x[ENEMY_ROWS][ENEMY_COLUMNS];
char enemy_row_y[ENEMY_ROWS];
uint8_t bunker[BUNKERS][BUNKER_WIDTH];
} game;
char key;
void init_game();
void init_enemy();
void check_end();
void move_ufo();
void move_shot();
void move_shots();
void move_player();
void move_enemy();
void draw_score();
void draw_bunker();
void draw_player();
void draw_enemy();
void draw_shots();
void draw_sprite(char type, char x, char y);
void draw_ufo();
void screen_intro();
void screen_gameover();
void screen_level();
bool check_bunker(char xpos, char ypos, int8_t shift);
void ram(void) {
//gpioSetValue (RB_LED1, CFG_LED_OFF);
//backlightInit();
while(1) {
screen_intro();
game.rokets = 3;
game.level = 1;
init_game();
screen_level();
while (game.rokets>=0) {
////checkISP();
lcdFill(0);
check_end();
move_ufo();
move_shot();
move_shots();
move_player();
move_enemy();
draw_score();
draw_ufo();
draw_bunker();
draw_player();
draw_enemy();
draw_shots();
// draw_status();
lcdDisplay();
delayms(12);
}
screen_gameover();
}
return;
}
void screen_intro() {
char key=0;
while(key==0) {
lcdFill(0);
font = &Font_Invaders;
DoString(28,25,"ABC");
font = &Font_7x8;
DoString (28,40,"SPACE");
DoString (18,50,"INVADERS");
//DoString (20,RESY-24, "Highscore");
DoString (0, 0, "12345");
DoString (0, 9, "iggy");
lcdDisplay();
delayms_queue(50);
key=getInput();
}
}
void screen_gameover() {
char key =0;
while(key==0) {
lcdFill(0);
font = &Font_7x8;
DoString (12,32, "GAME OVER");
DoInt (0,0, game.score);
DoString (0,9,"HIGHSCORE!");
lcdDisplay();
delayms_queue(50);
key=getInput();
}
}
void screen_level() {
lcdFill(0);
draw_score();
font = &Font_7x8;
int dx = DoString(20,32, "Level ");
DoInt(dx,32,game.level);
lcdDisplay();
delayms(500);
}
void init_game(void) {
game.player = POS_PLAYER_X;
game.shot_x = DISABLED;
game.shot_y = 0;
game.alive = ENEMY_ROWS*ENEMY_COLUMNS;
game.move = 0;
if (getRandom()%2 == 0) {
game.direction = -1;
game.lastcol = ENEMY_COLUMNS-1;
} else {
game.direction = 1;
game.lastcol = 0;
}
game.killed = 0;
game.step = false;
game.ufo = DISABLED;
game.score = 0;
init_enemy();
for (int col=0; col<ENEMY_COLUMNS; col++){
game.shots_x[col] = DISABLED;
}
for (int b=0; b<BUNKERS; b++){
//for (int slice=0; slice<BUNKER_WIDTH; slice++){
// game.bunker[b][slice] = 255<<2;
//}
game.bunker[b][0] = 0b00111100;
game.bunker[b][1] = 0b01111100;
game.bunker[b][2] = 0b11111100;
game.bunker[b][3] = 0b11100000;
game.bunker[b][4] = 0b11100000;
game.bunker[b][5] = 0b11100000;
game.bunker[b][6] = 0b11100000;
game.bunker[b][7] = 0b11111100;
game.bunker[b][8] = 0b01111100;
game.bunker[b][9] = 0b00111100;
}
}
void init_enemy() {
for (int row = 0; row<ENEMY_ROWS; row++) {
game.enemy_row_y[row] = 10 + (40/ENEMY_ROWS)*row;
for (int col = 0; col<ENEMY_COLUMNS; col++) {
game.enemy_x[row][col] = 5+(86/ENEMY_COLUMNS)*col+(2-row);
}
}
}
bool check_bunker(char xpos, char ypos, int8_t shift){
for (int b=0; b<BUNKERS; b++) {
if (xpos>BUNKER_X[BUNKERS-1-b] &&
xpos<BUNKER_X[BUNKERS-1-b]+BUNKER_WIDTH &&
ypos<RESY-8 &&
ypos>RESY-16) {
int offset = BUNKER_WIDTH - (xpos-BUNKER_X[BUNKERS-1-b]);
if (game.bunker[b][offset]!=0) {
if (shift>0)
game.bunker[b][offset]&=game.bunker[b][offset]<<shift;
else
game.bunker[b][offset]&=game.bunker[b][offset]>>-shift;
return true;
}
}
}
return false;
}
void move_shot() {
//No shot, do nothing
if(game.shot_x == DISABLED) {
return;
}
//moving out of top, end shot
if (game.shot_y <= 0) {
game.shot_x = DISABLED;
return;
}
if (check_bunker(game.shot_x,game.shot_y-5,1 ))
game.shot_x=DISABLED;
//check for collision with enemy, kill enemy if
for (int row=0; row<ENEMY_ROWS; row++) {
if (game.enemy_row_y[row]+6 >= game.shot_y && game.enemy_row_y[row]+6 < game.shot_y+7) {
for(int col = 0; col<ENEMY_COLUMNS; col++) {
if(game.shot_x >= game.enemy_x[row][col] && game.shot_x < game.enemy_x[row][col]+ENEMY_WIDTHS[row]) {
game.enemy_x[row][col]=DISABLED;
game.shot_x = DISABLED;
game.alive--;
game.score+=(3-row)*10;
return;
}
}
}
}
//check for collision with ufo
if (game.ufo != DISABLED &&
game.shot_x>game.ufo &&
game.shot_x<game.ufo + 16 &&
game.shot_y<8) {
game.ufo = DISABLED;
game.score += 50;
}
game.shot_y -= 2;
}
void move_shots() {
for (int col = 0; col<ENEMY_COLUMNS; col++){
//No shot, maybe generate
if (game.shots_x[col] == DISABLED) {
for (int row = 0; row<ENEMY_ROWS; row++) {
if (game.enemy_x[row][col] != DISABLED) {
if(getRandom()%(game.alive*20/((game.level/3)+1))==0) {
game.shots_x[col] = game.enemy_x[row][col]+5;
game.shots_y[col] = game.enemy_row_y[row]+0;
}
}
}
continue;
}
//moving out of bottm, end shot
if (game.shots_y[col] >= RESY) {
game.shots_x[col] = DISABLED;
return;
}
//check for collision with bunker
if (check_bunker(game.shots_x[col],game.shots_y[col],-1))
game.shots_x[col]=DISABLED;
//check for collision with player
if (game.shots_y[col] >= RESY-13 &&
game.shots_x[col] > game.player+1 &&
game.shots_x[col] < game.player+6) {
game.killed = true;
}
//move shots down
game.shots_y[col] += 1;
}
}
void move_ufo() {
if (game.ufo == DISABLED) {
if ((getRandom()%UFO_PROB)==0) {
game.ufo = 0;
}
return;
}
if (game.ufo >= RESX){
game.ufo = DISABLED;
return;
}
game.ufo++;
}
void move_player() {
if(gpioGetValue(RB_BTN0)==0 && game.player > 0 ){
game.player-=1;
}
if(gpioGetValue(RB_BTN1)==0 && game.player < RESX-8){
game.player+=1;
}
if(gpioGetValue(RB_BTN4)==0 && game.shot_x == 255){
game.shot_x = game.player+4;
game.shot_y = POS_PLAYER_Y;
}
}
void move_enemy() {
if(game.move > 0){
game.move-=game.level/5+1;
return;
}
game.step = !game.step;
for (int col = 0; col < ENEMY_COLUMNS; col++) {
for (int row = 0; row < ENEMY_ROWS; row++) {
char pos = game.enemy_x[row][(game.direction==1)?(ENEMY_COLUMNS-(col+1)):col];
if (pos != DISABLED) {
//Check collision with player
if((game.enemy_row_y[row]+8 >= POS_PLAYER_Y && pos+8 >= game.player && pos < game.player+8) ||
game.enemy_row_y[row]+8 >= POS_PLAYER_Y+8) {
for(int row=0; row<ENEMY_ROWS; row++) {
game.enemy_row_y[row] = 10 + (40/ENEMY_ROWS)*row;
}
game.killed = true;
}
check_bunker(pos,game.enemy_row_y[row]+8,-2);
//Are we at the beginning or end? Direction change
if((pos <=0 && game.direction != 1) ||
(pos >=RESX-10 && game.direction == 1)){
game.direction = (game.direction==1)?-1:1;
for (int r = 0; r<ENEMY_ROWS; r++) {
game.enemy_row_y[r]+=game.level>=23?4:2;
}
return;
}
game.enemy_x[row][(game.direction==1)?(ENEMY_COLUMNS-(col+1)):col] += game.direction;
}
}
}
game.move = game.alive*2-1;
}
void draw_player() {
draw_sprite(TYPE_PLAYER, game.player, POS_PLAYER_Y);
}
void draw_ufo() {
if (game.ufo!=DISABLED)
draw_sprite(TYPE_UFO, game.ufo, POS_UFO_Y);
}
void draw_enemy() {
for (int row = 0; row<ENEMY_ROWS; row++) {
for (int col = 0; col<ENEMY_COLUMNS; col++) {
if (game.enemy_x[row][col] != DISABLED) {
draw_sprite(TYPE_ENEMY_C-row,game.enemy_x[row][col],game.enemy_row_y[row]);
}
}
}
}
void draw_bunker() {
for (int b=0; b<BUNKERS; b++) {
memcpy(lcdBuffer+(RESX*1+BUNKER_X[b]),game.bunker+b,BUNKER_WIDTH);
}
}
void draw_shots() {
if (game.shot_x != 255) {
for (int length=0; length<=5; length++) {
lcdSetPixel(game.shot_x, game.shot_y+length, true);
}
}
for (int col = 0; col < ENEMY_COLUMNS; col++) {
if (game.shots_x[col] != DISABLED) {
for (int length=0; length<=5; length++) {
lcdSetPixel(game.shots_x[col], game.shots_y[col]+length,true);
}
}
}
}
void draw_status() {
for (int p = 0; p<game.alive; p++){
lcdSetPixel(p+1,1,true);
}
}
void draw_sprite(char type, char x, char y) {
font = &Font_Invaders;
switch(type) {
case TYPE_PLAYER:
DoChar(x,y-1,'P');
break;
case TYPE_ENEMY_A:
DoChar(x,y-1,game.step?'a':'A');
break;
case TYPE_ENEMY_B:
DoChar(x,y-1,game.step?'b':'B');
break;
case TYPE_ENEMY_C:
DoChar(x,y-1,game.step?'c':'C');
break;
case TYPE_UFO:
DoChar(x,y-1,'U');
break;
}
}
void draw_score() {
font = &Font_7x8;
DoInt(0,0,game.score);
DoInt(RESX-8,0,game.rokets);
font = &Font_Invaders;
DoChar(RESX-16, 0, 'P');
}
void check_end() {
if (game.killed) {
game.rokets--;
delayms(500);
game.player = POS_PLAYER_X;
for(int col=0; col<ENEMY_COLUMNS; col++) {
game.shots_x[col] = DISABLED;
}
game.killed = false;
}
if (game.alive == 0) {
delayms(500);
game.level++;
init_game();
screen_level();
}
}