added jeopardy game announcing l0dable

This commit is contained in:
schneider 2012-01-05 16:31:58 +01:00
parent 14107d9b1d
commit 020d141995
1 changed files with 148 additions and 0 deletions

148
firmware/l0dable/jeopardy.c Normal file
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#include <sysinit.h>
#include "basic/basic.h"
#include "basic/byteorder.h"
#include "lcd/lcd.h"
#include "lcd/print.h"
#include "funk/nrf24l01p.h"
#include <string.h>
#include "basic/random.h"
#include "basic/config.h"
#include "usetable.h"
//channel and mac used to transmit game announcements
#define ANNOUNCE_CHANNEL 87
#define ANNOUNCE_MAC "REM0T"
struct NRF_CFG config;
struct packet{
uint8_t len;
uint8_t protocol;
uint8_t command;
uint32_t id;
uint32_t ctr;
//union with 19 bytes data
union content{
struct button{
uint8_t button;
uint8_t reserved[18];
}__attribute__((packed)) button;
struct text{
uint8_t x;
uint8_t y;
uint8_t flags;
uint8_t text[16];
}__attribute__((packed)) text;
struct nick{
uint8_t flags;
uint8_t nick[18];
}__attribute__((packed)) nick;
struct nickrequest{
uint8_t reserved[19];
}__attribute__((packed)) nickrequest;
struct ack{
uint8_t flags;
uint8_t reserved[18];
}__attribute__((packed)) ack;
struct announce{
uint8_t gameMac[5];
uint8_t gameChannel;
//uint8_t playerMac[5]; playerMac = gameMac+1;
uint16_t gameId;
uint8_t gameFlags;
uint8_t interval;
uint8_t jitter;
uint8_t gameTitle[8];
}__attribute__((packed)) announce;
struct join{
uint16_t gameId;
uint8_t reserved[17];
}__attribute__((packed)) join;
}c;
uint16_t crc;
}__attribute__((packed));
#define FLAGS_MASS_GAME 1
#define FLAGS_SHORT_PACKET 2
#define FLAGS_LONG_RECV 4
#define FLAGS_ACK_JOINOK 1
#define MASS_ID 1
#define FLAGS_CLS 1
/**************************************************************************/
/* l0dable for playing games which are announced by other r0kets with the l0dabel r_game */
/* Values of buf[3]:
* B: packet sent by player, contain information which button is pressed
* T: packet sent by game, contain text for display
* N: packet sent by game, requesting nick
* n: packet sent player, containing nick
* A: packet sent by game, announcing game
* J: packet sent by player, requesting to join game
* a: ack, packet with $ctr was received
*/
void setLeft();
void setRight();
struct packet a;
void ram(void)
{
int priv = GLOBAL(privacy);
GLOBAL(privacy) = 3;
config.nrmacs=1;
config.maclen[0] = 32;
config.channel = ANNOUNCE_CHANNEL;
memcpy(config.mac0, ANNOUNCE_MAC, 5);
memcpy(config.txmac, ANNOUNCE_MAC, 5);
nrf_config_set(&config);
nrf_set_strength(3);
int rnd;
volatile uint16_t i;
while( 1 ){
delayms(100);
i = getRandom()&0xfff; while(i--);
setJeopardy();
nrf_snd_pkt_crc(sizeof(a),(uint8_t*)&a);
}
GLOBAL(privacy) = priv;
};
void setJeopardy()
{
a.len = 32;
a.protocol = 'G';
a.command = 'A';
a.id = 0;
a.ctr = 1;
a.c.announce.gameMac[0] = 'B';
a.c.announce.gameMac[1] = 'P';
a.c.announce.gameMac[2] = 'O';
a.c.announce.gameMac[3] = 'N';
a.c.announce.gameMac[4] = 'G';
a.c.announce.gameChannel = 91;
a.c.announce.gameId = 23;
a.c.announce.gameFlags = 3;
a.c.announce.interval = 10;
a.c.announce.jitter = 10;
a.c.announce.gameTitle[0] = 'J';
a.c.announce.gameTitle[1] = 'e';
a.c.announce.gameTitle[2] = 'o';
a.c.announce.gameTitle[3] = 'p';
a.c.announce.gameTitle[4] = 'r';
a.c.announce.gameTitle[5] = 'd';
a.c.announce.gameTitle[6] = 'y';
a.c.announce.gameTitle[7] = 0;
}