2011-12-15 18:09:05 +00:00
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import r0ketrem0te.game
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import r0ketrem0te.bridge
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2011-12-14 16:59:32 +00:00
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import r0ketrem0te.packets
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2011-12-12 17:02:24 +00:00
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import time
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2011-12-14 16:59:32 +00:00
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import Queue
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2011-12-15 18:09:05 +00:00
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def receivedPacket(packet):
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if isinstance(packet, r0ketrem0te.packets.Join):
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# flags = 1: join ok
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# flags = 0: join not ok
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ack = r0ketrem0te.packets.Ack(packet.id, packet.ctr, 1)
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qp = r0ketrem0te.bridge.QueuePacket(game.channel, game.playermac, False, ack)
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game.bridge.putInQueue(queue, qp)
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2011-12-14 16:59:32 +00:00
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2011-12-15 18:09:05 +00:00
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game = r0ketrem0te.game.Game('/dev/ttyACM0', "testgame", 83, 81, (1,2,3,2,1))
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2011-12-14 16:59:32 +00:00
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2011-12-15 18:09:05 +00:00
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queue = Queue.Queue()
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game.bridge.registerQueue(queue)
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game.bridge.registerCallback(receivedPacket)
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2011-12-12 17:02:24 +00:00
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while True:
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2011-12-15 18:09:05 +00:00
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time.sleep(1)
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2011-12-12 17:02:24 +00:00
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