171 lines
4.3 KiB
C
171 lines
4.3 KiB
C
/**
|
|
* \addtogroup tetris
|
|
* @{
|
|
*/
|
|
|
|
/**
|
|
* @file variants.h
|
|
* @brief Public interface of a Tetris variant.
|
|
* @details This header file describes a struct containing function pointers
|
|
* that every Tetris variant has to implement. It resembles an abstract
|
|
* C++ class whose virtual methods need to be implemented.
|
|
* @author Christian Kroll
|
|
* @see Have a look at variant_std.c which not only implements a fairly standard
|
|
* Tetris variant but also serves as an example for new variants to come!
|
|
*/
|
|
|
|
#ifndef VARIANTS_H_
|
|
#define VARIANTS_H_
|
|
|
|
#include <stdint.h>
|
|
#include "bearing.h"
|
|
#include "piece.h"
|
|
#include "highscore.h"
|
|
#include "bucket.h"
|
|
#include "input.h"
|
|
|
|
|
|
typedef struct tetris_variant_s
|
|
{
|
|
/**
|
|
* constructs a variant data object
|
|
* @param pBucket related bucket object
|
|
* @return pointer to a newly created variant data object
|
|
*/
|
|
void* (*construct)(tetris_bucket_t *pBucket);
|
|
|
|
|
|
/**
|
|
* destructs a variant data object
|
|
* @param pVariantData pointer to a logic object to be destructed
|
|
*/
|
|
void (*destruct)(void *pVariantData);
|
|
|
|
|
|
/**
|
|
* chooses a new piece
|
|
* @param pVariantData the variant instance of interest
|
|
* @return a tetris piece
|
|
*/
|
|
tetris_piece_t* (*choosePiece)(void *pVariantData);
|
|
|
|
|
|
/**
|
|
* add points which result from single step dropping
|
|
* @param pVariantData the variant data object we want to modify
|
|
*/
|
|
void (*singleDrop)(void *pVariantData);
|
|
|
|
/**
|
|
* add points which result from a complete drop
|
|
* @param pVariantData the variant data object we want to modify
|
|
* @param nLines the number of rows involved
|
|
*/
|
|
void (*completeDrop)(void *pVariantData,
|
|
uint8_t nLines);
|
|
|
|
|
|
/**
|
|
* add points which result from removed rows
|
|
* @param pVariantData the variant data object we want to modify
|
|
* @param nRowMask bit mask of removed lines
|
|
*/
|
|
void (*removedLines)(void *pVariantData,
|
|
uint8_t nRowMask);
|
|
|
|
|
|
/**
|
|
* returns the current score
|
|
* @param pVariantData variant data object we want information from
|
|
* @return score
|
|
*/
|
|
uint16_t (*getScore)(void *pVariantData);
|
|
|
|
|
|
/**
|
|
* returns the current highscore
|
|
* @param pVariantData variant data object we want information from
|
|
* @return highscore
|
|
*/
|
|
uint16_t (*getHighscore)(void *pVariantData);
|
|
|
|
|
|
/**
|
|
* set highscore
|
|
* @param pVariantData variant data object we want to modify
|
|
* @param nHighscore highscore
|
|
*/
|
|
void (*setHighscore)(void *pVariantData,
|
|
uint16_t nHighscore);
|
|
|
|
|
|
/**
|
|
* returns the current highscore name
|
|
* @param pVariantData variant data object we want information from
|
|
* @return champion's name packed as uint16_t
|
|
*/
|
|
uint16_t (*getHighscoreName)(void *pVariantData);
|
|
|
|
|
|
/**
|
|
* set highscore name
|
|
* @param pVariantData the variant data object we want to modify
|
|
* @param nHighscoreName champion's name packed as uint16_t
|
|
*/
|
|
void (*setHighscoreName)(void *pVariantData,
|
|
uint16_t nHighscoreName);
|
|
|
|
|
|
/**
|
|
* returns the current level
|
|
* @param pVariantData variant data object we want information from
|
|
* @return the level as uint8_t
|
|
*/
|
|
uint8_t (*getLevel)(void *pVariantData);
|
|
|
|
|
|
/**
|
|
* returns the number of completed lines
|
|
* @param pVariantData the variant data object we want information from
|
|
* @return number of completed lines
|
|
*/
|
|
uint16_t (*getLines)(void *pVariantData);
|
|
|
|
|
|
/**
|
|
* returns piece which was set via tetris_std_setPreviewPiece
|
|
* @param pVariantData the variant data object we want information from
|
|
* @return the piece intended to be the next one
|
|
*/
|
|
tetris_piece_t* (*getPreviewPiece)(void *pVariantData);
|
|
|
|
|
|
/**
|
|
* retrieves the variant's highscore index
|
|
* @param pVariantData the variant data object we want information from
|
|
*/
|
|
tetris_highscore_index_t (*getHighscoreIndex)(void *pVariantData);
|
|
|
|
|
|
/**
|
|
* inform the variant about the player's last input
|
|
* @param pVariantData the variant data object we want to modify
|
|
* @param inCmd the last issued command
|
|
* @param bMoveOk 1 if the last move was possible, otherwise 0
|
|
*/
|
|
void (*setLastInput)(void *pVariantData,
|
|
tetris_input_command_t inCmd,
|
|
uint8_t bMoveOk);
|
|
|
|
/**
|
|
* retrieves the variant's preferred bearing of the bucket
|
|
* @param pVariantData the variant data object we want information from
|
|
*/
|
|
tetris_bearing_t (*getBearing)(void *pVariantData);
|
|
}
|
|
tetris_variant_t;
|
|
|
|
/*@}*/
|
|
|
|
#endif /*VARIANTS_H_*/
|