borgware-2d/games/breakout
Christian Kroll d3c94d3101 resolved some signedness issues, still many to go (btw: 78 bytes eliminated in the process) 2012-09-08 01:35:32 +00:00
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Makefile re-include breakout. i want it, deknos want it, ... want it. 2010-01-29 01:34:24 +00:00
ball.c resolved some signedness issues, still many to go (btw: 78 bytes eliminated in the process) 2012-09-08 01:35:32 +00:00
ball.h 238 bytes this time 2011-02-25 19:54:05 +00:00
breakout.c Fixed a couple of compile errors with avr-gcc 4.6.1 2011-09-04 01:08:13 +00:00
breakout.h added breakout demo animation 2010-04-09 20:41:23 +00:00
common.h re-include breakout. i want it, deknos want it, ... want it. 2010-01-29 01:34:24 +00:00
config.h the paddle moves twice as fast if you press the fire button 2010-08-22 03:11:49 +00:00
level.c 238 bytes this time 2011-02-25 19:54:05 +00:00
level.h re-include breakout. i want it, deknos want it, ... want it. 2010-01-29 01:34:24 +00:00
messages.c re-include breakout. i want it, deknos want it, ... want it. 2010-01-29 01:34:24 +00:00
messages.h re-include breakout. i want it, deknos want it, ... want it. 2010-01-29 01:34:24 +00:00
playfield.c resolved some signedness issues, still many to go (btw: 78 bytes eliminated in the process) 2012-09-08 01:35:32 +00:00
playfield.h resolved some signedness issues, still many to go (btw: 78 bytes eliminated in the process) 2012-09-08 01:35:32 +00:00
rebound.c 238 bytes this time 2011-02-25 19:54:05 +00:00
rebound.h 238 bytes this time 2011-02-25 19:54:05 +00:00
score.c 238 bytes this time 2011-02-25 19:54:05 +00:00
score.h 238 bytes this time 2011-02-25 19:54:05 +00:00