TARGET = libanimations.a TOPDIR = .. include $(TOPDIR)/defaults.mk SRC = programm.c ifeq ($(ANIMATION_SNAKE),y) SRC += snake.c endif ifeq ($(ANIMATION_MATRIX),y) SRC += matrix.c endif ifeq ($(ANIMATION_STONEFLY),y) SRC += stonefly.c endif ifeq ($(ANIMATION_FLYINGDOTS),y) SRC += flyingdots.c endif ifeq ($(ANIMATION_GAMEOFLIFE),y) SRC += gameoflife.c endif include $(TOPDIR)/rules.mk