Christian Kroll
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77545ffb94
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Space Invaders is both flicker free and resolution aware, now.
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2012-11-17 17:24:01 +00:00 |
Christian Kroll
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d3c94d3101
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resolved some signedness issues, still many to go (btw: 78 bytes eliminated in the process)
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2012-09-08 01:35:32 +00:00 |
alu
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5265dd318c
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Fixed a couple of compile errors with avr-gcc 4.6.1
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2011-09-04 01:08:13 +00:00 |
Christian Kroll
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9c6a778871
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saved 206 bytes
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2011-02-25 07:47:42 +00:00 |
Christian Kroll
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3affa5c9a3
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squeezed another 680 bytes
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2011-01-30 22:47:44 +00:00 |
Christian Kroll
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c64a587af4
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PROGMEMed two sprite arrays
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2010-12-20 22:51:25 +00:00 |
kju
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f9f0ac3ec2
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icon is only needed when menu is used, so moved it accordingly into the
conditional compiled block
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2010-01-15 12:52:15 +00:00 |
kju
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40a3db9fe8
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allow games without menu support, don't include icons then. ugly hack for now.
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2010-01-14 01:38:15 +00:00 |
tixiv
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44e84677e7
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Game and menu support added. Dependencies fixed. Compiles fine for AVR and Windows. Linux simulator is still missing a linker script.
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2009-01-02 02:18:20 +00:00 |