Christian Kroll
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403c809b64
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corrected some doxygen tag errors
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2013-02-02 16:48:44 +01:00 |
Christian Kroll
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65ed23f01e
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whitespace
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2012-11-17 20:19:14 +00:00 |
Christian Kroll
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d3c94d3101
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resolved some signedness issues, still many to go (btw: 78 bytes eliminated in the process)
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2012-09-08 01:35:32 +00:00 |
Christian Kroll
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59daa948d4
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Misspelled the Bastet's original author's name in the Doxygen tags.
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2012-07-10 01:59:06 +00:00 |
Christian Kroll
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da49b6b3b1
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added Doxygen configuration file, revised in-place documentation
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2012-05-07 06:56:00 +00:00 |
Christian Kroll
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a2ff6a4142
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fixed a typo which caused the simulator build to fail
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2012-03-31 14:43:32 +00:00 |
Christian Kroll
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974a7a89b3
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Accidentally enforced new table layout instead of the old one. Should be compatible with established Borg EEPROM layouts, now.
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2012-03-24 00:44:16 +00:00 |
Christian Kroll
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6743221e8e
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New tool chain reordered the global arrays for the high score values and the champion's initials, therefore I packed them into a struct to prevent further annoyances.
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2012-03-23 23:21:46 +00:00 |
Christian Kroll
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6e91e5e29b
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increased "ignore counter" for the fire button because of joystick chatter
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2011-10-29 22:45:30 +00:00 |
Christian Kroll
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56973fe40a
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moved const modifier to the right of the type (for consistency)
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2011-09-04 22:24:57 +00:00 |
alu
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5265dd318c
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Fixed a couple of compile errors with avr-gcc 4.6.1
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2011-09-04 01:08:13 +00:00 |
Christian Kroll
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d4ae78fee3
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saved up to 240 bytes (depending on borg hw), translated some German comments into English and cleaned up formatting (sorry about the noise)
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2011-08-17 01:16:25 +00:00 |
Christian Kroll
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3e8768866c
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cosmetic cleanups and fixed bucket limits (didn't cause any bugs, though)
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2011-06-26 00:17:51 +00:00 |
Christian Kroll
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53fbefd70a
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cleaned up include directives
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2011-06-02 14:00:51 +00:00 |
Christian Kroll
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01347c853b
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saved 40 bytes
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2011-03-14 10:30:04 +00:00 |
Christian Kroll
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f4c812bcf4
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removed a note which just served as a cheat sheet for me
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2011-03-07 01:33:28 +00:00 |
Christian Kroll
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a8d2f7b47b
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squeezed 216 bytes
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2011-03-07 00:32:38 +00:00 |
Christian Kroll
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28848358dd
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fixed: if a piece failed to rotate the bucket rotated nonetheless
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2011-03-07 00:31:18 +00:00 |
Christian Kroll
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8963b27a65
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saved 162 bytes
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2011-03-01 16:17:58 +00:00 |
Christian Kroll
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047abb575c
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squeezed another 550 bytes
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2011-02-25 04:31:34 +00:00 |
Christian Kroll
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291c90ccf6
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squeezed another 80 bytes
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2011-02-06 22:56:26 +00:00 |
Christian Kroll
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3affa5c9a3
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squeezed another 680 bytes
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2011-01-30 22:47:44 +00:00 |
Christian Kroll
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ccc549db61
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saved 44 bytes
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2011-01-25 22:56:49 +00:00 |
Christian Kroll
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0c65727a52
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small cleanups
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2010-12-20 22:52:08 +00:00 |
Christian Kroll
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1a3e64844c
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replaced rand() with bg's random8() and replaced qsort() with my own heapsort function - saving 1.1 kB\!
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2010-12-19 16:03:37 +00:00 |
Christian Kroll
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b9283bc8e6
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minor optimizations and cleanups
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2010-12-17 23:33:06 +00:00 |
Christian Kroll
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b16b908003
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minor acceleration of the predictNextRow function
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2010-12-15 21:51:59 +00:00 |
Christian Kroll
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8e2261eddd
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make up
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2010-12-15 18:44:07 +00:00 |
Christian Kroll
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02c1038dc6
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NAAAAAAAAAAAAAARFsvn stat
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2010-12-15 18:43:14 +00:00 |
Christian Kroll
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093790c3d3
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made some functions static, removed a stupid bug ina prediction routine
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2010-12-15 15:25:56 +00:00 |
Christian Kroll
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e206a60e3f
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more streamlining
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2010-12-15 02:29:51 +00:00 |
Christian Kroll
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14d8dc969a
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streamlined various functions
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2010-12-14 23:00:21 +00:00 |
Christian Kroll
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8c92d54ff6
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fixed: using wrong index at the nStartingRow array
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2010-12-14 22:59:21 +00:00 |
Christian Kroll
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fd016d9950
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inlined getter functions
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2010-12-14 22:58:16 +00:00 |
Christian Kroll
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b36bb8289e
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slightly optimized prediction routines
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2010-12-12 21:17:42 +00:00 |
Christian Kroll
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4ce8ac5421
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cleaned up removeCompleteLines(...) and inlined the get functions
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2010-12-12 07:50:51 +00:00 |
Christian Kroll
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7df70ca765
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fixed a bug which sometimes caused miscalculated column heights
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2010-12-12 07:49:33 +00:00 |
Christian Kroll
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7deb41c236
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optimized collision detection and better preprocessing for bastet (bastet algorithm almost twice as fast)
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2010-12-09 19:34:03 +00:00 |
Christian Kroll
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a246779eff
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fixed stupid input interpretation bug
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2010-08-28 15:23:03 +00:00 |
Christian Kroll
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e23f079ae9
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cleaned up include directives
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2010-08-28 15:13:35 +00:00 |
Christian Kroll
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39d558758c
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small optimizations, bastet fixed
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2010-08-24 23:00:40 +00:00 |
Christian Kroll
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63bf4d3e18
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renamed some modules
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2010-08-22 03:08:57 +00:00 |
Christian Kroll
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59b18f30d0
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renamed some modules
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2010-08-22 03:07:46 +00:00 |
Christian Kroll
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9a26e44e68
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fixed a bunch of compiler warnings
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2010-04-22 21:49:26 +00:00 |
Christian Kroll
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1d28b75a0a
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modified bastet algorithm to behave more like the original
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2010-04-11 06:40:28 +00:00 |
Christian Kroll
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911bc9bb28
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fixed initialization problem
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2010-04-01 22:59:56 +00:00 |
Christian Kroll
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3f2d878b7d
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vastly improved modularization and the view is resizable now
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2010-04-01 03:11:59 +00:00 |
kju
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ab08ab3fa2
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first person tetris added
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2010-01-21 20:15:05 +00:00 |
kju
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40a3db9fe8
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allow games without menu support, don't include icons then. ugly hack for now.
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2010-01-14 01:38:15 +00:00 |
kju
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4cb6e44ced
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fix tetris code to compile without scrolltext engine
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2010-01-13 19:24:10 +00:00 |