Commit Graph

86 Commits

Author SHA1 Message Date
Christian Kroll 047abb575c squeezed another 550 bytes 2011-02-25 04:31:34 +00:00
Christian Kroll 3a0d8799bd consolidated both snake trees, saving ~950 bytes 2011-02-23 10:33:27 +00:00
Christian Kroll 291c90ccf6 squeezed another 80 bytes 2011-02-06 22:56:26 +00:00
Christian Kroll 3affa5c9a3 squeezed another 680 bytes 2011-01-30 22:47:44 +00:00
Christian Kroll ccc549db61 saved 44 bytes 2011-01-25 22:56:49 +00:00
Christian Kroll ad44254968 removed unneeded precautions for reentrance related problems (longjmp() destroyes the current stack anyway) 2010-12-21 13:15:32 +00:00
Christian Kroll 108cf1321d Speicherschwein, Speicherschwein... wer kann das was ein Speicherschwein kann? 2010-12-20 22:52:39 +00:00
Christian Kroll 0c65727a52 small cleanups 2010-12-20 22:52:08 +00:00
Christian Kroll c64a587af4 PROGMEMed two sprite arrays 2010-12-20 22:51:25 +00:00
Christian Kroll 1a3e64844c replaced rand() with bg's random8() and replaced qsort() with my own heapsort function - saving 1.1 kB\! 2010-12-19 16:03:37 +00:00
Christian Kroll b9283bc8e6 minor optimizations and cleanups 2010-12-17 23:33:06 +00:00
Christian Kroll b16b908003 minor acceleration of the predictNextRow function 2010-12-15 21:51:59 +00:00
Christian Kroll 8e2261eddd make up 2010-12-15 18:44:07 +00:00
Christian Kroll 02c1038dc6 NAAAAAAAAAAAAAARFsvn stat 2010-12-15 18:43:14 +00:00
Christian Kroll 093790c3d3 made some functions static, removed a stupid bug ina prediction routine 2010-12-15 15:25:56 +00:00
Christian Kroll e206a60e3f more streamlining 2010-12-15 02:29:51 +00:00
Christian Kroll 14d8dc969a streamlined various functions 2010-12-14 23:00:21 +00:00
Christian Kroll 8c92d54ff6 fixed: using wrong index at the nStartingRow array 2010-12-14 22:59:21 +00:00
Christian Kroll fd016d9950 inlined getter functions 2010-12-14 22:58:16 +00:00
Christian Kroll b36bb8289e slightly optimized prediction routines 2010-12-12 21:17:42 +00:00
Christian Kroll 4ce8ac5421 cleaned up removeCompleteLines(...) and inlined the get functions 2010-12-12 07:50:51 +00:00
Christian Kroll 7df70ca765 fixed a bug which sometimes caused miscalculated column heights 2010-12-12 07:49:33 +00:00
Christian Kroll 7deb41c236 optimized collision detection and better preprocessing for bastet (bastet algorithm almost twice as fast) 2010-12-09 19:34:03 +00:00
Christian Kroll a246779eff fixed stupid input interpretation bug 2010-08-28 15:23:03 +00:00
Christian Kroll e23f079ae9 cleaned up include directives 2010-08-28 15:13:35 +00:00
Christian Kroll 372b3117f6 removed printf to reduce avr image size 2010-08-24 23:01:21 +00:00
Christian Kroll 39d558758c small optimizations, bastet fixed 2010-08-24 23:00:40 +00:00
Christian Kroll 2dadcb1d0b the paddle moves twice as fast if you press the fire button 2010-08-22 03:11:49 +00:00
Christian Kroll 63bf4d3e18 renamed some modules 2010-08-22 03:08:57 +00:00
Christian Kroll 59b18f30d0 renamed some modules 2010-08-22 03:07:46 +00:00
Christian Kroll 9a26e44e68 fixed a bunch of compiler warnings 2010-04-22 21:49:26 +00:00
alu 102a17dbaf Selectring joystick support now enables parallel joystick support automatically. Selecting Tetris selects the default Tetris, too 2010-04-17 14:47:19 +00:00
Christian Kroll fc961bf0ce the breakout demo now uses a randomly chosen level 2010-04-13 10:35:38 +00:00
Christian Kroll 1d28b75a0a modified bastet algorithm to behave more like the original 2010-04-11 06:40:28 +00:00
Christian Kroll 36ca04d742 clearer tetris menu layout 2010-04-10 22:00:18 +00:00
Christian Kroll 87e5053fdc removed unnecessary if-clause 2010-04-10 13:53:48 +00:00
Christian Kroll 96939cf72d added breakout demo animation 2010-04-09 20:41:23 +00:00
Christian Kroll 911bc9bb28 fixed initialization problem 2010-04-01 22:59:56 +00:00
Christian Kroll 3f2d878b7d vastly improved modularization and the view is resizable now 2010-04-01 03:11:59 +00:00
kju d4119775d4 re-include breakout. i want it, deknos want it, ... want it. 2010-01-29 01:34:24 +00:00
soeren d7541b800e nobody wants it. 2010-01-28 15:56:57 +00:00
kju d2d27a9767 include scrolltext.h 2010-01-24 22:45:35 +00:00
soeren 32ac9161e6 WURSTWASSER INJECTION COMPLETE 2010-01-23 20:15:45 +00:00
soeren 68dee06285 nu aber... 2010-01-21 21:26:30 +00:00
kju ab08ab3fa2 first person tetris added 2010-01-21 20:15:05 +00:00
soeren 254d0d2f3d :w 2010-01-21 18:32:17 +00:00
soeren e8291a5f36 wurstwasser-fluctuation system up & running 2010-01-21 14:48:17 +00:00
soeren a767f78b4c license fix 2010-01-21 14:45:16 +00:00
soeren 3488109d65 improved the wurstwasser-kompensator! 2010-01-21 13:40:40 +00:00
soeren 884badbc2f works 2010-01-19 19:44:16 +00:00