first person tetris added
This commit is contained in:
parent
254d0d2f3d
commit
ab08ab3fa2
|
@ -3,6 +3,7 @@ comment "Games"
|
||||||
|
|
||||||
dep_bool "tetris" GAME_TETRIS $JOYSTICK_SUPPORT $RANDOM_SUPPORT
|
dep_bool "tetris" GAME_TETRIS $JOYSTICK_SUPPORT $RANDOM_SUPPORT
|
||||||
dep_bool "bastet" GAME_BASTET $GAME_TETRIS
|
dep_bool "bastet" GAME_BASTET $GAME_TETRIS
|
||||||
|
dep_bool "first person tetris" GAME_TETRIS_FP $GAME_TETRIS
|
||||||
dep_bool "space invaders" GAME_SPACE_INVADERS $JOYSTICK_SUPPORT $RANDOM_SUPPORT
|
dep_bool "space invaders" GAME_SPACE_INVADERS $JOYSTICK_SUPPORT $RANDOM_SUPPORT
|
||||||
dep_bool "snake" GAME_SNAKE $JOYSTICK_SUPPORT $RANDOM_SUPPORT
|
dep_bool "snake" GAME_SNAKE $JOYSTICK_SUPPORT $RANDOM_SUPPORT
|
||||||
dep_bool "breakout" GAME_BREAKOUT $JOYSTICK_SUPPORT $RANDOM_SUPPORT
|
dep_bool "breakout" GAME_BREAKOUT $JOYSTICK_SUPPORT $RANDOM_SUPPORT
|
||||||
|
|
|
@ -7,6 +7,10 @@
|
||||||
#include "../../util.h"
|
#include "../../util.h"
|
||||||
#include "input.h"
|
#include "input.h"
|
||||||
|
|
||||||
|
#ifdef GAME_TETRIS_FP
|
||||||
|
#include "tetrisfp.h"
|
||||||
|
#endif
|
||||||
|
|
||||||
#include "../../compat/pgmspace.h"
|
#include "../../compat/pgmspace.h"
|
||||||
#define WAIT(ms) wait(ms)
|
#define WAIT(ms) wait(ms)
|
||||||
#define PM(value) pgm_read_word(&value)
|
#define PM(value) pgm_read_word(&value)
|
||||||
|
@ -117,7 +121,7 @@ void tetris_input_chatterProtect (tetris_input_t *pIn,
|
||||||
* Argument pIn: pointer to an input object
|
* Argument pIn: pointer to an input object
|
||||||
* Return value: see definition of tetris_input_command_t
|
* Return value: see definition of tetris_input_command_t
|
||||||
*/
|
*/
|
||||||
tetris_input_command_t tetris_input_queryJoystick()
|
tetris_input_command_t tetris_input_queryJoystick(uint8_t nFirstPerson)
|
||||||
{
|
{
|
||||||
tetris_input_command_t cmdReturn;
|
tetris_input_command_t cmdReturn;
|
||||||
|
|
||||||
|
@ -127,11 +131,30 @@ tetris_input_command_t tetris_input_queryJoystick()
|
||||||
}
|
}
|
||||||
else if (JOYISLEFT)
|
else if (JOYISLEFT)
|
||||||
{
|
{
|
||||||
|
#ifdef GAME_TETRIS_FP
|
||||||
|
switch (tetris_screendir) {
|
||||||
|
case 0: cmdReturn = TETRIS_INCMD_LEFT; break;
|
||||||
|
case 1: cmdReturn = TETRIS_INCMD_DOWN; break;
|
||||||
|
case 2: cmdReturn = TETRIS_INCMD_RIGHT; break;
|
||||||
|
case 3: cmdReturn = TETRIS_INCMD_ROT_CW; break;
|
||||||
|
}
|
||||||
|
#else
|
||||||
cmdReturn = TETRIS_INCMD_LEFT;
|
cmdReturn = TETRIS_INCMD_LEFT;
|
||||||
|
#endif
|
||||||
|
|
||||||
}
|
}
|
||||||
else if (JOYISRIGHT)
|
else if (JOYISRIGHT)
|
||||||
{
|
{
|
||||||
|
#ifdef GAME_TETRIS_FP
|
||||||
|
switch (tetris_screendir) {
|
||||||
|
case 0: cmdReturn = TETRIS_INCMD_RIGHT; break;
|
||||||
|
case 1: cmdReturn = TETRIS_INCMD_ROT_CW; break;
|
||||||
|
case 2: cmdReturn = TETRIS_INCMD_LEFT; break;
|
||||||
|
case 3: cmdReturn = TETRIS_INCMD_DOWN; break;
|
||||||
|
}
|
||||||
|
#else
|
||||||
cmdReturn = TETRIS_INCMD_RIGHT;
|
cmdReturn = TETRIS_INCMD_RIGHT;
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
else if (JOYISUP && JOYISDOWN)
|
else if (JOYISUP && JOYISDOWN)
|
||||||
{
|
{
|
||||||
|
@ -140,11 +163,29 @@ tetris_input_command_t tetris_input_queryJoystick()
|
||||||
}
|
}
|
||||||
else if (JOYISDOWN)
|
else if (JOYISDOWN)
|
||||||
{
|
{
|
||||||
|
#ifdef GAME_TETRIS_FP
|
||||||
|
switch (tetris_screendir) {
|
||||||
|
case 0: cmdReturn = TETRIS_INCMD_DOWN; break;
|
||||||
|
case 1: cmdReturn = TETRIS_INCMD_RIGHT; break;
|
||||||
|
case 2: cmdReturn = TETRIS_INCMD_ROT_CW; break;
|
||||||
|
case 3: cmdReturn = TETRIS_INCMD_LEFT; break;
|
||||||
|
}
|
||||||
|
#else
|
||||||
cmdReturn = TETRIS_INCMD_DOWN;
|
cmdReturn = TETRIS_INCMD_DOWN;
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
else if (JOYISUP)
|
else if (JOYISUP)
|
||||||
{
|
{
|
||||||
|
#ifdef GAME_TETRIS_FP
|
||||||
|
switch (tetris_screendir) {
|
||||||
|
case 0: cmdReturn = TETRIS_INCMD_ROT_CW; break;
|
||||||
|
case 1: cmdReturn = TETRIS_INCMD_LEFT; break;
|
||||||
|
case 2: cmdReturn = TETRIS_INCMD_DOWN; break;
|
||||||
|
case 3: cmdReturn = TETRIS_INCMD_RIGHT; break;
|
||||||
|
}
|
||||||
|
#else
|
||||||
cmdReturn = TETRIS_INCMD_ROT_CW;
|
cmdReturn = TETRIS_INCMD_ROT_CW;
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -203,7 +244,8 @@ void tetris_input_destruct(tetris_input_t *pIn)
|
||||||
* Return value: see definition of tetris_input_command_t
|
* Return value: see definition of tetris_input_command_t
|
||||||
*/
|
*/
|
||||||
tetris_input_command_t tetris_input_getCommand(tetris_input_t *pIn,
|
tetris_input_command_t tetris_input_getCommand(tetris_input_t *pIn,
|
||||||
tetris_input_pace_t nPace)
|
tetris_input_pace_t nPace,
|
||||||
|
uint8_t nFirstPerson)
|
||||||
{
|
{
|
||||||
assert (pIn != NULL);
|
assert (pIn != NULL);
|
||||||
|
|
||||||
|
@ -230,7 +272,7 @@ tetris_input_command_t tetris_input_getCommand(tetris_input_t *pIn,
|
||||||
|
|
||||||
while (pIn->nLoopCycles < nMaxCycles)
|
while (pIn->nLoopCycles < nMaxCycles)
|
||||||
{
|
{
|
||||||
cmdJoystick = tetris_input_queryJoystick();
|
cmdJoystick = tetris_input_queryJoystick(nFirstPerson);
|
||||||
|
|
||||||
// only obey current command if it is not considered as chattering
|
// only obey current command if it is not considered as chattering
|
||||||
if (((cmdJoystick < TETRIS_INCMD_NONE) ?
|
if (((cmdJoystick < TETRIS_INCMD_NONE) ?
|
||||||
|
|
|
@ -112,7 +112,8 @@ void tetris_input_destruct(tetris_input_t *pIn);
|
||||||
* Return value: see definition of tetris_input_command_t
|
* Return value: see definition of tetris_input_command_t
|
||||||
*/
|
*/
|
||||||
tetris_input_command_t tetris_input_getCommand(tetris_input_t *pIn,
|
tetris_input_command_t tetris_input_getCommand(tetris_input_t *pIn,
|
||||||
tetris_input_pace_t nPace);
|
tetris_input_pace_t nPace,
|
||||||
|
uint8_t nFirstPerson);
|
||||||
|
|
||||||
|
|
||||||
/* Function: tetris_input_setLevel
|
/* Function: tetris_input_setLevel
|
||||||
|
|
|
@ -13,6 +13,7 @@
|
||||||
#include "../../compat/pgmspace.h"
|
#include "../../compat/pgmspace.h"
|
||||||
#include "../../menu/menu.h"
|
#include "../../menu/menu.h"
|
||||||
#include "../../random/prng.h"
|
#include "../../random/prng.h"
|
||||||
|
#include "../../pixel.h"
|
||||||
|
|
||||||
#include "logic.h"
|
#include "logic.h"
|
||||||
#include "piece.h"
|
#include "piece.h"
|
||||||
|
@ -21,13 +22,15 @@
|
||||||
#include "input.h"
|
#include "input.h"
|
||||||
#include "highscore.h"
|
#include "highscore.h"
|
||||||
|
|
||||||
|
#define NUMHIGHSCORES 3
|
||||||
|
|
||||||
#ifdef GAME_BASTET
|
#ifdef GAME_BASTET
|
||||||
#include "bast.h"
|
#include "bast.h"
|
||||||
#define NUMHIGHSCORES 2
|
|
||||||
#else
|
|
||||||
#define NUMHIGHSCORES 1
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
#ifdef GAME_TETRIS_FP
|
||||||
|
#include "tetrisfp.h"
|
||||||
|
#endif
|
||||||
|
|
||||||
#ifdef EEMEM
|
#ifdef EEMEM
|
||||||
/***********************
|
/***********************
|
||||||
|
@ -51,6 +54,19 @@ game_descriptor_t tetris_game_descriptor
|
||||||
tetris_icon,
|
tetris_icon,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
#ifdef GAME_TETRIS_FP
|
||||||
|
// Bastet icon, MSB is leftmost pixel
|
||||||
|
static uint8_t tetrisfp_icon[8] PROGMEM =
|
||||||
|
{ 0xee, 0x89, 0xee, 0x88, 0x88, 0x20, 0x2c, 0x6c };
|
||||||
|
game_descriptor_t tetrisfp_game_descriptor
|
||||||
|
__attribute__((section(".game_descriptors"))) =
|
||||||
|
{
|
||||||
|
&tetris_fp,
|
||||||
|
tetrisfp_icon,
|
||||||
|
};
|
||||||
|
#endif
|
||||||
|
|
||||||
#ifdef GAME_BASTET
|
#ifdef GAME_BASTET
|
||||||
// Bastet icon, MSB is leftmost pixel
|
// Bastet icon, MSB is leftmost pixel
|
||||||
static uint8_t bastet_icon[8] PROGMEM =
|
static uint8_t bastet_icon[8] PROGMEM =
|
||||||
|
@ -62,6 +78,8 @@ game_descriptor_t bastet_game_descriptor
|
||||||
bastet_icon,
|
bastet_icon,
|
||||||
};
|
};
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
||||||
#endif /*MENU_SUPPORT*/
|
#endif /*MENU_SUPPORT*/
|
||||||
|
|
||||||
/***************************
|
/***************************
|
||||||
|
@ -227,12 +245,23 @@ void tetris_bastet()
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
/* Function: tetris_main
|
/* Function: tetris_fp
|
||||||
* Description: runs the tetris game
|
* Description: runs the tetris first person game
|
||||||
* Argument nBastet: 0 for normal Tetris, 1 for Bastet
|
|
||||||
* Return value: void
|
* Return value: void
|
||||||
*/
|
*/
|
||||||
void tetris_main(int8_t nBastet)
|
void tetris_fp()
|
||||||
|
{
|
||||||
|
tetris_main(2);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/* Function: tetris_main
|
||||||
|
* Description: runs the tetris game
|
||||||
|
* Argument nMode: 0 for normal Tetris, 1 for Bastet
|
||||||
|
* 2 for first person tetris
|
||||||
|
* Return value: void
|
||||||
|
*/
|
||||||
|
void tetris_main(int8_t nMode)
|
||||||
{
|
{
|
||||||
// get view dependent dimensions of the playfield
|
// get view dependent dimensions of the playfield
|
||||||
int8_t nWidth;
|
int8_t nWidth;
|
||||||
|
@ -242,11 +271,15 @@ void tetris_main(int8_t nBastet)
|
||||||
// holds the current user command which should be processed
|
// holds the current user command which should be processed
|
||||||
tetris_input_command_t inCmd;
|
tetris_input_command_t inCmd;
|
||||||
|
|
||||||
|
#ifdef GAME_TETRIS_FP
|
||||||
|
tetris_screendir = 0;
|
||||||
|
#endif
|
||||||
|
|
||||||
// prepare data structures that drive the game...
|
// prepare data structures that drive the game...
|
||||||
tetris_logic_t *pLogic = tetris_logic_construct(nBastet);
|
tetris_logic_t *pLogic = tetris_logic_construct((nMode==1));
|
||||||
tetris_playfield_t *pPl = tetris_playfield_construct(nWidth, nHeight);
|
tetris_playfield_t *pPl = tetris_playfield_construct(nWidth, nHeight);
|
||||||
tetris_input_t *pIn = tetris_input_construct();
|
tetris_input_t *pIn = tetris_input_construct();
|
||||||
tetris_view_t *pView = tetris_view_construct(pLogic, pPl);
|
tetris_view_t *pView = tetris_view_construct(pLogic, pPl, (nMode==2));
|
||||||
#ifdef GAME_BASTET
|
#ifdef GAME_BASTET
|
||||||
tetris_bastet_t *pBastet;
|
tetris_bastet_t *pBastet;
|
||||||
#endif
|
#endif
|
||||||
|
@ -261,8 +294,8 @@ void tetris_main(int8_t nBastet)
|
||||||
if (nHighscore == 0)
|
if (nHighscore == 0)
|
||||||
{
|
{
|
||||||
#endif
|
#endif
|
||||||
nHighscore = tetris_logic_retrieveHighscore(nBastet);
|
nHighscore = tetris_logic_retrieveHighscore(nMode);
|
||||||
nHighscoreName = tetris_logic_retrieveHighscoreName(nBastet);
|
nHighscoreName = tetris_logic_retrieveHighscoreName(nMode);
|
||||||
#ifndef GAME_BASTET
|
#ifndef GAME_BASTET
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
@ -271,7 +304,7 @@ void tetris_main(int8_t nBastet)
|
||||||
tetris_piece_t *pPiece;
|
tetris_piece_t *pPiece;
|
||||||
tetris_piece_t *pNextPiece;
|
tetris_piece_t *pNextPiece;
|
||||||
#ifdef GAME_BASTET
|
#ifdef GAME_BASTET
|
||||||
if (nBastet)
|
if (nMode == 1)
|
||||||
{
|
{
|
||||||
pBastet = tetris_bastet_construct(pPl);
|
pBastet = tetris_bastet_construct(pPl);
|
||||||
pNextPiece = pPiece = NULL;
|
pNextPiece = pPiece = NULL;
|
||||||
|
@ -304,7 +337,7 @@ void tetris_main(int8_t nBastet)
|
||||||
// the playfield awaits a new piece
|
// the playfield awaits a new piece
|
||||||
case TETRIS_PFS_READY:
|
case TETRIS_PFS_READY:
|
||||||
#ifdef GAME_BASTET
|
#ifdef GAME_BASTET
|
||||||
if (nBastet)
|
if (nMode == 1)
|
||||||
{
|
{
|
||||||
if (pPiece != NULL)
|
if (pPiece != NULL)
|
||||||
{
|
{
|
||||||
|
@ -361,7 +394,7 @@ void tetris_main(int8_t nBastet)
|
||||||
}
|
}
|
||||||
|
|
||||||
// ensure correct view mode if the game isn't paused
|
// ensure correct view mode if the game isn't paused
|
||||||
if ((inCmd = tetris_input_getCommand(pIn, inPace))
|
if ((inCmd = tetris_input_getCommand(pIn, inPace, (nMode==2)))
|
||||||
!= TETRIS_INCMD_PAUSE)
|
!= TETRIS_INCMD_PAUSE)
|
||||||
{
|
{
|
||||||
tetris_view_setViewMode(pView, TETRIS_VIMO_RUNNING);
|
tetris_view_setViewMode(pView, TETRIS_VIMO_RUNNING);
|
||||||
|
@ -403,7 +436,17 @@ void tetris_main(int8_t nBastet)
|
||||||
|
|
||||||
// player rotated the piece clockwise
|
// player rotated the piece clockwise
|
||||||
case TETRIS_INCMD_ROT_CW:
|
case TETRIS_INCMD_ROT_CW:
|
||||||
|
#ifdef GAME_TETRIS_FP
|
||||||
|
if (nMode == 2) {
|
||||||
|
tetris_view_rotate();
|
||||||
|
tetris_playfield_rotatePiece(pPl, TETRIS_PC_ROT_CCW);
|
||||||
|
} else
|
||||||
|
{
|
||||||
|
#endif
|
||||||
tetris_playfield_rotatePiece(pPl, TETRIS_PC_ROT_CW);
|
tetris_playfield_rotatePiece(pPl, TETRIS_PC_ROT_CW);
|
||||||
|
#ifdef GAME_TETRIS_FP
|
||||||
|
}
|
||||||
|
#endif
|
||||||
break;
|
break;
|
||||||
|
|
||||||
// player rotated the piece counter clockwise
|
// player rotated the piece counter clockwise
|
||||||
|
@ -466,13 +509,13 @@ void tetris_main(int8_t nBastet)
|
||||||
{
|
{
|
||||||
nHighscore = nScore;
|
nHighscore = nScore;
|
||||||
nHighscoreName = tetris_highscore_inputName();
|
nHighscoreName = tetris_highscore_inputName();
|
||||||
tetris_logic_saveHighscore(nBastet, nHighscore);
|
tetris_logic_saveHighscore(nMode, nHighscore);
|
||||||
tetris_logic_saveHighscoreName(nBastet, nHighscoreName);
|
tetris_logic_saveHighscoreName(nMode, nHighscoreName);
|
||||||
}
|
}
|
||||||
|
|
||||||
// clean up
|
// clean up
|
||||||
#ifdef GAME_BASTET
|
#ifdef GAME_BASTET
|
||||||
if (nBastet)
|
if (nMode == 1)
|
||||||
{
|
{
|
||||||
tetris_bastet_destruct(pBastet);
|
tetris_bastet_destruct(pBastet);
|
||||||
}
|
}
|
||||||
|
|
|
@ -55,13 +55,20 @@ void tetris();
|
||||||
*/
|
*/
|
||||||
void tetris_bastet();
|
void tetris_bastet();
|
||||||
|
|
||||||
|
/* Function: tetris_fp
|
||||||
|
* Description: runs the tetris first person game
|
||||||
|
* Return value: void
|
||||||
|
*/
|
||||||
|
void tetris_fp();
|
||||||
|
|
||||||
|
|
||||||
/* Function: tetris_main
|
/* Function: tetris_main
|
||||||
* Description: runs the tetris game
|
* Description: runs the tetris game
|
||||||
* Argument nBastet: 0 for normal Tetris, 1 for Bastet
|
* Argument nMode: 0 for normal Tetris, 1 for Bastet,
|
||||||
|
* 2 for first person tetris
|
||||||
* Return value: void
|
* Return value: void
|
||||||
*/
|
*/
|
||||||
void tetris_main(int8_t nBastet);
|
void tetris_main(int8_t nMode);
|
||||||
|
|
||||||
/* Function: tetris_logic_singleDrop
|
/* Function: tetris_logic_singleDrop
|
||||||
* Description: add points which result from single step dropping
|
* Description: add points which result from single step dropping
|
||||||
|
@ -172,5 +179,12 @@ void tetris_logic_setPreviewPiece(tetris_logic_t *pLogic,
|
||||||
*/
|
*/
|
||||||
tetris_piece_t* tetris_logic_getPreviewPiece(tetris_logic_t *pLogic);
|
tetris_piece_t* tetris_logic_getPreviewPiece(tetris_logic_t *pLogic);
|
||||||
|
|
||||||
|
#ifdef GAME_TETRIS_FP
|
||||||
|
/* Function: tetris_view_rotate
|
||||||
|
* Description: rotate view for first person mode
|
||||||
|
* Return value: void
|
||||||
|
*/
|
||||||
|
void tetris_view_rotate(void);
|
||||||
|
#endif
|
||||||
|
|
||||||
#endif /*TETRIS_LOGIC_H_*/
|
#endif /*TETRIS_LOGIC_H_*/
|
||||||
|
|
|
@ -0,0 +1,6 @@
|
||||||
|
#ifndef TETRISFP_H_
|
||||||
|
#define TETRISFP_H_
|
||||||
|
|
||||||
|
extern uint8_t tetris_screendir;
|
||||||
|
|
||||||
|
#endif /* BAST_H_ */
|
|
@ -14,6 +14,12 @@
|
||||||
|
|
||||||
#define WAIT(ms) wait(ms)
|
#define WAIT(ms) wait(ms)
|
||||||
|
|
||||||
|
#ifdef GAME_TETRIS_FP
|
||||||
|
uint8_t tetris_screendir;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
void (*setpixel_wrapper)(pixel p, unsigned char value);
|
||||||
|
|
||||||
|
|
||||||
/***********
|
/***********
|
||||||
* defines *
|
* defines *
|
||||||
|
@ -38,6 +44,9 @@
|
||||||
#define TETRIS_VIEW_COLORCOUNTER 2
|
#define TETRIS_VIEW_COLORCOUNTER 2
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
/***************************
|
/***************************
|
||||||
* non-interface functions *
|
* non-interface functions *
|
||||||
***************************/
|
***************************/
|
||||||
|
@ -136,7 +145,7 @@ void tetris_view_drawDump(tetris_view_t *pV)
|
||||||
{
|
{
|
||||||
nColor = TETRIS_VIEW_COLORSPACE;
|
nColor = TETRIS_VIEW_COLORSPACE;
|
||||||
}
|
}
|
||||||
setpixel((pixel){14-x,nRow}, nColor);
|
setpixel_wrapper((pixel){14-x,nRow}, nColor);
|
||||||
nElementMask <<= 1;
|
nElementMask <<= 1;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -177,7 +186,7 @@ void tetris_view_drawPreviewPiece(tetris_view_t *pV, tetris_piece_t *pPc)
|
||||||
{
|
{
|
||||||
nColor = TETRIS_VIEW_COLORSPACE;
|
nColor = TETRIS_VIEW_COLORSPACE;
|
||||||
}
|
}
|
||||||
setpixel((pixel) {3 - x, y + 6}, nColor);
|
setpixel_wrapper((pixel) {3 - x, y + 6}, nColor);
|
||||||
nElementMask <<= 1;
|
nElementMask <<= 1;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -188,7 +197,7 @@ void tetris_view_drawPreviewPiece(tetris_view_t *pV, tetris_piece_t *pPc)
|
||||||
{
|
{
|
||||||
for (uint8_t x = 0; x < 4; ++x)
|
for (uint8_t x = 0; x < 4; ++x)
|
||||||
{
|
{
|
||||||
setpixel((pixel) {3 - x, y + 6}, TETRIS_VIEW_COLORSPACE);
|
setpixel_wrapper((pixel) {3 - x, y + 6}, TETRIS_VIEW_COLORSPACE);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -206,8 +215,8 @@ void tetris_view_drawBorders(uint8_t nColor)
|
||||||
uint8_t x, y;
|
uint8_t x, y;
|
||||||
for (y = 0; y < 16; ++y)
|
for (y = 0; y < 16; ++y)
|
||||||
{
|
{
|
||||||
setpixel((pixel){4, y}, nColor);
|
setpixel_wrapper((pixel){4, y}, nColor);
|
||||||
setpixel((pixel){15, y}, nColor);
|
setpixel_wrapper((pixel){15, y}, nColor);
|
||||||
}
|
}
|
||||||
|
|
||||||
for (y = 0; y < 5; ++y)
|
for (y = 0; y < 5; ++y)
|
||||||
|
@ -216,8 +225,8 @@ void tetris_view_drawBorders(uint8_t nColor)
|
||||||
{
|
{
|
||||||
if ((y < 1 || y > 3) || (x < 1 || y > 3))
|
if ((y < 1 || y > 3) || (x < 1 || y > 3))
|
||||||
{
|
{
|
||||||
setpixel((pixel){x, y}, nColor);
|
setpixel_wrapper((pixel){x, y}, nColor);
|
||||||
setpixel((pixel){x, y + 11}, nColor);
|
setpixel_wrapper((pixel){x, y + 11}, nColor);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -276,7 +285,7 @@ void tetris_view_blinkLines(tetris_playfield_t *pPl)
|
||||||
|
|
||||||
uint8_t nColor = (nColIdx == 0 ? TETRIS_VIEW_COLORFADE
|
uint8_t nColor = (nColIdx == 0 ? TETRIS_VIEW_COLORFADE
|
||||||
: TETRIS_VIEW_COLORPIECE);
|
: TETRIS_VIEW_COLORPIECE);
|
||||||
setpixel((pixel){14 - x, y}, nColor);
|
setpixel_wrapper((pixel){14 - x, y}, nColor);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -316,9 +325,9 @@ void tetris_view_showLineNumbers(tetris_view_t *pV)
|
||||||
x = 1;
|
x = 1;
|
||||||
}
|
}
|
||||||
// ones
|
// ones
|
||||||
setpixel((pixel){x, y}, nOnesPen);
|
setpixel_wrapper((pixel){x, y}, nOnesPen);
|
||||||
// tens (increment x, add vertical offset for lower part of the border)
|
// tens (increment x, add vertical offset for lower part of the border)
|
||||||
setpixel((pixel){x++, y + 11}, nTensPen);
|
setpixel_wrapper((pixel){x++, y + 11}, nTensPen);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -334,7 +343,8 @@ void tetris_view_showLineNumbers(tetris_view_t *pV)
|
||||||
* Return value: pointer to a newly created view
|
* Return value: pointer to a newly created view
|
||||||
*/
|
*/
|
||||||
tetris_view_t *tetris_view_construct(tetris_logic_t *pLogic,
|
tetris_view_t *tetris_view_construct(tetris_logic_t *pLogic,
|
||||||
tetris_playfield_t *pPl)
|
tetris_playfield_t *pPl,
|
||||||
|
uint8_t nFirstPerson)
|
||||||
{
|
{
|
||||||
// memory allocation
|
// memory allocation
|
||||||
assert((pLogic != NULL) && (pPl != NULL));
|
assert((pLogic != NULL) && (pPl != NULL));
|
||||||
|
@ -349,6 +359,16 @@ tetris_view_t *tetris_view_construct(tetris_logic_t *pLogic,
|
||||||
pView->modeCurrent = TETRIS_VIMO_RUNNING;
|
pView->modeCurrent = TETRIS_VIMO_RUNNING;
|
||||||
pView->modeOld = TETRIS_VIMO_RUNNING;
|
pView->modeOld = TETRIS_VIMO_RUNNING;
|
||||||
|
|
||||||
|
#ifdef GAME_TETRIS_FP
|
||||||
|
// set setpixel wrapper
|
||||||
|
if (nFirstPerson)
|
||||||
|
setpixel_wrapper = tetris_view_setpixel_fp;
|
||||||
|
else
|
||||||
|
setpixel_wrapper = setpixel;
|
||||||
|
#else
|
||||||
|
setpixel_wrapper = setpixel;
|
||||||
|
#endif
|
||||||
|
|
||||||
// drawing some first stuff
|
// drawing some first stuff
|
||||||
clear_screen(0);
|
clear_screen(0);
|
||||||
tetris_view_drawBorders(TETRIS_VIEW_COLORBORDER);
|
tetris_view_drawBorders(TETRIS_VIEW_COLORBORDER);
|
||||||
|
@ -487,3 +507,59 @@ void tetris_view_showResults(tetris_view_t *pV)
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
#ifdef GAME_TETRIS_FP
|
||||||
|
/* Function: tetris_view_setpixel_fp
|
||||||
|
* Description: own setpixel wrapper for first person mode
|
||||||
|
* Return value: void
|
||||||
|
*/
|
||||||
|
void tetris_view_setpixel_fp(pixel p, unsigned char value) {
|
||||||
|
switch (tetris_screendir) {
|
||||||
|
case 0: setpixel(p,value); break;
|
||||||
|
case 1: setpixel((pixel){p.y,15-p.x}, value); break;
|
||||||
|
case 2: setpixel((pixel){15-p.x,15-p.y}, value); break;
|
||||||
|
case 3: setpixel((pixel){15-p.y,p.x}, value); break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Function: tetris_view_rotate
|
||||||
|
* Description: rotate view for first person mode
|
||||||
|
* Return value: void
|
||||||
|
*/
|
||||||
|
void tetris_view_rotate(void) {
|
||||||
|
unsigned char plane, row, byte, shift, off, sbyte, hrow;
|
||||||
|
unsigned char new_pixmap[NUMPLANE][NUM_ROWS][LINEBYTES];
|
||||||
|
|
||||||
|
tetris_screendir = (tetris_screendir+1)%4;
|
||||||
|
|
||||||
|
// if ( NUM_ROWS != 16 || LINEBYTES != 2 ) return;
|
||||||
|
|
||||||
|
memset(&new_pixmap, 0, sizeof(new_pixmap));
|
||||||
|
for(plane=0; plane<NUMPLANE; plane++){
|
||||||
|
for(row=0;row<NUM_ROWS; row++){
|
||||||
|
for(byte=0;byte<LINEBYTES;byte++){
|
||||||
|
hrow = row%8;
|
||||||
|
shift = 7-hrow;
|
||||||
|
off = ((byte==0)?15:7);
|
||||||
|
sbyte = (row<8) ? 1 : 0;
|
||||||
|
|
||||||
|
new_pixmap[plane][row][1-byte] =
|
||||||
|
(
|
||||||
|
( ((pixmap[plane][off ][sbyte] >> shift)&1) << 7 ) |
|
||||||
|
( ((pixmap[plane][off-1][sbyte] >> shift)&1) << 6 ) |
|
||||||
|
( ((pixmap[plane][off-2][sbyte] >> shift)&1) << 5 ) |
|
||||||
|
( ((pixmap[plane][off-3][sbyte] >> shift)&1) << 4 ) |
|
||||||
|
( ((pixmap[plane][off-4][sbyte] >> shift)&1) << 3 ) |
|
||||||
|
( ((pixmap[plane][off-5][sbyte] >> shift)&1) << 2 ) |
|
||||||
|
( ((pixmap[plane][off-6][sbyte] >> shift)&1) << 1 ) |
|
||||||
|
( ((pixmap[plane][off-7][sbyte] >> shift)&1) << 0 )
|
||||||
|
);
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
memcpy(&pixmap, &new_pixmap, sizeof(pixmap));
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
|
@ -42,7 +42,8 @@ tetris_view_t;
|
||||||
* Return value: pointer to a newly created view
|
* Return value: pointer to a newly created view
|
||||||
*/
|
*/
|
||||||
tetris_view_t *tetris_view_construct(tetris_logic_t *pLogic,
|
tetris_view_t *tetris_view_construct(tetris_logic_t *pLogic,
|
||||||
tetris_playfield_t *pPl);
|
tetris_playfield_t *pPl,
|
||||||
|
uint8_t nFirstPerson);
|
||||||
|
|
||||||
|
|
||||||
/* Function: tetris_view_destruct
|
/* Function: tetris_view_destruct
|
||||||
|
@ -91,6 +92,13 @@ void tetris_view_update(tetris_view_t *pV);
|
||||||
*/
|
*/
|
||||||
void tetris_view_showResults(tetris_view_t *pV);
|
void tetris_view_showResults(tetris_view_t *pV);
|
||||||
|
|
||||||
|
#ifdef GAME_TETRIS_FP
|
||||||
|
/* Function: tetris_view_setpixel_fp
|
||||||
|
* Description: own setpixel wrapper for first person mode
|
||||||
|
* Return value: void
|
||||||
|
*/
|
||||||
|
void tetris_view_setpixel_fp(pixel p, unsigned char value);
|
||||||
|
#endif
|
||||||
|
|
||||||
#endif /*TETRIS_VIEW_H_*/
|
#endif /*TETRIS_VIEW_H_*/
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue