From 5bc7b3f52f6bbe124789529e365f03c57653333c Mon Sep 17 00:00:00 2001 From: Christian Kroll Date: Fri, 25 Feb 2011 04:34:09 +0000 Subject: [PATCH] making game starts more convenient if menu support is omitted --- display_loop.c | 63 ++++++++++++++++++++++++++++++++++++++++++++++---- 1 file changed, 58 insertions(+), 5 deletions(-) diff --git a/display_loop.c b/display_loop.c index 2d844f6..240d398 100644 --- a/display_loop.c +++ b/display_loop.c @@ -34,7 +34,9 @@ jmp_buf newmode_jmpbuf; void snake_game(void); void tetris(void); void tetris_bastet(void); +void tetris_fp(void); void borg_invaders(void); +void borg_breakout(unsigned char demomode); #endif void display_loop(){ @@ -48,6 +50,9 @@ void display_loop(){ #endif for(;;){ +#ifndef MENU_SUPPORT + clear_screen(0); +#endif oldMode = mode; switch(mode++) { @@ -56,7 +61,8 @@ void display_loop(){ scrolltext(scrolltext_text); #ifdef RANDOM_SUPPORT - { char a[28]; + { + char a[28]; sprintf(a,"