Fixed a couple of compile errors with avr-gcc 4.6.1
This commit is contained in:
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0370ff863b
commit
5265dd318c
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@ -6,15 +6,7 @@
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#include "amphibian.h"
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#include "amphibian.h"
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static uint8_t amphibian_getChunk(unsigned char const nBitPlane,
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static const uint8_t aBitmap [2][38][6] PROGMEM =
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unsigned char const nChunkX,
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unsigned char const nChunkY,
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unsigned int const nFrame)
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{
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assert(nChunkX < 6);
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assert(nChunkY < 38);
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static uint8_t aBitmap [2][38][6] PROGMEM =
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{{{0x00, 0x00, 0x24, 0x00, 0x00, 0x00}, // bit plane 0
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{{{0x00, 0x00, 0x24, 0x00, 0x00, 0x00}, // bit plane 0
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{0x00, 0x20, 0x3C, 0x00, 0x00, 0x00},
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{0x00, 0x20, 0x3C, 0x00, 0x00, 0x00},
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{0x07, 0x30, 0x47, 0x00, 0x00, 0x00},
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{0x07, 0x30, 0x47, 0x00, 0x00, 0x00},
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@ -93,7 +85,7 @@ static uint8_t amphibian_getChunk(unsigned char const nBitPlane,
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{0x00, 0x00, 0x60, 0x00, 0x00, 0x00},
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{0x00, 0x00, 0x60, 0x00, 0x00, 0x00},
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{0x00, 0x00, 0x80, 0x00, 0x00, 0x00}}};
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{0x00, 0x00, 0x80, 0x00, 0x00, 0x00}}};
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static uint8_t aEye[2][16][3] PROGMEM =
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static const uint8_t aEye[2][16][3] PROGMEM =
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{{{0x07, 0xF0, 0x67}, // frame 1 (bit plane 0)
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{{{0x07, 0xF0, 0x67}, // frame 1 (bit plane 0)
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{0x03, 0xC0, 0xC3},
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{0x03, 0xC0, 0xC3},
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{0x04, 0x19, 0xA7},
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{0x04, 0x19, 0xA7},
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@ -128,6 +120,14 @@ static uint8_t amphibian_getChunk(unsigned char const nBitPlane,
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{0x06, 0x30, 0xC6},
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{0x06, 0x30, 0xC6},
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{0x07, 0xF0, 0xFE}}};
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{0x07, 0xF0, 0xFE}}};
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static uint8_t amphibian_getChunk(unsigned char const nBitPlane,
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unsigned char const nChunkX,
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unsigned char const nChunkY,
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unsigned int const nFrame)
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{
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assert(nChunkX < 6);
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assert(nChunkY < 38);
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static uint8_t const nOffsetTable[] PROGMEM =
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static uint8_t const nOffsetTable[] PROGMEM =
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{UINT8_MAX, 0, 4, 8, 12, 8, 4, 0};
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{UINT8_MAX, 0, 4, 8, 12, 8, 4, 0};
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uint8_t const nOffset = pgm_read_byte(&nOffsetTable[(nFrame >> 1) % 8]);
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uint8_t const nOffset = pgm_read_byte(&nOffsetTable[(nFrame >> 1) % 8]);
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@ -5,16 +5,7 @@
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#include "bitmapscroller.h"
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#include "bitmapscroller.h"
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#include "laborlogo.h"
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#include "laborlogo.h"
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static const uint8_t aBitmap[48][6] PROGMEM =
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static uint8_t laborlogo_getChunk(unsigned char const nBitPlane,
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unsigned char const nChunkX,
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unsigned char const nChunkY,
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unsigned int const nFrame)
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{
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assert(nChunkX < 6);
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assert(nChunkY < 48);
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static uint8_t aBitmap[48][6] PROGMEM =
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{{0xFF, 0xFF, 0xE0, 0x07, 0xFF, 0xFF},
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{{0xFF, 0xFF, 0xE0, 0x07, 0xFF, 0xFF},
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{0xFF, 0xFF, 0x00, 0xF8, 0xFF, 0xFF},
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{0xFF, 0xFF, 0x00, 0xF8, 0xFF, 0xFF},
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{0xFF, 0xF8, 0x00, 0xFF, 0x1F, 0xFF},
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{0xFF, 0xF8, 0x00, 0xFF, 0x1F, 0xFF},
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@ -64,6 +55,14 @@ static uint8_t laborlogo_getChunk(unsigned char const nBitPlane,
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{0xFF, 0xFF, 0x00, 0xF8, 0xFF, 0xFF},
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{0xFF, 0xFF, 0x00, 0xF8, 0xFF, 0xFF},
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{0xFF, 0xFF, 0xE0, 0x07, 0xFF, 0xFF}};
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{0xFF, 0xFF, 0xE0, 0x07, 0xFF, 0xFF}};
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static uint8_t laborlogo_getChunk(unsigned char const nBitPlane,
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unsigned char const nChunkX,
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unsigned char const nChunkY,
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unsigned int const nFrame)
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{
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assert(nChunkX < 6);
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assert(nChunkY < 48);
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return pgm_read_byte(&aBitmap[nChunkY][nChunkX]);
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return pgm_read_byte(&aBitmap[nChunkY][nChunkX]);
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}
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}
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@ -21,7 +21,7 @@
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#ifdef MENU_SUPPORT
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#ifdef MENU_SUPPORT
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//static uint8_t breakout_icon[8] PROGMEM = {0x03, 0x03, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00}; /* our Icon */
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//static uint8_t breakout_icon[8] PROGMEM = {0x03, 0x03, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00}; /* our Icon */
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static uint8_t breakout_icon[8] PROGMEM = {0x00, 0x18, 0x18, 0x00, 0x00, 0xff, 0xff, 0x00}; /* our Icon */
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static const uint8_t breakout_icon[8] PROGMEM = {0x00, 0x18, 0x18, 0x00, 0x00, 0xff, 0xff, 0x00}; /* our Icon */
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game_descriptor_t breakout_game_descriptor __attribute__((section(".game_descriptors"))) =
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game_descriptor_t breakout_game_descriptor __attribute__((section(".game_descriptors"))) =
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{
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{
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@ -11,7 +11,7 @@
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#if defined MENU_SUPPORT && defined GAME_SNAKE
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#if defined MENU_SUPPORT && defined GAME_SNAKE
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// snake icon (MSB is leftmost pixel)
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// snake icon (MSB is leftmost pixel)
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static uint8_t icon[8] PROGMEM =
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static const uint8_t icon[8] PROGMEM =
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{0xff, 0x81, 0xbd, 0xa5, 0xa5, 0xad, 0xa1, 0xbf};
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{0xff, 0x81, 0xbd, 0xa5, 0xa5, 0xad, 0xa1, 0xbf};
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game_descriptor_t snake_game_descriptor __attribute__((section(".game_descriptors"))) =
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game_descriptor_t snake_game_descriptor __attribute__((section(".game_descriptors"))) =
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@ -12,7 +12,7 @@ void borg_invaders();
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#ifdef MENU_SUPPORT
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#ifdef MENU_SUPPORT
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// MSB is leftmost pixel
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// MSB is leftmost pixel
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static uint8_t icon[8] PROGMEM =
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static const uint8_t icon[8] PROGMEM =
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{0x66, 0x18, 0x3c, 0x5a, 0xff, 0xbd, 0xa5, 0x18}; // Invaders icon
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{0x66, 0x18, 0x3c, 0x5a, 0xff, 0xbd, 0xa5, 0x18}; // Invaders icon
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game_descriptor_t invaders_game_descriptor __attribute__((section(".game_descriptors"))) ={
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game_descriptor_t invaders_game_descriptor __attribute__((section(".game_descriptors"))) ={
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@ -257,7 +257,7 @@ static void tetris_bastet_evaluatePieces(tetris_bastet_variant_t *pBastet)
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#ifdef MENU_SUPPORT
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#ifdef MENU_SUPPORT
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// Bastet icon, MSB is leftmost pixel
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// Bastet icon, MSB is leftmost pixel
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static uint8_t bastet_icon[8] PROGMEM =
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static const uint8_t bastet_icon[8] PROGMEM =
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{ 0x81, 0xc3, 0xff, 0x99, 0xff, 0xff, 0x66, 0x3c };
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{ 0x81, 0xc3, 0xff, 0x99, 0xff, 0xff, 0x66, 0x3c };
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game_descriptor_t bastet_game_descriptor
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game_descriptor_t bastet_game_descriptor
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__attribute__((section(".game_descriptors"))) =
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__attribute__((section(".game_descriptors"))) =
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@ -21,7 +21,7 @@
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#ifdef MENU_SUPPORT
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#ifdef MENU_SUPPORT
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// First Person Tetris icon, MSB is leftmost pixel
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// First Person Tetris icon, MSB is leftmost pixel
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static uint8_t tetrisfp_icon[8] PROGMEM =
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static const uint8_t tetrisfp_icon[8] PROGMEM =
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{ 0xee, 0x89, 0xee, 0x88, 0x88, 0x20, 0x2c, 0x6c };
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{ 0xee, 0x89, 0xee, 0x88, 0x88, 0x20, 0x2c, 0x6c };
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game_descriptor_t tetrisfp_game_descriptor
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game_descriptor_t tetrisfp_game_descriptor
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__attribute__((section(".game_descriptors"))) =
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__attribute__((section(".game_descriptors"))) =
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@ -34,7 +34,7 @@
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#ifdef GAME_TETRIS
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#ifdef GAME_TETRIS
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#ifdef MENU_SUPPORT
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#ifdef MENU_SUPPORT
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// Tetris icon, MSB is leftmost pixel
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// Tetris icon, MSB is leftmost pixel
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static uint8_t tetris_icon[8] PROGMEM =
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static const uint8_t tetris_icon[8] PROGMEM =
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{ 0x0f, 0x0f, 0xc3, 0xdb, 0xdb, 0xc3, 0xf0, 0xf0 };
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{ 0x0f, 0x0f, 0xc3, 0xdb, 0xdb, 0xc3, 0xf0, 0xf0 };
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game_descriptor_t tetris_game_descriptor
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game_descriptor_t tetris_game_descriptor
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__attribute__((section(".game_descriptors"))) =
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__attribute__((section(".game_descriptors"))) =
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@ -1,6 +1,6 @@
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#include "font.h"
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#include "font.h"
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unsigned int PROGMEM fontIndex_arial8[] = {
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unsigned const int PROGMEM fontIndex_arial8[] = {
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0, /* */
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0, /* */
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2, /* ! */
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2, /* ! */
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4, /* " */
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4, /* " */
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@ -99,7 +99,7 @@ unsigned int PROGMEM fontIndex_arial8[] = {
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878
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878
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};
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};
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unsigned char PROGMEM fontData_arial8[] = {
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unsigned const char PROGMEM fontData_arial8[] = {
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0x00, 0x00, /* */
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0x00, 0x00, /* */
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0xfc, 0x02, /* # ###### */
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0xfc, 0x02, /* # ###### */
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0x1c, 0x00, /* ### */
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0x1c, 0x00, /* ### */
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@ -22,12 +22,12 @@
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font fonts[MAX_FONTS];
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font fonts[MAX_FONTS];
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#define MAX_SPECIALCOLORS 3
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#define MAX_SPECIALCOLORS 3
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unsigned char PROGMEM colorTable[MAX_SPECIALCOLORS*NUM_ROWS] = {1, 1, 2, 3, 3, 2, 1, 1,
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unsigned const char PROGMEM colorTable[MAX_SPECIALCOLORS*NUM_ROWS] = {1, 1, 2, 3, 3, 2, 1, 1,
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3, 3, 2, 1, 1, 2, 3, 3,
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3, 3, 2, 1, 1, 2, 3, 3,
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3, 3, 2, 2, 3, 3, 2, 2
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3, 3, 2, 2, 3, 3, 2, 2
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};
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};
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char default_text[] PROGMEM = SCROLLTEXT_TEXT;
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const char default_text[] PROGMEM = SCROLLTEXT_TEXT;
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char scrolltext_text[SCROLLTEXT_BUFFER_SIZE];
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char scrolltext_text[SCROLLTEXT_BUFFER_SIZE];
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/* Konzept
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/* Konzept
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