From 126c1d0c4492bc3928ce5a694fe057edc0aa509a Mon Sep 17 00:00:00 2001 From: Christian Kroll Date: Thu, 4 Sep 2014 02:14:13 +0200 Subject: [PATCH] invader_init.c: better playability of level 4 --- src/games/space_invaders/invader_init.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/games/space_invaders/invader_init.c b/src/games/space_invaders/invader_init.c index 0a58461..71dddf7 100644 --- a/src/games/space_invaders/invader_init.c +++ b/src/games/space_invaders/invader_init.c @@ -100,7 +100,7 @@ void initInvaders(Invaders * iv, unsigned char lv) uint16_t mask = 0x0001; for (x = 11; x--;) { - iv->map[x][y] = (hansrow & mask) ? 3 : 1; + iv->map[x][y] = (hansrow & mask) ? 2 : 1; mask <<= 1; } } @@ -108,7 +108,7 @@ void initInvaders(Invaders * iv, unsigned char lv) iv->pos.x = (NUM_COLS - 11) / 2; iv->pos.y = SPACESHIP_LINE + 1; - iv->speed = MIN_SPEED + 2; + iv->speed = MIN_SPEED + 40; iv->direction = 1; break;