2008-12-03 05:40:16 +00:00
|
|
|
#define PIXEL_C
|
|
|
|
|
|
|
|
#include "config.h"
|
|
|
|
|
|
|
|
#include "pixel.h"
|
|
|
|
#include "borg_hw/borg_hw.h"
|
|
|
|
|
|
|
|
unsigned char shl_table[] = {0x01,0x02,0x04,0x08,0x10,0x20,0x40,0x80};
|
|
|
|
|
|
|
|
void clear_screen(unsigned char value){
|
|
|
|
unsigned char p,*pix,v=0xff;
|
|
|
|
unsigned int i;
|
|
|
|
for(p=0;p<NUMPLANE;p++){
|
|
|
|
pix=&pixmap[p][0][0];
|
|
|
|
if(p==value)
|
|
|
|
v=0;
|
|
|
|
for(i=0;i<NUM_ROWS*LINEBYTES;i++)
|
|
|
|
pix[i]=v;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void setpixel(pixel p, unsigned char value ){
|
|
|
|
p.x %= NUM_COLS;
|
|
|
|
if(value>NUMPLANE)
|
|
|
|
value=NUMPLANE;
|
|
|
|
unsigned char pos = (p.y%NUM_ROWS)*LINEBYTES + (p.x/8);
|
|
|
|
unsigned char mask = shl_table[p.x%8];
|
|
|
|
unsigned char plane;
|
|
|
|
for(plane=0;plane<value;plane++)
|
|
|
|
pixmap[plane][0][pos]|=mask;
|
|
|
|
mask ^=0xff;
|
|
|
|
for(;plane<NUMPLANE;plane++)
|
|
|
|
pixmap[plane][0][pos]&=mask;
|
|
|
|
}
|
|
|
|
|
2009-02-18 22:26:46 +00:00
|
|
|
|
2008-12-03 05:40:16 +00:00
|
|
|
//shifts pixmap left. It is really shifted right, but because col0 is left in the Display it's left.
|
|
|
|
void shift_pixmap_l(){
|
|
|
|
unsigned char plane, row, byte;
|
|
|
|
|
|
|
|
for(plane=0; plane<NUMPLANE; plane++){
|
|
|
|
for(row=0;row<NUM_ROWS; row++){
|
|
|
|
for(byte=0;byte<(LINEBYTES-1);byte++){
|
|
|
|
pixmap[plane][row][byte] >>= 1;
|
|
|
|
pixmap[plane][row][byte] |= (pixmap[plane][row][byte+1] & 0x01) * 0x80;;
|
|
|
|
}
|
|
|
|
pixmap[plane][row][LINEBYTES-1] >>= 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
unsigned char get_pixel(pixel p){
|
|
|
|
|
|
|
|
if( (p.x >= NUM_COLS) || (p.y >= NUM_ROWS) ){
|
|
|
|
return 0xff;
|
|
|
|
}else{
|
|
|
|
return 0!= (pixmap[0][p.y][p.x/8] & shl_table[p.x%8]);
|
|
|
|
}
|
|
|
|
}
|
2014-03-20 23:12:30 +00:00
|
|
|
|
|
|
|
/**
|
|
|
|
* An implementation of Bresenham's line drawing algorithm.
|
|
|
|
* @param p1 first coordinate of the line
|
|
|
|
* @param p2 second coordinate of the line
|
|
|
|
* @param color brightness level of the line
|
|
|
|
*/
|
|
|
|
void line(pixel p1,
|
|
|
|
pixel const p2,
|
|
|
|
unsigned char const color)
|
|
|
|
{
|
|
|
|
operand_t const dx = p1.x < p2.x ? p2.x - p1.x : p1.x - p2.x;
|
|
|
|
operand_t const sx = p1.x < p2.x ? 1 : -1;
|
|
|
|
operand_t const dy = p1.y < p2.y ? p2.y - p1.y : p1.y - p2.y;
|
|
|
|
operand_t const sy = p1.y < p2.y ? 1 : -1;
|
|
|
|
operand_t error = dx - dy;
|
|
|
|
|
|
|
|
while(1)
|
|
|
|
{
|
|
|
|
setpixel(p1, color);
|
|
|
|
if ((p1.x == p2.x) && (p1.y == p2.y))
|
|
|
|
break;
|
|
|
|
operand_t const error2 = 2 * error;
|
|
|
|
if (error2 > -dy)
|
|
|
|
{
|
|
|
|
error -= dy;
|
|
|
|
p1.x += sx;
|
|
|
|
}
|
|
|
|
if (error2 < dx)
|
|
|
|
{
|
|
|
|
error += dx;
|
|
|
|
p1.y += sy;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|