borgware-2d/animations/squares.h

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/**
* \addtogroup squares
* @{
*/
/**
* @file squares.h
* @brief Moves layers of translucent checker boards over each other.
* @author Christian Kroll
*/
#ifndef SQUARES_H_
#define SQUARES_H_
void squares(void);
#endif /* SQUARES_H_ */
/*@}*/