borgware-2d/profiles/LoL-Shield_Mega2560

129 lines
2.2 KiB
Plaintext
Raw Normal View History

#
# Automatically generated by make menuconfig: don't edit
#
#
# General Setup
#
MCU=atmega2560
FREQ=16000000
#
# Borg Hardware
#
NUM_ROWS=9
NUM_COLS=14
NUMPLANE=3
BORG_HW=HW_LOLSHIELD
#
# lolshield setup
#
USER_TIMER0_FOR_WAIT=1
BRIGHTNESS=127
FRAMERATE=80
#
# Features
#
RANDOM_SUPPORT=y
# LAP_TIME_EXTENSION is not set
SCROLLTEXT_SUPPORT=y
SCROLLTEXT_FONT=FONT_C64
SCROLLTEXT_BUFFER_SIZE=128
SCROLL_X_SPEED=20
SCROLL_Y_SPEED=20
SCROLLTEXT_TEXT="</#Borgware 2D"
# RFM12_SUPPORT is not set
#
# Joystick Support
#
JOYSTICK_SUPPORT=y
JOYSTICK_CHOICE=JOY_LOLSHIELD
LOLSHIELD_JOYSTICK_SUPPORT=y
# CAN_SUPPORT is not set
MENU_SUPPORT=y
#
# Games
#
GAME_TETRIS_CORE=y
GAME_TETRIS=y
GAME_BASTET=y
# GAME_TETRIS_FP is not set
GAME_SPACE_INVADERS=y
GAME_SNAKE=y
GAME_BREAKOUT=y
#
# Animations
#
ANIMATION_SCROLLTEXT=y
ANIMATION_SPIRAL=y
SPIRAL_DELAY=5
ANIMATION_JOERN1=y
ANIMATION_SNAKE=y
2014-05-27 06:27:27 +00:00
SNAKE_GAME_DELAY=200
SNAKE_ANIM_DELAY=100
SNAKE_TERMINATION_DELAY=60
SNAKE_MAX_LENGTH=64
SNAKE_MAX_APPLES=10
ANIMATION_CHECKERBOARD=y
ANIMATION_FIRE=y
FIRE_S=30
FIRE_N=5
FIRE_DIV=44
FIRE_DELAY=50
FIRE_CYCLES=800
ANIMATION_MATRIX=y
MATRIX_STREAMER_NUM=30
MATRIX_CYCLES=500
MATRIX_DELAY=60
ANIMATION_RANDOM_BRIGHT=y
ANIMATION_STONEFLY=y
ANIMATION_FLYINGDOTS=y
ANIMATION_GAMEOFLIFE=y
GOL_DELAY=100
GOL_CYCLES=360
ANIMATION_BREAKOUT=y
# ANIMATION_MHERWEG is not set
ANIMATION_MOIRE=y
ANIMATION_LTN_ANT=y
# ANIMATION_TIME is not set
TIME_MASTER_ADDR=00
TIME_UPDATE_TIMEOUT=50
ANIMATION_BMSCROLLER=y
# ANIMATION_LABORLOGO is not set
ANIMATION_AMPHIBIAN=y
# ANIMATION_LOGO_OOS is not set
ANIMATION_FAIRYDUST=y
#
# Fixed-point math patterns
#
ANIMATION_PLASMA=y
FP_PLASMA_DELAY=10
ANIMATION_PSYCHEDELIC=y
FP_PSYCHO_DELAY=25
ANIMATION_BLACKHOLE=y
ANIMATION_SQUARES=y
ANIMATION_TESTS=y
ANIMATION_OFF=y
#
# small Animations
#
# SMALLANIMATION_ROWWALK is not set
SMALLANIMATION_ROWWALK_SPEED=50
SMALLANIMATION_ROWWALK_COUNT=10
# SMALLANIMATION_COLWALK is not set
SMALLANIMATION_COLWALK_SPEED=50
SMALLANIMATION_COLWALK_COUNT=10
# SMALLANIMATION_ROWBOUNCE is not set
SMALLANIMATION_ROWBOUNCE_SPEED=50
SMALLANIMATION_ROWBOUNCE_COUNT=10
# SMALLANIMATION_COLBOUNCE is not set
SMALLANIMATION_COLBOUNCE_SPEED=50
SMALLANIMATION_COLBOUNCE_COUNT=10